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NPC Generator

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Advanced [show]


Therai Debauchery, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a penchant for wearing a ring with an oversized jet on his left hand. His purple hair is thinning but still full. His fair skin shows little sign of his aristocratic breeding.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tiefling in existence. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: From birth he was tutored by a cruel and relentless mentor. Therai was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Therai decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He now mingles about in high society.

Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Justice. Bonds: Rich, Attractive, Criminal record, Mentor. Occupation: Painter

Voice: growls and snarls, animalistic

Attributes [hide]

Therai Debauchery, Male Tiefling Sorcerer 2
Medium (5'11") Tiefling, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 15 (+2)9 (-1) 14 (+2)15 (+2)
Skills Insight +4, Sleight of Hand +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Travok Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He has a slight overbite and is overall scrawny. His head has been shaved. This violet eyed northerner is not easily forgotten.

Personality: He will rave to anyone who will listen. He invites people to come help in his community garden.

History: He was born a particularly ugly child, much to the horror of his parents. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he is greedy

Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Mentor. Occupation: Mason

Voice: Pronounces difficult words wrong

Attributes [hide]

Travok Rakankrak, Male Dwarf Sorcerer 1
Medium (4'1") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)13 (+1) 9 (-1)8 (-1)
Skills Persuasion +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 40 pp.


Social Check DCs


Oloric Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned male wears a simple brown robe with violet stripes complete with hood. He is tall, broad shouldered and powerfully built. His brown hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is calm most of the time but flees social interaction. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To get a good night's sleep; and he's repulsed by the pc

Flaws: Shy, Antagonistic, Disease, Insomniac. Bonds: Attractive. Occupation: Herbalist

Voice: Hissing voice

Attributes [hide]

Oloric Aranore, Male Dwarf Sorcerer 3
Medium (4'5") Dwarf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)14 (+2) 13 (+1)9 (-1)
Skills Medicine +3, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 100 gp. Chrysoberyl (110 gp). Smoky quartz (30 gp).


Social Check DCs


Zaffrab Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he is generally shirtless and showing off his tattooed chest. His silver hair is lengthy and is close to two feet long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is happy with his job as a Carter. He turns his eye from what people do, preferring to live and let live. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born on a small isolated farm. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to work out more often; and to reunite with his old friends

Ideals: Gifted, Athletic. Bonds: Job, Adventurer, Nature. Occupation: Carter

Voice: Rolls R's

Attributes [hide]

Zaffrab Musgraben, Male Gnome Sorcerer 2
Small (3'3") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)12 (+1) 13 (+1)14 (+2)
Skills Deception +4, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1400 sp. Silver pearl (70 gp). Blue quartz (10 gp). Jet (70 gp). 1 Masterwork Common Melee.


Social Check DCs


Peter Brinker, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a yellow shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His red hair is styled in orderly dreadlocks. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Peter was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the east, certain he would find work there.

Motivation: A deep hatred of giants; and he wants revenge against giants

Ideals: Disciplined. Flaws: Fearful. Bonds: Immigrant, Enemies, Poor. Occupation: Healer

Voice: Smooth and feminine

Attributes [hide]

Peter Brinker, Male Half-Elf Sorcerer 1
Medium (4'10") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)15 (+2) 11 (+0)16 (+3)
Skills Investigation +4, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 20 gp.


Social Check DCs


Emma Merton, Female Human [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame, and carries hand crossbows. Her white hair is thinning but still full. She wears a mask on her face.

Personality: Aggressive, abrasive, and angry, Emma embodies much of what other species detest in the Humans. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Emma hails from a village terrorized by goblins. Her homeland was ravaged by war and she spent much of her life rebuilding it. Days after completing her studies, news broke out that her hometown was attacked by goblins. Emma was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic, Impulsive, PTSD. Bonds: Attractive, Enemies. Occupation: Doctor

Voice: Low range voice

Attributes [hide]

Emma Merton, Female Human Sorcerer 1
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)15 (+2) 16 (+3)9 (-1) 9 (-1)16 (+3)
Skills Arcana +1, Stealth +4
Senses Passive Perception 9
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp. White pearl (70 gp).


Social Check DCs


Sannl Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she wears tight fighting clothing, which leaves very little to the imagination. She has wavy brown hair. She has green eyes.

Personality: She likes to make people angry or surprised. She cannot resist a sob story and will often dote over anyone who has one.

History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. She went to a religious school and was inspired by the priests there in charitable deeds. She now spends her time doing works of charity.

Motivation: Revenge; and her name or reputation has been wronged in the past by dire rats, and she desires to right it

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Religious, Enemies. Occupation: Farmer

Voice: Squeaky

Attributes [hide]

Sannl Rumnaheim, Female Dwarf Sorcerer 3
Medium (4'0") Dwarf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)11 (+0) 12 (+1)13 (+1)
Skills Arcana +2, Deception +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 18000 cp.


Social Check DCs


Gimûb Clive, Male Half-Orc [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times, and carries halberds. His blonde hair is braided into rings. He is very pretty but has cold, dead eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He feeds upon the attention of others.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found

Ideals: Fighting. Flaws: Shy, Mundane. Bonds: Attractive, Family. Occupation: Barrister

Voice: Dutch accent

Attributes [hide]

Gimûb Clive, Male Half-Orc Sorcerer 1
Medium (5'1") Half-Orc, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)9 (-1) 17 (+3)11 (+0)
Skills Arcana +1, Survival +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Baern Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who wears tattered old clothes, he is not a threatening figure. He has wavy red hair. He wears a mask on his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He moved from fad to fad and when he turned 15 he discovered painting. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure.

Ideals: Artistic. Flaws: Ugly, Antagonistic, Disease. Bonds: Rich. Occupation: Mayor

Voice: Speaks like tongue is numb

Attributes [hide]

Baern Brazzik, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)11 (+0) 9 (-1)9 (-1)
Skills Athletics +4, Investigation +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 240 gp. 1 Masterwork Common Melee.


Social Check DCs

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