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NPC Generator

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Advanced [show]


Vonbin Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who typically wears grey cloth garments or leather armor, he is not a threatening figure. He has shaved his head bald. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He believes the world needs to unite to get rid of dire rats once and for all.

History: He was born blind and as such lacked many opportunities for work. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting dire rats, the young Vonbin began to lead the lost caravan. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: A deep hatred of dire rats; and revenge

Ideals: Passionate, Entrepeneur. Flaws: Disease. Bonds: Attractive, Enemies. Occupation: Ruler

Voice: Speaks with back of mouth

Attributes [hide]

Vonbin Rubyeye, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 7
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 16 (+3)16 (+3) 14 (+2)9 (-1)
Skills Acrobatics -1, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Halfling, Elven, Auran
Attacks Melee +1 / 1d6-1, Ranged -1 / 1d6-3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Three Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He is typically in his Stableman uniform. His yellow fur is heavily combed to the right. He has a dull look in his yellow eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He enjoys reading and quiet.

History: His parents moved while he was still in utero so he is the first generation to be born here. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. He became a Stableman soon after.

Motivation: Sabotage a competitor.

Ideals: Logical. Flaws: Emotional, Racist. Bonds: Job, Immigrant. Occupation: Stableman

Voice: Mumbles to self between sentences

Attributes [hide]

Three Running, Male Tabaxi Sorcerer 1
Medium (6'8") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)11 (+0) 18 (+4)18 (+4)
Skills History +2, Intimidation +6
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 40 pp.


Social Check DCs


William Elsing, Male Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears violet leather gloves, a violet jacket, and tight pants. He has a very tight haircut. He has gray eyes.

Personality: He is overprotective of those who hire his services. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: William hails from a village terrorized by orcs. Because his mother participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. He moves from town to town, unable to find a place to settle.

Motivation: He has a rivalry with the Church that dominates his actions; and several ex partners dislike his way of doing things and want revenge

Bonds: Attractive, Guardian, Enemies, Immigrant, Religious. Occupation: Scribe

Voice: Pronounces difficult words wrong

Attributes [hide]

William Elsing, Male Half-Elf Sorcerer 2
Medium (5'7") Half-Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)14 (+2) 12 (+1)14 (+2)
Skills Medicine +3, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 400 gp. Golden pearl (90 gp). Red garnet (90 gp). Red spinel (90 gp).


Social Check DCs


Nalral Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears tattered old clothes. His golden hair is heavily combed to the right. His eyes are gray.

Personality: Nalral hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. Further he is a bit of a stoner and is frequently out of it.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Nalral took refuge in the large cave and found the beat up hand crossbow and armor he uses now. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to share knowledge with the world

Ideals: Artistic, Logical. Flaws: Ugly, Addict. Bonds: Nature. Occupation: Shepherd

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Nalral Eversharp, Male Dwarf Sorcerer 4
Medium (4'2") Dwarf, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 25 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 18 (+4)8 (-1) 11 (+0)8 (-1)
Skills Persuasion +1, Stealth +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Jet (70 gp). Deep blue spinel (1200 gp). Hematite (11 gp). Golden pearl (70 gp).


Social Check DCs


Skirt Of Passion, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a brown vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her brown boots flare out at the collars. Her black fur is thinning but still full. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She never swears and excessively uses polite adverbs when speaking. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Gifted from a young age, Skirt studied abroad. Skirt was born on a far western mountains where she grew up under the tutelage of her mother, an expert Laborer. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She has passion for adventuring and risk.

Ideals: Optimist, Gifted. Bonds: Adventurer, Immigrant. Occupation: Laborer

Voice: Whispers

Attributes [hide]

Skirt Of Passion, Female Tabaxi Sorcerer 2
Medium (4'7") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)14 (+2) 6 (-2)15 (+2)
Skills Deception +4, Perception +0
Senses Passive Perception 10
Languages Common, Giant, Ignan
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 100 gp.


Social Check DCs


Eldeth Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: 3'10" and lanky with angular features, she is an attractive figure. She wears very tight pants and wife beaters, though occasionally she sports a brown coat. She sports a flattop hair cut. She is very pretty but has cold, dead eyes.

Personality: A deeply religious woman she believes everything happens for a reason. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was born on a small isolated farm. Her mother took her hunting and taught her how to get in the mind of other creatures. She hasn't been sleeping well lately.

Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Attractive, Religious, Nature. Occupation: Mayor

Voice: Cold and demanding tone

Attributes [hide]

Eldeth Gorunn, Female Dwarf Sorcerer 1
Medium (3'10") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)10 (+0) 14 (+2)10 (+0)
Skills Arcana +2, Investigation +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 30 gp. Lapis lazuli (13 gp).


Social Check DCs


Grigi Dryden, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a simple white robe with black stripes complete with hood. Her tied-back hair is red. Her brown unseeing eyes seem to look past you.

Personality: She speaks before she thinks and is too direct. She is frequently practicing swordplay.

History: She was born in the north. A freak accident while working with her Bowyer mother left her crippled. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To end her boredom.

Flaws: Disease, Impulsive, Mundane. Bonds: Military, Immigrant. Occupation: Hunter

Voice: Timid voice

Attributes [hide]

Grigi Dryden, Female Half-Orc Sorcerer 1
Medium (5'8") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)6 (-2) 15 (+2)13 (+1)
Skills Insight +4, Religion +0
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Dagnal Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She is portly but not overly obese. She has black hair. She has green eyes.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Dagnal lived on a farm with her father, near the main road leading to a nearby town. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She was always very intelligent and has formed a secret society of freemasons.

Motivation: To reunite with her absent father; and find a way to reverse the transformation of her brother

Ideals: Extrovert, Gifted. Flaws: Secretive. Bonds: Family. Occupation: Stylist

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Dagnal Hammerstone, Female Dwarf Sorcerer 3
Medium (3'9") Dwarf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)13 (+1) 6 (-2)8 (-1)
Skills Intimidation +1, Perception +0
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 1 Half-Plate. 1 Masterwork Heavy steel shield. 1 Half-Plate.


Social Check DCs


Tawna Appleblossom, Female Halfling [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft pastel waves gently in the breeze. She has wavy silver hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. As long as the job gets done she does not care how it got done.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Blacksmith arts, while her father instructed her in etiquette, music and courtly manner. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has built up a small fortune and can afford her own way.

Motivation: Wants to work out more often.

Ideals: Athletic, Fighting, Professionalism. Flaws: Insomniac. Bonds: Rich. Occupation: Blacksmith

Voice: Voice breaks

Attributes [hide]

Tawna Appleblossom, Female Halfling Sorcerer 1
Small (3'0") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 16 (+3)14 (+2) 14 (+2)10 (+0)
Skills Performance +2, Religion +4
Senses Passive Perception 12
Languages Common, Halfling, Orc, Giant
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Just what you see.


Social Check DCs

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