Theobald Morton, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears tight fighting clothing, which leaves very little to the imagination. His tied-back hair is auburn. His skin is flawless and his violet eyes scan people very quickly.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is obsessed with a lost civilization.
History: The child of northern immigrants he idolized his mother. A few years later when the west was not economically sound they moved to his current location. He has dedicated himself to building a better world.
Motivation: He's looking for his big break.
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Adventurer, Immigrant. Occupation: Cartwright
Voice: Booming voice
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 15 (+2) | 12 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 20 gp. 1 Masterwork Heavy wooden shield.
Yevelda Gracey, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a black shirt with thin tan vertical stripes and blue pants. She has a slight overbite and is overall scrawny. Her golden hair is greying along the sides and has receded to reveal a widow's peak. Her ears are large.
Personality: A deeply religious woman she believes everything happens for a reason. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Yevelda is combative with any and all who dare try her patience in the slightest.
History: She was born the only child of a wealthy merchant. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. After a long history of fighting, Yevelda and her spouse have recently divorced.
Motivation: Her religion dominates her actions.
Ideals: Justice, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Religious. Occupation: Carpenter
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'7") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 8 (-1) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Goblin
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 1100 sp. 1 Good lock.
Ilga Clive, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears a simple burlap shirt and baggy pants. She conceals her dagger with her veritable burlap sack of a shirt. Her white hair is knotted and matted. Her green eyes have a joyful gleam in them most of the time.
Personality: She is calm most of the time but flees social interaction. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Born to a pair of adventurers, Ilga grew up listening to her mother's many stories. Like her mother and her sister before her, after school she went straight into learning to become a Guard. Recently the stress of being a Guard has made it difficult for her to sleep.
Motivation: She's looking for her big break; and a deep hatred of orcs
Flaws: Shy, Insomniac. Bonds: Adventurer, Job, Enemies. Occupation: Guard
Voice: Scottish accent
Attributes [hide]
Medium (6'5") Half-Orc, True Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 110 pp.
Numba Miggledy, Female Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, she prefers to wear tan pants and tee shirts. She has wavy auburn hair. Her amber eyes lackadaisically let the world flow into them.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was born at the edge of vast island. When money was particularly tight she was walking through alleys when she overheard a Fortune-teller hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She bought a ceremonial dagger and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To prove her worth to the world; and her name or reputation has been wronged in the past by giants, and she desires to right it
Ideals: Passionate. Flaws: Ugly, Impulsive. Bonds: Poor, Nature. Occupation: Fortune-teller
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'0") Gnome, True Neutral (CR 3)
Armor Class 14
Hit Points 19 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 17 (+3) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Celestial
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 6000 cp. Silver-plated steel longsword with jet jewel in hilt (200 gp). A life-sized copper and silver statuette of a cockatrice. (40 gp). 1 Bullseye lantern.
Kugáluga Holton, Male Half-Orc [Permalink]
Personal [hide]
Description: This man stands a little under 6'10" and is a bit bulky. He is very muscular particularly in the legs. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is cut close to his head. His blue eyes dart from person to person to random spaces in the air.
Personality: He is a hateful person. He taunts others and blames them for his problems. The war was a terrible time for him, and Kugáluga does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He comes from a rich northern family. From his teen years he was always beautiful and desirable, so people have always doted on him. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He's repulsed by the PC; and he has money and likes to spend it
Flaws: Antagonistic, Depressed. Bonds: Attractive, Military, Rich. Occupation: Roofer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'10") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 10 (+0) | 6 (-2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 130 gp. Brown-green garnet (110 gp).
Foxilon Porridgepot, Male Halfling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is generally well dressed albeit a few years behind the times. His red hair is cut short with large spiked bangs in the front. His amber eyes peer out from beneath his broad red hat.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Ruler arts, while his father instructed him in etiquette, music and courtly manner. His parents enrolled him in a Sorcerer school at a young age so that he could practice his arcane talents. He now mingles about in high society.
Motivation: Money/treasure.
Ideals: Joker, Gifted. Flaws: Depressed. Bonds: Attractive, Rich. Occupation: Ruler
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 14 (+2) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Goblin
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 330 gp. 1 Masterwork Uncommon Weapon.
Hadwisa Clive, Female Human [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a brown collared shirt and black skirt. She accessorizes with a grey scarf around the waist and a strap diagonally across her shirt. Her hair is cut close to her head. She is very pretty but has cold, dead eyes.
Personality: She is mildly Human supremacist, though she does not identify as such. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Hadwisa was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Tabaxi compassion; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Racist, PTSD. Bonds: Attractive, Poor. Occupation: Sailor
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'7") Human, Lawful Good (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 12 (+1) | 15 (+2) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Draconic, Elven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Zook Daergel, Male Gnome [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He sports a long brown beard, and similarly colored long hair. His half smiles and gray eyes are beguiling and draw you in.
Personality: He hates drow. He views them as having robbed his home of its proper glory. He is skeptical of what others tell him and is slow to trust.
History: Zook was born with his father's beautiful face. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He now mingles about in high society.
Motivation: He is greedy; and a deep hatred of drow
Flaws: Shy. Bonds: Rich, Attractive, Enemies, In love. Occupation: Layabout
Voice: Jittery and nervous
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 17 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 14 (+2) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 100 gp. 1 Minor magic item.
Hrathy Oakley, Female Half-Orc [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears tight fighting clothing, which leaves very little to the imagination. Her brown hair is kept up in a ponytail inside a Stetson hat. Her face is covered beneath a completely black helmet.
Personality: She can speak with the recently deceased. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Hrathy hails from a village terrorized by brigands. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. Days after completing her studies, news broke out that her hometown was attacked by brigands. Hrathy was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.
Motivation: Many brigands want her driven away.
Ideals: Fighting, Gifted, Extrovert. Bonds: Enemies. Occupation: Sailor
Voice: Slurs words
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 7 (-2) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 2000 cp. Rock crystal (60 gp).
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