Emerald Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a pastel vest and prefers tan and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down, and is pretty ugly. He wears a small hat to cover his moderate length cinnamon fur. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Emerald is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: Born to a pair of adventurers, Emerald grew up listening to his father's many stories. Emerald was born on a far southern plains where he grew up under the tutelage of his father, an expert Gardener. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Obtaining odd cultural Elven artifacts is his passion; and meet up once more with his childhood friend
Ideals: Extrovert. Flaws: Ugly, Secretive. Bonds: Immigrant, Adventurer. Occupation: Gardener
Voice: High pitched and raspy
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Giant, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 200 gp.
Paela Stoutbridge, Female Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her brown hair is long and unkept. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature bastard sword.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she desires power and/or immortality
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Criminal record. Occupation: Masseuse
Voice: Can't modulate volume
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 2)
Armor Class 10
Hit Points 3 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 8 (-1) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Goblin, Terran
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1800 sp.
Five Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive woman, she typically wears a sleeveless long coat of deep brown leather and dull blue iron scale mail. She has styled her yellow fur well, parting it to the left. Her blue eyes are passionate and lively.
Personality: She never swears and excessively uses polite adverbs when speaking. She is skeptical of what others tell her and is slow to trust.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. From her teen years she was always beautiful and desirable, so people have always doted on her. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She uses money and sex appeal to get what she needs; and she is greedy
Ideals: Optimist. Flaws: Shy, Disease. Bonds: Attractive, Rich. Occupation: Crown-heir
Voice: Hollow voice
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 7 (-2) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 400 gp. 1 Masterwork Common Melee.
Sarah Payton, Female Human [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She is an epitome of beauty. She has styled her silver hair well, parting it to the left. Her violet eyes lackadaisically let the world flow into them.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: The child of a Mercenary, who enjoyed hunting, Sarah was taken on many hunting expeditions. She made a point of taking high paying jobs and getting most of it up front. She now travels the world, in search of power and loot.
Motivation: She desires power and/or immortality; and she wants to meet her childhood hero
Ideals: Philantrophist. Bonds: Adventurer, Attractive, Military, Nature. Occupation: Animal Trainer
Voice: Low and grunting
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 17 (+3) | 16 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Terran, Druidic, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp.
Gardain Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he typically wears grey cloth garments or leather armor. His red hair is cut short. He wears an eyepatch.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gardain fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Revenge.
Ideals: Athletic, Fighting. Flaws: Ugly. Occupation: Tanner
Voice: Pirate accent
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 19 (+4) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 250 gp. Eye agate (6 gp). Blue sapphire (600 gp). Chalcedony (20 gp).
Shadow Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her white fur is drawn into a tight pony tail with a dagger scrunchie. Her copper eyes are slightly larger than normal.
Personality: Confrontational and typically high on some drug or another. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Shadow was raised in a hard working conservative environment. She dropped out of school before completing her studies. She became a Herbalist soon after.
Motivation: She is currently in port desperately looking for someone to get her out; and to be a navigator again
Ideals: Logical. Flaws: Addict, Secretive. Bonds: Rich, Job, Slave. Occupation: Herbalist
Voice: Boston accent
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 270 gp.
Kite In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: This eastern woman is generally shirtless and showing off her tattooed chest. Her clothes are grease stained in places. Her red fur is smooth and relatively long. Her ears are large.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Kite was raised in a hard working conservative environment. Kite abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has worked as a Mayor like her father before her.
Motivation: She wants to meet her childhood hero.
Flaws: Ugly, Shy. Bonds: Poor, Immigrant, Adventurer, Job. Occupation: Mayor
Voice: Gruff and masculine
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Ignan, Draconic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 80 gp.
Andram Trust, Male Tiefling [Permalink]
Personal [hide]
Description: This southern man dresses in collared shirts and wears a proper scarf over his head. His clothes are grease stained in places. He has red hair. His silver eyes dart around the room hyper actively observing anyone and anything.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He uses divination through singing.
History: His father raised him in a mountain cabin. When money was particularly tight he was walking through alleys when he overheard a Fortune-teller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the south, certain he would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his relatives are trying to arrange a marriage
Ideals: Gifted. Bonds: Poor, Immigrant, Attractive, Nature. Occupation: Fortune-teller
Voice: Sore throat, cough
Attributes [hide]
Medium (5'9") Tiefling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 9 (-1) | 13 (+1) | 9 (-1) | 20 (+5) |
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 10000 cp. Jade (150 gp). Malachite (11 gp). Moss agate (11 gp).
Galinndan Nagel, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He typically wears yellow cloth garments or leather armor. Beneath his clothing is a huge mess of scar tissue. His hair is long and blonde with streaks of red, and is pulled back with small yellow clips. His beard is red, braided, and well cared for. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Galinndan is depressed about a lot of things. He tends to be a nihilist. He has a minor phobia of water and hates getting wet.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shepherd arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety
Flaws: Depressed, Fearful. Bonds: Slave, Attractive, Rich. Occupation: Shepherd
Voice: Jamaican accent
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 110 gp. Violet garnet (200 gp).
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