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NPC Generator

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Advanced [show]


Oppleby Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many green ritualistic tattoos. He has a large blue mantle and cape that has been intricately interwoven into his green robe. He keeps his golden hair in a pixie cut. He has blue eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: A powerful wizard made him what he is. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his brother

Ideals: Joker. Bonds: Rich, Mentor, Attractive, Family. Occupation: Spice Merchant

Voice: High pitched, excited

Attributes [hide]

Oppleby Quillsharpener, Male Gnome Sorcerer 1
Small (3'2") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)11 (+0) 17 (+3)9 (-1)
Skills Deception +1, Nature +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 1000 cp.


Social Check DCs


Breena Munggen, Female Gnome [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is renowned for her bright tan dresses and hats. Her long blonde hair reaches down to her waist. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Her tongue was cut out and she uses sign language. She receives visions of the future at random moments

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her psionic talents. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it; and a deep hatred of orcs

Ideals: Gifted, Logical. Flaws: Addict, Disease. Bonds: Enemies. Occupation: Spice Merchant

Voice: Smoker's lung

Attributes [hide]

Breena Munggen, Female Gnome Sorcerer 2
Small (3'6") Gnome, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)9 (-1) 9 (-1)11 (+0)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 pp. 1 Disguise kit.


Social Check DCs


Lilli Sympony, Female Gnome [Permalink]

Personal [hide]

Description: She is scrawny and has patchy white stubble. She wears a tan shirt, with a white mid length skirt with white tights and flats, usually wearing a coat over them. She has a hunchback. She wears a small hat to cover her moderate length white hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She always tries to repair and not replace. It was this mentality that drove her into the Shipwright business.

History: The child of a Dilettante, who enjoyed hunting, Lilli was taken on many hunting expeditions. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: To protect her home; and to clean up the streets

Ideals: Persistence. Flaws: Ugly, Insane. Bonds: Guardian, Nature. Occupation: Shipwright

Voice: Timid voice

Attributes [hide]

Lilli Sympony, Female Gnome Sorcerer 3
Small (3'1") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)14 (+2) 10 (+0)13 (+1)
Skills Intimidation +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 16000 cp. 1 Half-Plate. 1 Darkwood Shield. 1 Masterwork Heavy wooden shield.


Social Check DCs


Arjhan Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: This malnourished man likes to wear black tank tops with violet pants. His crest, while still mostly black, has prominent grey streaks. He tend to wears goggles to shield his eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Assassin work with an outfit from a few towns over. Assassin work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job.

Ideals: Optimist, Gifted. Bonds: Poor, In love, Job. Occupation: Assassin

Voice: Speaks with a cold

Attributes [hide]

Arjhan Jharthraxyn, Male Dragonborn Sorcerer 1
Medium (6'7") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)5 (-3) 13 (+1)11 (+0)
Skills History -1, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 30 gp. Brown-green garnet (140 gp).


Social Check DCs


Vanuath Brinker, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a violet coat over a white low-cut shirt, and a small hat upon his head. His hair is long and red with streaks of golden, and is pulled back with small violet clips. His beard is golden, braided, and well cared for. His eyes are blue and beady.

Personality: While he acts the brute, he is far gentler than he would appear. The war was a terrible time for him, and Vanuath does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vanuath fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Slave Trader

Voice: German accent

Attributes [hide]

Vanuath Brinker, Male Half-Elf Sorcerer 1
Medium (5'1") Half-Elf, Lawful Good (CR 1)
Armor Class 8
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 17 (+3)13 (+1) 14 (+2)13 (+1)
Skills Athletics +4, Sleight of Hand +0
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 60 gp.


Social Check DCs


Lone On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her fur is short and lavender. She wears round tiny glasses practically rammed into her face.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She loves her children and doesn't want them to worry about her. She loves to share her singing with anyone who is interested.

History: Lone was raised in a hard working conservative environment. From her teen years she was always beautiful and desirable, so people have always doted on her. She struck the Locksmith job and began her own company from there.

Motivation: Revenge; and her name or reputation has been wronged in the past by gnolls, and she desires to right it

Ideals: Artistic. Bonds: Job, Family, Attractive, Enemies. Occupation: Locksmith

Voice: Sleepy voice

Attributes [hide]

Lone On the Water, Female Tabaxi Sorcerer 2
Medium (6'3") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)9 (-1) 13 (+1)13 (+1)
Skills Arcana +1, History +1
Senses Passive Perception 11
Languages
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 gp.


Social Check DCs


Jezean Gygazzylyshrift, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a black coat over a pastel low-cut shirt, and a Stetson hat upon her head. Her scarlet crest is smooth and relatively long. She has several tiny jet earrings on each ear.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is a ruthless business woman, a trait she acquired from her mother.

History: She comes from a rich western family. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting brigands, the young Jezean began to lead the lost caravan. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She has money and likes to spend it.

Ideals: Entrepeneur. Flaws: Shy, Insane. Bonds: Rich, Enemies. Occupation: Marshal

Voice: Boston accent

Attributes [hide]

Jezean Gygazzylyshrift, Female Dragonborn Sorcerer 1
Medium (6'5") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)12 (+1) 16 (+3)14 (+2)
Skills Intimidation +4, Nature +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: A life-sized copper and silver statuette of a cockatrice. (20 gp).


Social Check DCs


Avelina Kensley, Female Human [Permalink]

Personal [hide]

Description: This woman wears a custom-built plate barding that's adorned with brown lining and desert motifs. She has a penchant for wearing a ring with an oversized sapphire on her right hand. She has wavy golden hair. Her amber eyes peer out from beneath her feathered brown hat.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She also has developed a complete distrust of the Sage profession.

History: Born in a small village she learned the ways of the warrior from her father. She has chosen to use the inheritance that was left to her frivolously. Due to her spouse's obsession with being a Sage they were divorced and she won custody of their son. She worked as a Dyer, and she later adopted a second son.

Motivation: Marry her brother to traveling adventurers.

Ideals: Fighting. Flaws: Terse. Bonds: Rich, Job, Family. Occupation: Dyer

Voice: Australian accent

Attributes [hide]

Avelina Kensley, Female Human Sorcerer 1
Medium (4'11") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)11 (+0) 15 (+2)12 (+1)
Skills Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 600 sp.


Social Check DCs


Yevelda Barton, Female Half-Orc [Permalink]

Personal [hide]

Description: She stands about 5'6" and wears skinny pants and wears a white and red robe with the hood down. Her right leg appears badly burned and disfigured. Her red hair is knotted and matted. She wears an eyepatch.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She dropped out of school before completing her studies. She was always very intelligent and has formed a secret society of philosophers.

Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions

Ideals: Logical. Flaws: Ugly, Secretive. Bonds: Religious. Occupation: Banker

Voice: Hissing voice

Attributes [hide]

Yevelda Barton, Female Half-Orc Sorcerer 1
Medium (5'6") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)14 (+2) 6 (-2)7 (-2)
Skills Animal Handling +0, Athletics +6
Senses Passive Perception 8
Languages Common, Orc, Dwarven, Halfling
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 5000 cp.


Social Check DCs

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