Sannl Brawnanvil, Female Dwarf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She dresses in collared shirts and wears a proper scarf over her head. She is an epitome of beauty. With bright silver hair. Her violet eyes are slightly larger than normal.
Personality: She dislikes all the random violence that takes place in the west. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was born at the edge of vast plains. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has recently gotten a pet goose that steals things from people.
Motivation: She has comitted a past crime that haunts her to this day.
Ideals: Pacifist. Bonds: Attractive, Religious, Nature, Criminal record. Occupation: Engraver
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 15 (+2) | 7 (-2) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 600 sp.
Valafar Terror, Male Tiefling [Permalink]
Personal [hide]
Description: This eastern man wears tight fitting clothing which further accentuates his frame. His clothes are grease stained in places. His hair is cut close to his head. His white eyes dart around the room hyper actively observing anyone and anything.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: When he was but 6 years old his parents immigrated from the east. He was taken as a slave by a traveling circus and forced to perform When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Marry his sister to traveling adventurers.
Ideals: Joker. Bonds: Attractive, Poor, Immigrant, Family, Slave. Occupation: Carpenter
Voice: Timid voice
Attributes [hide]
Medium (6'1") Tiefling, Neutral Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 12 (+1) | 17 (+3) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnoll, Aquan, Ignan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 gp. Banded agate (14 gp).
Broce Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: He very much looks the part of a Cartwright. He has a chestnut handlebar mustache and slicked back chestnut hair. He wears crescent spectacles with a black brim.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Broce lived on a farm with his mother, near the main road leading to a nearby town. He went to a religious school and was inspired by the priests there in charitable deeds. He became a Cartwright soon after.
Motivation: Wants to have a good time and be beloved; and marry his sister to traveling adventurers
Ideals: Optimist. Bonds: Job, Criminal record, Family, Religious. Occupation: Cartwright
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 17 (+3) | 14 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Elven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Masterwork Uncommon Weapon.
Hlin Trueanvil, Female Dwarf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has wavy silver hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She enjoys reading and quiet.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was granted arcane powers by her dying sister.
Motivation: To share knowledge with the world.
Ideals: Joker, Logical, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Priest
Voice: Mousy voice
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 14 (+2) | 7 (-2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1 Masterwork Common Melee.
Arannis Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. His long blonde hair is drawn into a two foot long braid. He has a tattooed face.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is afraid of women and trembles around them
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Arannis liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts
Flaws: Emotional, Shy. Bonds: Religious, Nature, Debt. Occupation: Priest
Voice: Gruff and masculine
Attributes [hide]
Medium (4'9") Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 14 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Infernal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 60 gp.
Gillyd Loderr, Female Dwarf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy blonde stubble. She wears dull grey sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed longsword, just in case. She has a hunchback. With bright blonde hair. She wears a mask on her face.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is lazy, self-centered, vain, and jealous.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. She was granted necromantic powers by her dying brother.
Motivation: Sabotage a competitor; and she has money and likes to spend it
Ideals: Disciplined, Gifted. Flaws: Ugly, Selfish. Bonds: Slave. Occupation: Healer
Voice: Jamaican accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 13 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 1000 sp. 1 Half-Plate.
Dabbledob Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged man wears an old set of leather armor, nicked and torn by the ravages of time and battle, and a wedding ring on his right hand. With a patchy white beard and wild white hair. His face is scarred and worn.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. Dabbledob enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He has had some formal painting training, and achieved minor success. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Dabbledob never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: Wishes to resurrect an old love.
Ideals: Artistic. Flaws: Ugly, Hedonist. Bonds: In love. Occupation: Priest
Voice: Excited and jittery
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Undercommon, Aquan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 1300 sp. Silver pearl (50 gp). Red-brown spinel (50 gp).
Korfel Mystralath, Male Elf [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Actor. His long auburn hair is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Korfel was raised in a hard working conservative environment. He was taken as a slave by a traveling circus and forced to perform Days after completing his studies, news broke out that his hometown was attacked by goblins. Korfel was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: To clean up the streets; and he is being blackmailed/forced/etc and this influences his actions
Bonds: Enemies, Criminal record, Job, Slave, Guardian. Occupation: Actor
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 7 (-2) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 4000 cp. Hematite (4 gp). 1 Breastplate.
Sannl Trueanvil, Female Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears many layers of old clothing at all times. Her head has been shaved. She has gray eyes and a brown hat with a green feather.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is able to make almost anything out of random pieces of junk.
History: Sannl was born the youngest of three triplets. Her parents were killed by drow in a raid when she was still a young child. The drow captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. Days after completing her studies, news broke out that her hometown was attacked by drow. Sannl was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.
Motivation: Find a way to reverse the transformation of her brother; and an old rival family wants her found
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Poor, Family, Enemies. Occupation: Locksmith
Voice: Farmer accent
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 3 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 9 (-1) | 15 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Terran, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Red spinel (40 gp).
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