Adrik Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His red hair has been sun bleached extensively. His violet eyes dart from person to person to random spaces in the air.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born the only child of a wealthy merchant. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.
Motivation: Marry his sister to traveling adventurers; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Entrepeneur. Flaws: Selfish. Bonds: Criminal record, Family. Occupation: Shoemaker
Voice: High pitched and raspy
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 3)
Armor Class 9
Hit Points 19 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 16 (+3) | 16 (+3) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Terran, Ignan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 8000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Ozyman Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: This northern man dresses like a well dressed Carter does. His clothes are grease stained in places. His hair is greying and his face has many wrinkles. His amber eyes have a joyful gleam in them most of the time.
Personality: He is calm most of the time but flees social interaction. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born in the north. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carter. He has set out to sabotage the competition.
Motivation: Balancing his hectic life and new Carter responsibilities is difficult; and he'd like to take his coworkers down a peg
Flaws: Shy, Fearful. Bonds: Job, Poor, Immigrant. Occupation: Carter
Voice: Cold and demanding tone
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 2)
Armor Class 13
Hit Points 2 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 7 (-2) | 8 (-1) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 240 gp.
Trail Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears tight fighting clothing, which leaves very little to the imagination. He is muscular with a powerful set of arms. His brown fur is heavily combed to the left. His skin is flawless and his green eyes scan people very quickly.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He was born several months after his mother was called into army service. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.
Motivation: A deep hatred of dire rats; and several ex partners dislike his way of doing things and want revenge
Ideals: Fighting. Bonds: Attractive, Enemies, Immigrant, Military. Occupation: Stableman
Voice: Timid voice
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Good (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 10 (+0) | 15 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Celestial
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 1100 sp.
Eberdeb Reese, Male Gnome [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He is dressed in an above average manner. He keeps his white hair in a pixie cut. His eyes are green.
Personality: This man loves painting and to teach people painting more than just about anything. Eberdeb enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Stylist kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture
Ideals: Artistic. Flaws: Hedonist, Antagonistic. Bonds: Attractive, Criminal record. Occupation: Stylist
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Infernal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 230 gp.
Aelar Meliamne, Male Elf [Permalink]
Personal [hide]
Description: This malnourished man dresses in blue turtlenecks beneath a white coat with tan slacks. His hair is silver and curly. He has a tattooed face.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born in the north to a Hunter, Aelar learned a great deal about his mother's area of expertise. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has worked as a Hunter like his mother before him.
Motivation: He doesn't get along with people that don't share his tastes; and to prove his worth to the world
Ideals: Impeccable. Flaws: Impulsive. Bonds: Poor, Job, Debt. Occupation: Hunter
Voice: Low range voice
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 800 sp. 1 Chain shirt.
Yevelda Breeden, Female Half-Orc [Permalink]
Personal [hide]
Description: She has a large black mantle and cape that has been intricately interwoven into her tan robe, and carries clubs. She wears her hair in dreadlocks. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.
Personality: She is happy with her job as a Stylist. She turns her eye from what people do, preferring to live and let live. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: The child of southern immigrants she idolized her mother. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Bonds: Job, Adventurer, Immigrant, Family. Occupation: Stylist
Voice: American accent
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 8 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 10000 cp. 1 Chain shirt.
Havilar Esstyrlynn, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears dark leathers with embroidery, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'1" when asserting herself. She has wavy copper crest. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Havilar is combative with any and all who dare try her patience in the slightest.
History: She got into the Bookbinder business at a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She tends to her Bookbinder job now, and dutifully fulfills any obligations she has.
Motivation: An old rival family wants her found; and her spouse's relatives view her with great suspicion
Ideals: Disciplined, Justice. Bonds: Job, Mentor, Family. Occupation: Bookbinder
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 11 (+0) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Aquan, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 200 sp. 3 Antitoxin.
Fenriz Grace, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. His hair is blue and curly. His eyes are gold and catlike.
Personality: While he acts the brute, he is far gentler than he would appear. He is obsessed with finding treasure.
History: Fenriz was raised in a hard working conservative environment. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: A strong sense of loyalty to Elven people; and a need for knowledge about a nearby landmark
Ideals: Fighting, Gifted. Flaws: Racist. Bonds: Adventurer, Job. Occupation: Miller
Voice: Sore throat, cough
Attributes [hide]
Medium (6'0") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 0 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 3 (-4) | 16 (+3) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Orc, Gnome, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 350 gp. 1 Masterwork Uncommon Weapon.
Prosperine Rapture, Female Tiefling [Permalink]
Personal [hide]
Description: She is scrawny and has patchy white stubble. She wears a fine chain shirt which she covers with black colored cloaks and clothing. She has a hunchback. Her white hair, when down, is lengthy. Her white unseeing eyes seem to look past you.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Born in the west her family was never financially stable. Cursed with lycanthropy at a very young age, Prosperine has worked very hard to control her curse. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is terrified, and will act out of fear; and she is wracked by social anxiety
Ideals: Justice. Flaws: Ugly, Disease, Fearful. Bonds: Poor. Occupation: Architect
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'11") Tiefling, True Neutral (CR 4)
Armor Class 13
Hit Points 6 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 8 (-1) | 13 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: 30000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
