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NPC Generator

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Advanced [show]


Korag Ramsay, Male Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a white coat over a brown low-cut shirt, and a top hat upon his head. His white hair is styled in orderly dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Korag was left his mother's suit of armor and trained in its use and care. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is compelled to act according to his religious beliefs; and to share knowledge with the world

Ideals: Joker, Logical. Bonds: Attractive, Military. Occupation: Body Guard

Voice: Speaks like tongue is numb

Attributes [hide]

Korag Ramsay, Male Half-Orc Sorcerer 1
Medium (6'9") Half-Orc, Chaotic Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)8 (-1) 11 (+0)14 (+2) 10 (+0)9 (-1)
Skills Insight +2, Stealth +1
Senses Passive Perception 10
Languages Common, Orc, Undercommon, Abyssal
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 5000 cp.


Social Check DCs


Fargrim Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a brown shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them, and a wedding ring on his left hand. He has a long silver beard with little hanging trinkets. His eyes are likewise hazel.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He also has developed a complete distrust of the Ruler profession.

History: Born in the north his family was never financially stable. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Fargrim took refuge in the old dungeon and found the beat up crossbow and armor he uses now. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Bonds: In love, Nature, Job, Poor, Religious. Occupation: Shoemaker

Voice: Russian accent

Attributes [hide]

Fargrim Rakankrak, Male Dwarf Sorcerer 1
Medium (4'3") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)13 (+1) 14 (+2)13 (+1)
Skills Deception +3, Nature +3
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 150 gp. 1 Banded mail.


Social Check DCs


Margery Darby, Female Human [Permalink]

Personal [hide]

Description: 5'9" and muscular, this western woman usually wears her brown robe and has her crossbow always slung over her shoulder. Her white hair is lengthy and is close to two feet long. She has gray eyes.

Personality: She is fixated on the number 99. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She dropped out of school before completing her studies. She now mingles about in high society.

Motivation: She has money and likes to spend it; and she is currently in port desperately looking for someone to get her out

Ideals: Athletic, Logical. Flaws: Insane. Bonds: Rich, Slave. Occupation: Cook

Voice: Australian accent

Attributes [hide]

Margery Darby, Female Human Sorcerer 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)9 (-1) 15 (+2)15 (+2)
Skills Animal Handling +4, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Merla Glenfellow, Female Halfling [Permalink]

Personal [hide]

Description: She wears bulky white painted plate armor. She has relatively light skin and is very physically imposing due to her abundance of muscles. She keeps her golden hair in a pixie cut. She wears crescent spectacles with a black brim.

Personality: She acts crazy and hedonistic. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She got into the Tailor business at a young age. Her father was a soldier and died while she was still young. Merla was left her father's suit of armor and trained in its use and care. She then took over the family business and is one of the better Tailor for hire.

Motivation: She doesn't get along with people that don't share her tastes; and she'd like to take her coworkers down a peg

Ideals: Philantrophist, Impeccable. Flaws: Hedonist. Bonds: Job, Military. Occupation: Tailor

Voice: Pronounces difficult words wrong

Attributes [hide]

Merla Glenfellow, Female Halfling Sorcerer 1
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 10 (+0)12 (+1) 12 (+1)16 (+3)
Skills Medicine +3, Stealth +5
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Pink pearl (120 gp).


Social Check DCs


Silaqui Ilphelkiir, Female Elf [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep blue leather and dull green iron scale mail. She is physically well-built. She keeps her long auburn hair kept up in a rat tail. She wears crescent spectacles with a black brim.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She made a point of taking high paying jobs and getting most of it up front. She has drifted from career to career and currently works as a Roofer.

Motivation: Balancing her hectic life and new Roofer responsibilities is difficult.

Ideals: Gifted. Bonds: Adventurer, Criminal record, Job. Occupation: Roofer

Voice: Spits words with contempt

Attributes [hide]

Silaqui Ilphelkiir, Female Elf Sorcerer 1
Medium (4'10") Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)12 (+1) 15 (+2)14 (+2)
Skills Religion +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 4000 cp. 1 Smokesticks.


Social Check DCs


Flame Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a simple burlap shirt and baggy pants. He conceals his sword with his veritable burlap sack of a shirt. His whole body is exceptionally muscular. He has done his best to style his cinnamon fur to look like a famous performer. His eyes are a pleasant hazel.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. His job bores him to no end. He has decided to make it more interesting.

History: He was born on a small isolated farm. Flame abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is a bit of a kleptomaniac; and meet up once more with his childhood friend

Bonds: Immigrant, Attractive, Adventurer, Criminal record, Nature. Occupation: Marshal

Voice: Stutters

Attributes [hide]

Flame Candle, Male Tabaxi Sorcerer 4
Medium (5'9") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)17 (+3) 13 (+1)10 (+0) 17 (+3)15 (+2)
Skills Religion +2, Sleight of Hand +5
Senses Passive Perception 13
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 300 gp.


Social Check DCs


Dagger Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'3", this man wears a robe, a symbol of luck around his neck, and a falchion on his belt. He keeps his cinnamon fur in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is irascible and easily irritated. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered gnolls who tried to eat his hand. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Dagger was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.

Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Enemies. Occupation: Servant

Voice: Prounounces S like Z

Attributes [hide]

Dagger Of Storm, Male Tabaxi Sorcerer 2
Medium (5'3") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)15 (+2) 12 (+1)15 (+2)
Skills Intimidation +4, Survival +3
Senses Passive Perception 11
Languages Common, Sylvan, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 500 sp. 1 Half-Plate.


Social Check DCs


Berrian Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He typically wears yellow cloth garments or leather armor. His head has been shaved. His eyes are a pleasant gray.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a pair of adventurers, Berrian grew up listening to his mother's many stories. While studying, he fell in love. They married and had a daughter. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has passion for adventuring and risk.

Flaws: Ugly, Antagonistic. Bonds: Slave, Adventurer, In love. Occupation: Servant

Voice: Soft and mumbly

Attributes [hide]

Berrian Teinithra, Male Half-Elf Sorcerer 1
Medium (4'11") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)10 (+0) 12 (+1)13 (+1)
Skills Athletics +2, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 20 gp.


Social Check DCs


Radomir Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He has several tiny jet earrings on each ear.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Radomir hails from a village terrorized by drow. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Elven compassion; and he has money and likes to spend it

Flaws: Disease, Racist. Bonds: Rich, Religious, Enemies. Occupation: Blacksmith

Voice: Nasally tone

Attributes [hide]

Radomir Goodbarrel, Male Halfling Sorcerer 2
Small (3'1") Halfling, Lawful Good (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 10 (+0)14 (+2) 13 (+1)13 (+1)
Skills Arcana +4, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Auran, Giant
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 70 pp.


Social Check DCs

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