Vistra Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: 4'2" and lanky with angular features, she is an attractive figure. She wears a fine chain shirt which she covers with brown colored cloaks and clothing. She has wavy chestnut hair. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: Always inclined to offer people food she seems plenty friendly. She never wears the same outfit twice, unless she absolutely has to.
History: Vistra hails from a village terrorized by brigands. Vistra was born on a far northern mountains where she grew up under the tutelage of her mother, an expert Mortician. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Several ex partners dislike her way of doing things and want revenge.
Ideals: Philantrophist, Artistic. Bonds: Attractive, Enemies, Immigrant. Occupation: Mortician
Voice: Eastern European accent
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 14 (+2) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Celestial
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 90 gp.
Sun Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears pastel painted combat armor at almost all times. Her cinnamon fur is drawn into a tight pony tail with a butterfly scrunchie. Her blue eyes dart from person to person to random spaces in the air.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was born in the west. A freak accident while working with her Shoemaker mother left her crippled. She moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc
Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Immigrant. Occupation: Herbalist
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Good (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 13 (+1) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan, Gnome
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 1500 sp.
Tricking Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: She dresses well, wearing pastel shirts, loose pants, and blazers most of the time. She carries with her a set of crossbows on her belt, each one with a jet on the hilt. She wears her beige fur up. Her half smiles and yellow eyes are beguiling and draw you in.
Personality: She is business-like. She takes instructions and follows them to the letter. She is able to make almost anything out of random pieces of junk.
History: Tricking was raised in a hard working conservative environment. From her teen years she was always beautiful and desirable, so people have always doted on her. She's also a talented Mercenary, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Fighting, Professionalism, Gifted. Bonds: Attractive, Job. Occupation: Weaver
Voice: Scratchy, weak
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Neutral (CR 2)
Armor Class 15
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 20 (+5) | 17 (+3) | 8 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +7 / 1d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 120 pp.
Nikki Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears rags and sports a simple walking cane. Sporting a chestnut mohawk this woman's hair draws a lot of attention. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Nikki is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: She was born in a small plains village. Her father took her hunting and taught her how to get in the mind of other creatures. She has been saving her money to try and buy her brother's freedom.
Motivation: Her relatives are trying to arrange a marriage; and regain custody of her son
Ideals: Athletic, Impeccable. Bonds: Poor, Attractive, Family, Nature. Occupation: Body Guard
Voice: Irish accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 16 (+3) | 11 (+0) | 7 (-2) | 3 (-4) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 5000 cp. 1 Silk rope.
Zaffrab Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black stubble. He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. He has a hunchback. His black hair is matted, messy, and big. His eyes, though not visible through his cowl, are gray.
Personality: Overbrimming with self-confidence, Zaffrab isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He has a small toy that he constantly fidgets with.
History: He was raised in a forest tribe. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He got away from his former life and has fallen to alcoholism.
Motivation: He has money and likes to spend it.
Ideals: Impeccable. Flaws: Ugly, Addict. Bonds: Nature, Rich. Occupation: Map Maker
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 200 sp. 1 Masterwork manacles.
Darrow Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: He very much looks the part of a Marshal. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His red hair is still thick. He has a dull look in his violet eyes.
Personality: He is a hateful person. He taunts others and blames them for his problems. A true patriot, Darrow would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Darrow was raised in a hard working conservative environment. His childhood dream was to be a Knight, but he was a colossal failure. He inherited the family business which he has now maintained for 7 years.
Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job
Flaws: Antagonistic. Bonds: Job, Attractive, Military. Occupation: Marshal
Voice: Timid voice
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 9 (-1) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Elven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 320 gp. 1 Chain shirt.
Simon Moreno, Male Half-Elf [Permalink]
Personal [hide]
Description: 4'11" and lanky with angular features, he is an attractive figure. He dresses in collared shirts and wears a proper scarf over his head. He has moderate length auburn hair. His gray eyes dart from person to person to random spaces in the air.
Personality: He speaks before he thinks and is too direct. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mortician. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Simon fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Sabotage a competitor.
Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Military, Job. Occupation: Mortician
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 10 (+0) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 400 sp.
Gilthur Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears rags and sports a simple walking cane. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He enjoys reading and quiet.
History: Born in the south to a Server, Gilthur learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He became a Server soon after.
Motivation: Wants to open a new tavern.
Ideals: Logical. Flaws: Ugly, Disease. Bonds: Poor, Job, Religious. Occupation: Server
Voice: Gruff and masculine
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Terran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 280 gp. Tourmaline (140 gp). Deep blue spinel (200 gp). Peridot (20 gp).
Nicholas Riley, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'6" and has a large grey mantle and cape that has been intricately interwoven into his blue robe. His hair is golden and very short. He wears round tiny glasses practically rammed into his face.
Personality: He will rave to anyone who will listen. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: The child of western immigrants he idolized his mother. A few years later when the south was not economically sound they moved to his current location. He has dedicated himself to building a better world.
Motivation: He's attracted to the PC; and a need for knowledge about a nearby landmark
Ideals: Extrovert. Flaws: Insane. Bonds: Immigrant, Adventurer, Has a crush. Occupation: Adventurer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 50 gp.
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Their contribution stands as a beacon of hope for all adventurers!
