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NPC Generator

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Advanced [show]


Damien Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears a small hat to cover his moderate length silver hair. His fierce blue eyes like to dwell on things.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with a spirit at a very young age, Damien has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Opinionated. Flaws: Ugly, Antagonistic, Disease. Bonds: Rich. Occupation: Adventurer

Voice: Gruff and masculine

Attributes [hide]

Damien Brushgather, Male Halfling Sorcerer 2
Small (3'3") Halfling, True Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)13 (+1) 14 (+2)10 (+0)
Skills Deception +2, Investigation +3
Senses Passive Perception 12
Languages Common, Halfling, Goblin
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1200 sp.


Social Check DCs


William Cornish, Male Human [Permalink]

Personal [hide]

Description: An older man who is typically in his Blacksmith uniform, he is not a threatening figure. His blonde hair is unkempt and raggedy. His amber eyes are slightly larger than normal.

Personality: Always inclined to offer people food he seems plenty friendly. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He was born to loving parents in a slum to the west. He worked as a nervous Blacksmith and found it very stressful. He used his abilities to travel the world and help people.

Motivation: He wants revenge against gnolls.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Poor, Enemies. Occupation: Blacksmith

Voice: American accent

Attributes [hide]

William Cornish, Male Human Sorcerer 2
Medium (6'2") Human, True Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)14 (+2) 13 (+1)11 (+0)
Skills Arcana +4, Investigation +4
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 1200 sp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Silver comb with moonstones (200 gp). 1 Masterwork Common Melee.


Social Check DCs


Herleva Markum, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with yellow lining and desert motifs. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She sports white long hair. Her eyes are a pleasant green.

Personality: Herleva speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. A friendly and beautiful Half-Elf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Born in a small village she learned the ways of the warrior from her father. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Herleva fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A need for knowledge about a nearby landmark; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Impeccable, Fighting. Bonds: Attractive, Criminal record, Adventurer. Occupation: Roofer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Herleva Markum, Female Half-Elf Sorcerer 1
Medium (5'2") Half-Elf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 9 (-1)11 (+0) 11 (+0)13 (+1)
Skills Arcana +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Banded agate (10 gp).


Social Check DCs


Phelaia Virtue, Female Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged woman is wearing the road beaten gear of a warrior, and a wedding ring on her right hand. She has no hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. Phelaia enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born to a criminal king-pin and mafia family She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She is a bit of a kleptomaniac.

Ideals: Fighting. Flaws: Ugly, Insane, Hedonist. Bonds: In love, Criminal record. Occupation: Farmer

Voice: Timid voice

Attributes [hide]

Phelaia Virtue, Female Tiefling Sorcerer 2
Medium (5'1") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)11 (+0) 17 (+3)6 (-2)
Skills Acrobatics +4, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 2000 cp.


Social Check DCs


Ûkbûk Dudley, Male Half-Orc [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has shaved his head bald. He has gleaming, smiling hazel eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He has achieved small success as a Banker.

Motivation: Balancing his hectic life and new Banker responsibilities is difficult.

Ideals: Disciplined. Flaws: Ugly. Bonds: Adventurer, Rich, Job. Occupation: Banker

Voice: Pronounces difficult words wrong

Attributes [hide]

Ûkbûk Dudley, Male Half-Orc Sorcerer 2
Medium (6'2") Half-Orc, Lawful Evil (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)5 (-3) 15 (+2)10 (+0)
Skills History -1, Sleight of Hand +1
Senses Passive Perception 12
Languages Orc
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 190 gp. 1 Half-Plate.


Social Check DCs


Sapply Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: He typically wears tan cloth garments or leather armor. He has a moderate pudge and is not very fit. He has moderate length silver hair. His green eyes have a joyful gleam in them most of the time.

Personality: Stoic and calm, he prefers to meditate than take action. A true patriot, Sapply would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born in the south his family was never financially stable. His father was a soldier and died while he was still young. Sapply was left his father's suit of armor and trained in its use and care. He has dedicated himself to building a better trade route.

Motivation: Wants a kiss; and to reunite with his old friends

Ideals: Disciplined. Bonds: Military, Poor, Adventurer, Has a crush. Occupation: Bowyer

Voice: Australian accent

Attributes [hide]

Sapply Fabblestabble, Male Gnome Sorcerer 3
Small (3'5") Gnome, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)8 (-1) 11 (+0)14 (+2)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3200 sp.


Social Check DCs


Geoffrey Carlton, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing grey shirts, loose pants, and blazers most of the time. His red hair is greying along the sides and has receded to reveal a widow's peak. His amber eyes have a joyful gleam in them most of the time.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Energy wise he seems alert and responsive.

History: His mother raised him in a mountain cabin. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Joker, Professionalism. Bonds: Attractive, Nature, Rich. Occupation: Barber

Voice: Shortens vowels

Attributes [hide]

Geoffrey Carlton, Male Human Sorcerer 1
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 14 (+2)12 (+1) 13 (+1)13 (+1)
Skills Arcana +3, Medicine +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 200 sp.


Social Check DCs


Hugolina Aloro, Female Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She prefers to wear flannel. Her long golden hair reaches down to her waist. She wears an eyepatch.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Sold as a small child to a wizard, Hugolina was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. A gifted student she started as a Assassin, but she got bored and became a Map Maker. She was granted divine powers by her dying sister.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Flaws: Ugly, Forgetful. Bonds: Mentor, Job. Occupation: Map Maker

Voice: Prounounces S like Z

Attributes [hide]

Hugolina Aloro, Female Half-Elf Sorcerer 1
Medium (5'5") Half-Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)9 (-1) 6 (-2)11 (+0)
Skills Investigation +1, Persuasion +2
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp.


Social Check DCs


Kali Art, Female Tiefling [Permalink]

Personal [hide]

Description: This malnourished woman wears green trousers with blue and yellow striped suspenders. She wears various colorful collared shirts. Her hair, while still mostly red, has prominent grey streaks. Her ears are large.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a pair of adventurers, Kali grew up listening to her father's many stories. A gypsy cursed her at a young age, leading to her ugly appearance. She is searching for what she claims is her rightful reward.

Motivation: She wants to meet her childhood hero; and she's looking for her big break

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Knight

Voice: Posh accent

Attributes [hide]

Kali Art, Female Tiefling Sorcerer 2
Medium (6'2") Tiefling, Neutral Good (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 18 (+4)16 (+3) 14 (+2)17 (+3)
Skills Acrobatics +4, Athletics +5
Senses Passive Perception 12
Languages Common, Druidic, Aquan, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 60 gp.


Social Check DCs

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