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NPC Generator

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Advanced [show]


Ralf Branson, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is well dressed, constantly wearing a grey suit, brown shirt, and pastel tie. He wears his red hair up in a very large beehive style do. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born several months after his father was called into army service. He went to a religious school and was inspired by the priests there in charitable deeds. He used his abilities to travel the world and help people.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Military, Religious. Occupation: Seamstress

Voice: American accent

Attributes [hide]

Ralf Branson, Male Human Sorcerer 1
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)7 (-2) 13 (+1)16 (+3)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1 Breastplate.


Social Check DCs


Emen Staurheim, Female Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a simple burlap shirt and baggy pants. She conceals her sword with her veritable burlap sack of a shirt. Her hair is blonde, silky, and of moderate length. She wears a mask on her face.

Personality: A skeptical and narcissistic woman, Emen's first love is herself. Her second love is also herself. Emen is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Born in the east her family was never financially stable. She moved from fad to fad and when she turned 15 she discovered poetry. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: To reunite with her absent mother.

Ideals: Impeccable, Artistic. Bonds: Attractive, Family, Poor. Occupation: Fortune-teller

Voice: Rolls R's

Attributes [hide]

Emen Staurheim, Female Half-Orc Sorcerer 1
Medium (4'11") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)5 (-3) 14 (+2)9 (-1)
Skills Sleight of Hand +3, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 600 sp.


Social Check DCs


Orianna Clandestine, Female Tiefling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her blue hair is kept up in a ponytail inside a broad hat. She has gold eyes and a black hat with a green feather.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She also has developed a complete distrust of the Map Maker profession.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). She has drifted from career to career and currently works as a Painter.

Motivation: Nothing but the best is good enough for her; and she wants to meet her childhood hero

Ideals: Impeccable. Flaws: Depressed. Bonds: Job, Rich, Adventurer. Occupation: Painter

Voice: Hissing voice

Attributes [hide]

Orianna Clandestine, Female Tiefling Sorcerer 3
Medium (5'4") Tiefling, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)12 (+1) 7 (-2)11 (+0)
Skills Athletics +4, Survival +0
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 100 gp. 1 Half-Plate. 1 Chain shirt. 1 Masterwork Light steel shield.


Social Check DCs


Mara Hardy, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears long strands of emerald and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She keeps her silver hair in a flapper bob. She has brown eyes.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Mara was raised in a hard working conservative environment. Mara was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Mara decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She struck the Fortune-teller job and began her own company from there.

Motivation: Wants to open a new tavern; and seeks redemption

Ideals: Philantrophist, Optimist. Bonds: Rich, Job, Criminal record. Occupation: Fortune-teller

Voice: Pronounces difficult words wrong

Attributes [hide]

Mara Hardy, Female Half-Elf Sorcerer 1
Medium (5'1") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)10 (+0) 10 (+0)16 (+3)
Skills Acrobatics +2, History +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 30 gp. Violet garnet (300 gp). 1 Banded mail.


Social Check DCs


Quarethon Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a green armored body suit, with a simple tan line shooting up and back down. His gold crest is still thick. He wears round tiny glasses practically rammed into his face.

Personality: He is a Miller first and foremost. He believes firmly that knowledge should be universal. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born in the north, but his parents moved at a very young age to the east. Quarethon was born on a far northern mountains where he grew up under the tutelage of his father, an expert Miller. He has worked as a Miller like his father before him.

Motivation: To be a Seamstress again.

Flaws: Ugly. Bonds: Poor, Job, Immigrant. Occupation: Miller

Voice: growls and snarls, animalistic

Attributes [hide]

Quarethon Qyxpahrgh, Male Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)16 (+3) 8 (-1)15 (+2)
Skills Nature +5, Survival +1
Senses Passive Perception 9
Languages Common, Sylvan, Ignan, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 40 gp.


Social Check DCs


Dench Lindsay, Male Half-Orc [Permalink]

Personal [hide]

Description: He typically wears black cloth garments or leather armor. He is bristling with hidden weapons, mostly sais and halberds. His hair is white and curly. He has a tattooed face.

Personality: Dench is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Beggar job and began his own company from there.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and sabotage a competitor

Ideals: Extrovert, Philantrophist. Flaws: Disease. Bonds: Criminal record, Job. Occupation: Beggar

Voice: Relaxed voice

Attributes [hide]

Dench Lindsay, Male Half-Orc Sorcerer 2
Medium (5'1") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)9 (-1) 16 (+3)11 (+0)
Skills Arcana +1, Perception +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 220 gp.


Social Check DCs


Srorthen Phrahdrandon, Male Dragonborn [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He has no crest. He has a tattooed face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He's since become an addict/alcoholic.

Motivation: Meet up once more with his childhood friend; and he is terrified, and will act out of fear

Flaws: Ugly, Disease, Fearful, Racist, Addict. Bonds: Adventurer. Occupation: Seamstress

Voice: Spits words with contempt

Attributes [hide]

Srorthen Phrahdrandon, Male Dragonborn Sorcerer 1
Medium (6'8") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)13 (+1) 12 (+1)18 (+4)
Skills Persuasion +6, Religion +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 150 gp. Jade (70 gp).


Social Check DCs


Ilde Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. Her moppish auburn hair is in a traditional bowl cut. She has a dull look in her gray eyes.

Personality: She is mildly Dwarf supremacist, though she does not identify as such. Ilde enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born at the edge of vast plains. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has drifted from career to career and currently works as a Seamstress.

Motivation: She'd like to take her coworkers down a peg; and wants to work out more often

Ideals: Athletic. Flaws: Racist, Hedonist. Bonds: Nature, Job. Occupation: Seamstress

Voice: Low range voice

Attributes [hide]

Ilde Daraln, Female Dwarf Sorcerer 1
Medium (3'9") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 18 (+4)14 (+2) 13 (+1)11 (+0)
Skills Intimidation +2, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 70 gp. Hematite (7 gp).


Social Check DCs


Three In Shadow, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears brown painted combat armor at almost all times. Her attire stands in sharp contrast to her hand crossbow, which is beautifully polished and possesses an ornate carving of a cross on it. She has styled her cinnamon fur well, parting it to the left. She is very pretty but has cold, dead eyes.

Personality: She has a massive crush on the younger sibling of the Navigator who has hired her part-time. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was born to a criminal king-pin and mafia family In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has gone from town to town working and never settling down anywhere, but has fallen for a local Locksmith. She hasn't told them the truth, but wants to settle down with them.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and to settle down with her crush

Ideals: Justice. Bonds: Attractive, Has a crush, Criminal record. Occupation: Navigator

Voice: Pirate accent

Attributes [hide]

Three In Shadow, Female Tabaxi Sorcerer 2
Medium (4'11") Tabaxi, True Neutral (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 10 (+0)9 (-1) 14 (+2)14 (+2)
Skills Animal Handling +4, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp. Smoky quartz (60 gp). Chrysoberyl (130 gp). 1 Simple lock.


Social Check DCs

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