Ovina Trollbleeder, Female Dwarf [Permalink]
Personal [hide]
Description: An older woman who is perpetually draped in fineries, but all of this concealed by her earthly robes., she is not a threatening figure. She has slicked back silver hair. She has a tattooed face.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is able to make almost anything out of random pieces of junk.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. After coming to the age of reason, Ovina took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted arcane powers by her dying brother.
Motivation: To get a good night's sleep; and several ex partners dislike her way of doing things and want revenge
Ideals: Joker, Gifted. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Sellsword
Voice: Sleepy voice
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Gomory Ennui, Female Tiefling [Permalink]
Personal [hide]
Description: She very much looks the part of a Ruler. She wears her purple hair up. She has a dull look in her gold eyes.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She has a habit of throwing herself into exceedingly dangerous situations.
History: Her father raised her in a mountain cabin. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Wants to open a new tavern.
Ideals: Passionate, Entrepeneur. Flaws: Impulsive. Bonds: Job, Nature. Occupation: Ruler
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 6 (-2) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Druidic, Gnoll, Celestial
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 230 gp.
Azaki Rothenel, Male Elf [Permalink]
Personal [hide]
Description: He wears just a tan suit, and carries flails. He has dyed his greying silver hair a little too much giving a sharp silver color. His skin is flawless and his blue eyes scan people very quickly.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born in a small village he learned the ways of the warrior from his mother. His childhood dream was to be a Shoemaker, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To be a Shoemaker again; and further expansion of business
Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Tailor
Voice: Boston accent
Attributes [hide]
Medium (5'4") Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Elven, Sylvan, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: Amethyst (70 gp). Coral (70 gp).
Zepar Flaw, Male Tiefling [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He wears his red hair up. His white eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: His parents moved while he was still in utero so he is the first generation to be born here. Zepar was born on a far southern forest where he grew up under the tutelage of his father, an expert Bricklayer. After a long history of fighting, Zepar and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he is compelled to act according to his religious beliefs
Ideals: Justice. Flaws: Ugly, Addict, Antagonistic. Bonds: Immigrant. Occupation: Bricklayer
Voice: Soft and melodious
Attributes [hide]
Medium (6'10") Tiefling, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 8 (-1) | 10 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 140 gp. Large well-done wool tapestry (500 gp).
Kriv Pfaphnyrennish, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He likes to wear ponchos typically of a light black in addition to tight pants. He has wavy rusty crest. He tend to wears goggles to shield his eyes.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. The war was a terrible time for him, and Kriv does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born into a rich family. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants to get laid; and he's in love
Flaws: Shy, Depressed. Bonds: Military, Rich, Criminal record, Has a crush. Occupation: Bather
Voice: Rolls R's
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 16 (+3) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Just what you see.
Eleanor Netyoive, Female Half-Elf [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants. She carries a battered shield and tarnished shortspear as well. Her long chestnut hair reaches down to her waist. Her amber eyes are slightly larger than normal.
Personality: She is fixated on the number 22. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. A few years later when the west was not economically sound they moved to her current location. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: To reunite with her old friends.
Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Adventurer, Religious, Immigrant. Occupation: Locksmith
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 12 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 200 sp. Carnelian (70 gp). 1 Darkwood Shield.
Mumpena Miggledy, Female Gnome [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her black hair is cut jaggedly and amateurishly. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is afraid of women and trembles around them
History: Sold as a small child to a slaver, Mumpena was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To reunite with her absent mother; and find a way to reverse the transformation of her sister
Flaws: Antagonistic, Shy. Bonds: Attractive, Mentor, Family. Occupation: Server
Voice: Boston accent
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 17 (+3) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: Golden pearl (160 gp). 1 Masterwork Common Melee.
Fallond Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is brown and curly. He has green eyes.
Personality: Fallond speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Detective arts, while his father instructed him in etiquette, music and courtly manner. He has had some formal dancing training, and achieved minor success. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Money/treasure.
Ideals: Athletic, Impeccable, Artistic. Bonds: Rich, Adventurer. Occupation: Detective
Voice: Jamaican accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 18 (+4) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Undercommon, Gnoll, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp. Silver-plated steel longsword with jet jewel in hilt (200 gp).
Adrie Goltorah, Female Elf [Permalink]
Personal [hide]
Description: This dark-skinned female wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She is tall, broad shouldered and powerfully built. Her hair, while still mostly white, has prominent grey streaks. Her gray eyes dart around the room hyper actively observing anyone and anything.
Personality: She is almost excessively polite to everyone, even when angry. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Born in a small village she learned the ways of the warrior from her mother. Through the years after Adrie was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Adrie's mother didn't care for her much, and the feeling was mutual. She bought a glaive and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Several ex partners dislike her way of doing things and want revenge; and she wants revenge against gnolls
Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Nature, Enemies. Occupation: Mayor
Voice: Speaks with a cold
Attributes [hide]
Medium (4'7") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 20 pp.
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Their contribution stands as a beacon of hope for all adventurers!
