Hlin Fireforge, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her white hair is singed and shortened. Her amber unseeing eyes seem to look past you.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She believes the world needs to unite to get rid of brigands once and for all.
History: She was born blind and as such lacked many opportunities for work. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting brigands, the young Hlin began to lead the lost caravan. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Several ex partners dislike her way of doing things and want revenge.
Ideals: Entrepeneur. Flaws: Ugly, Disease, Shy. Bonds: Enemies. Occupation: Mortician
Voice: Scandinavian accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 20 (+5) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven, Gnome, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 200 sp. Golden yellow topaz (200 gp).
Raer Ofandrus, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a fine chain shirt which he covers with yellow colored cloaks and clothing. His hair is long and white with streaks of auburn, and is pulled back with small yellow clips. His beard is auburn, braided, and well cared for. He wears a mask on his face.
Personality: He can speak with the recently deceased. He is a great chef.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Dyer arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He feels threatened by others; and to protect his home
Ideals: Athletic, Gifted. Flaws: Fearful. Bonds: Rich, Guardian. Occupation: Dyer
Voice: Spits words with contempt
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 40 pp.
Cumpen Ningel, Female Gnome [Permalink]
Personal [hide]
Description: She very much looks the part of a Jeweler. She is physically well-built. Her white hair is cut short with large spiked bangs in the front. Her fair skin shows little sign of her aristocratic breeding.
Personality: She has always had a great fascination with Halfling culture. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She got into the Jeweler business at a young age. Like her mother and her sister before her, after school she went straight into learning to become a Jeweler. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Halfling compassion.
Ideals: Entrepeneur. Flaws: Racist. Bonds: Job, Attractive, Adventurer. Occupation: Jeweler
Voice: American accent
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 6000 cp.
Loopmottin Pingun, Female Gnome [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her blonde hair is styled in orderly dreadlocks. Her eyes are gray and she is always smoking a pipe.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was born in a small mountains village. She has had some formal music training, and achieved minor success. She bought a bastard sword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Her relatives are trying to arrange a marriage; and wants to raise her children well
Ideals: Opinionated, Artistic. Flaws: Ugly, Mundane. Bonds: Nature, Family. Occupation: Apothecary
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 14 (+2) | 17 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Auran, Draconic
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp. 1 Bullseye lantern. 1 Silk rope.
Wella Silvereyes, Female Halfling [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a well pressed and immaculate suit (or dress), and is pretty ugly. Her auburn hair is kept up in a ponytail inside a wide-brimmed hat. She has green eyes and a white hat with a brown feather.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.
History: Wella lived on a farm with her mother, near the main road leading to a nearby town. When money was particularly tight she was walking through alleys when she overheard a Dilettante hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has since lost track of the people in her past.
Motivation: An old rival family wants her found.
Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Family, Poor. Occupation: Dilettante
Voice: Draws out vowels
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 3)
Armor Class 14
Hit Points 18 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 15 (+2) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Gnome
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 200 gp.
Keyleth Koehlanna, Female Half-Elf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a yellow vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her yellow boots flare out at the collars. Her golden hair is unkempt and raggedy. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She invites people to come help in her community garden.
History: She was born several months after her father was called into army service. When Keyleth reached her early adolescence her Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She feels that her past leaves her morally obligated to help; and doesn't want to be a miller and was forced into it by her family
Ideals: Justice, Philantrophist. Flaws: Ugly. Bonds: Poor, Military. Occupation: Miller
Voice: Booming voice
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 11 (+0) | 7 (-2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Just what you see.
Ribbles Murnig, Male Gnome [Permalink]
Personal [hide]
Description: This man stands a little under 3'4" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His white hair has been sun bleached extensively. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He is almost excessively polite to everyone, even when angry. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Ribbles was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Merchant work with an outfit from a few towns over. Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it.
Flaws: Ugly, Shy, Forgetful. Bonds: Rich, Job. Occupation: Merchant
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Aquan
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 1000 sp. 1 Everburning torch.
Fonkin Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: He is typically in his Stableman uniform, and he perpetually has his scythe ready. His auburn hair is long and unkept. His eyes are blue.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs; and to be a crown-heir again
Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Job, Religious. Occupation: Stableman
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 300 sp.
Siffress Gobblefirn, Female Gnome [Permalink]
Personal [hide]
Description: She likes to wear tan tank tops with brown skirt. She carries with her a set of crossbows, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. Her red hair is cut short with large spiked bangs in the front. She wears round tiny glasses practically rammed into her face.
Personality: She dislikes all the random violence that takes place in the north. She is afraid of women and trembles around them
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She has chosen to use the inheritance that was left to her frivolously. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Money/treasure.
Ideals: Fighting, Pacifist. Flaws: Shy, Disease. Bonds: Rich. Occupation: Doctor
Voice: Creaky witch voice
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 40 gp.
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