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NPC Generator

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Advanced [show]


Nalral Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man is perpetually draped in fineries, but all of this concealed by his earthly robes. and is in decent physical shape. His hair is always cut to a buzz. His eyes, though not visible through his cowl, are amber.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He served in the navy to pay for his family's outstanding loans. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Philantrophist. Flaws: Forgetful. Bonds: Attractive, Military, Rich. Occupation: Spice Merchant

Voice: Timid voice

Attributes [hide]

Nalral Trollbleeder, Male Dwarf Sorcerer 1
Medium (4'2") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)14 (+2) 14 (+2)6 (-2)
Skills Performance +0, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Ignan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 5000 cp.


Social Check DCs


Three Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a custom-built plate barding that's adorned with pastel lining and desert motifs. His gray fur has been sun bleached extensively. His face is scarred and worn.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Three lived on a farm with his father, near the main road leading to a nearby town. Three abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Meet up once more with his childhood friend.

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Adventurer, Family. Occupation: Locksmith

Voice: Farmer accent

Attributes [hide]

Three Of Shadows, Male Tabaxi Sorcerer 3
Medium (5'9") Tabaxi, Chaotic Good (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)11 (+0) 13 (+1)15 (+2)
Skills Acrobatics +3, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 70 pp. 1 Everburning torch. 7 Acid flasks. 2 Alchemist’s fire.


Social Check DCs


Shump Rayden, Male Half-Orc [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'3" and wears a worn and beaten armor. He has a very tight haircut. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Overbrimming with self-confidence, Shump isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He went to a religious school and was inspired by the priests there in charitable deeds. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Flaws: Addict, Disease. Bonds: Military, Religious. Occupation: Server

Voice: Timid voice

Attributes [hide]

Shump Rayden, Male Half-Orc Sorcerer 1
Medium (5'3") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)11 (+0) 16 (+3)7 (-2)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 700 sp.


Social Check DCs


Dynamic Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tight fighting clothing, which leaves very little to the imagination. He has brown fur. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is calm most of the time but flees social interaction. He is a bit of a xeno-phobe, disliking non-Tabaxis.

History: When he was but 7 years old his parents immigrated from the south. After coming to the age of reason, Dynamic took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Shy, Racist. Bonds: Immigrant. Occupation: Blacksmith

Voice: Switch between two voices

Attributes [hide]

Dynamic Of Winter, Male Tabaxi Sorcerer 3
Medium (6'10") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)11 (+0) 13 (+1)11 (+0)
Skills Investigation +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 2000 sp. Deep blue spinel (800 gp).


Social Check DCs


Aelar Blumenthal, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His brown hair is still thick. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He feeds upon the attention of others.

History: Born to a pair of adventurers, Aelar grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.

Motivation: He wants to meet his childhood hero.

Ideals: Joker. Bonds: Attractive, Adventurer. Occupation: Shoemaker

Voice: Laughs frequently while speaking

Attributes [hide]

Aelar Blumenthal, Male Half-Elf Sorcerer 3
Medium (5'1") Half-Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 8 (-1)14 (+2) 12 (+1)13 (+1)
Skills Intimidation +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Giant, Druidic
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 400 gp.


Social Check DCs


Olunt Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with deerstalker hat. He is bristling with hidden weapons, mostly monstrous two handed axes and daggers. His silver hair is matted, messy, and big. He is baby faced.

Personality: He has always had a great fascination with Halfling culture. He does not believe in violence as a means to an end. He is a dedicated Navigator but believes his peers are too gung-ho.

History: He was born in the west, but his parents moved at a very young age to the south. Olunt was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Olunt decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He moves from town to town, unable to find a place to settle.

Motivation: A strong sense of loyalty to Halfling people; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Pacifist. Flaws: Ugly, Racist. Bonds: Criminal record, Immigrant. Occupation: Navigator

Voice: Switch between two voices

Attributes [hide]

Olunt Fireforge, Male Dwarf Sorcerer 1
Medium (4'2") Dwarf, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 12 (+1)9 (-1) 7 (-2)14 (+2)
Skills Investigation +1, Medicine +0
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp. Violet garnet (300 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Himo Withrethin, Male Elf [Permalink]

Personal [hide]

Description: He wears a tan shirt with thin yellow vertical stripes and red pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His auburn hair and beard is wavy and long. His eyes are blue.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. As long as the job gets done he does not care how it got done.

History: Himo lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Optimist, Professionalism. Bonds: Attractive, Family. Occupation: Mayor

Voice: Soft and melodious

Attributes [hide]

Himo Withrethin, Male Elf Sorcerer 2
Medium (5'4") Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)6 (-2) 17 (+3)12 (+1)
Skills Intimidation +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 sp. 1 Masterwork studded leather.


Social Check DCs


Nalral Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses in brown turtlenecks beneath a black coat with red slacks. He is bald on top and has large chestnut tufts of hair around his ears. He has a tattooed face.

Personality: He can speak with the recently deceased. He takes great joy in being the best Slave Trader in town.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Slave Trader work with an outfit from a few towns over. Slave Trader work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Slave Trader job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Job. Occupation: Slave Trader

Voice: Soft and melodious

Attributes [hide]

Nalral Ungart, Male Dwarf Sorcerer 1
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 8
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 16 (+3)13 (+1) 16 (+3)8 (-1)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 6000 cp.


Social Check DCs


Naeris Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who is typically in his Barkeep uniform. He has brown hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is used to getting what he wants. In part because he is a meticulous planner.

History: Naeris was born in the south. At a young age he loved to build and create. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has drifted from career to career and currently works as a Barkeep.

Motivation: Balancing his hectic life and new Barkeep responsibilities is difficult.

Ideals: Professionalism, Persistence. Flaws: Mundane. Bonds: Job, Rich. Occupation: Barkeep

Voice: High pitched, excited

Attributes [hide]

Naeris Xistsrith, Male Elf Sorcerer 1
Medium (5'1") Elf, Neutral Good (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 8 (-1)16 (+3) 7 (-2)16 (+3)
Skills Persuasion +5
Senses Passive Perception 8
Languages Common, Elven, Gnome, Terran, Draconic
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 50 gp.


Social Check DCs

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