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NPC Generator

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Advanced [show]


Nora Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a brown vest with golden trim over her white shirt. Her tan leather gloves and pants are well-kept, and her brown boots flare out at the collars. She carries a battered morningstar and tarnished flail as well. Her moppish blonde hair is in a traditional bowl cut. Her eyes are violet.

Personality: Abrasive and pushy, she has a hard time making friends. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Nora was born the youngest of three triplets. Her family was turned out during the war. She and her family wandered west to less war torn lands. By chance she met her sister recently and the two have been together since.

Motivation: Find a way to reverse the transformation of her sister.

Ideals: Fighting. Flaws: Antagonistic, Impulsive, PTSD. Bonds: Family. Occupation: Ruler

Voice: Farmer accent

Attributes [hide]

Nora Deepdelver, Female Dwarf Sorcerer 2
Medium (3'10") Dwarf, Neutral Evil (CR 2)
Armor Class 8
Hit Points 4 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 8 (-1)11 (+0) 14 (+2)16 (+3)
Skills Deception +5, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 1300 sp. 1 Masterwork Common Melee.


Social Check DCs


Gadreel Gift, Female Tiefling [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a shirt that is too small, which lets her gut show, with a ratty green coat over it, and is pretty ugly. Her red hair is lengthy and is close to two feet long. She wears crescent spectacles with a black brim.

Personality: Gadreel speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is obsessed with a lost civilization.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She made a point of taking high paying jobs and getting most of it up front. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Meet up once more with her childhood friend.

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Adventurer, Rich. Occupation: Barrister

Voice: Old thin voice

Attributes [hide]

Gadreel Gift, Female Tiefling Sorcerer 2
Medium (6'0") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)17 (+3) 13 (+1)9 (-1)
Skills Intimidation +1, Medicine +3
Senses Passive Perception 11
Languages Common, Abyssal, Undercommon, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 1000 cp.


Social Check DCs


Broce Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a moderate pudge and is not very fit. He wears his auburn hair up in a very large beehive style do. His eyes, though not visible through his cowl, are violet.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is used to getting what he wants. In part because he is a meticulous planner.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He inherited the family business which he has now maintained for 3 years.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he'd like to take his coworkers down a peg

Ideals: Professionalism. Bonds: Attractive, Slave, Job, Enemies. Occupation: Stylist

Voice: Cold and demanding tone

Attributes [hide]

Broce Pilwicken, Male Gnome Sorcerer 1
Small (3'8") Gnome, Neutral Good (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 17 (+3)12 (+1) 9 (-1)12 (+1)
Skills Investigation +3, Nature +3
Senses Passive Perception 9
Languages Common, Gnome, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 110 gp. 1 Simple lock.


Social Check DCs


Three Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a faded coat and loose pants complete with small hat. His fur is red, silky, and of moderate length. His green eyes have a joyful gleam in them most of the time.

Personality: He is very quiet and rarely speaks above a whisper. His job bores him to no end. He has decided to make it more interesting.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Three abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Flaws: Shy, Disease. Bonds: Attractive, Adventurer, Criminal record. Occupation: Guard

Voice: Relaxed voice

Attributes [hide]

Three Hummingbird, Male Tabaxi Sorcerer 2
Medium (5'3") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)13 (+1) 10 (+0)15 (+2)
Skills Acrobatics +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 340 gp. Eye agate (11 gp). Moonstone (70 gp).


Social Check DCs


Greeba Wedgwood, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman stands a little under 6'1" and is a bit bulky. She is very muscular particularly in the legs. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has a very tight haircut. Her face is covered beneath a completely black helmet.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She loves her children and doesn't want them to worry about her. She loves to share her singing with anyone who is interested.

History: Greeba was born the youngest of three triplets. A gifted student she started as a Barber, but she got bored and became a Junk Dealer. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Her spouse's relatives view her with great suspicion; and to be a barber again

Ideals: Artistic. Bonds: Guardian, Family, Job. Occupation: Junk Dealer

Voice: Aggressive tone

Attributes [hide]

Greeba Wedgwood, Female Half-Orc Sorcerer 1
Medium (6'1") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)9 (-1) 13 (+1)10 (+0)
Skills Arcana +1, Medicine +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp. Brass mug with jade inlays (100 gp).


Social Check DCs


Ermina Reid, Female Human [Permalink]

Personal [hide]

Description: She wears a grey shirt, with a red mid length skirt with red tights and flats, usually wearing a coat over them. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is auburn and curly. Her blue eyes dart from person to person to random spaces in the air.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was raised in a white middle class family as the only child. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it; and she seems to be bored by most things

Ideals: Optimist. Flaws: Mundane. Bonds: Attractive, Enemies. Occupation: Interpreter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Ermina Reid, Female Human Sorcerer 1
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 8 (-1)13 (+1) 7 (-2)17 (+3)
Skills Animal Handling +0, Religion +3
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 90 gp.


Social Check DCs


Helen Rodney, Female Human [Permalink]

Personal [hide]

Description: A 5'5" western woman, she wears a brown vest with golden trim over her white shirt. Her green leather gloves and pants are well-kept, and her brown boots flare out at the collars. Her brown hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are likewise amber.

Personality: Confrontational and typically high on some drug or another. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born into a rich family. She took every job she could get her hands on, but the opportunities for Humans in the west were limited. She has built up a small fortune and can afford her own way.

Motivation: To reunite with her old friends; and a need for knowledge about a nearby landmark

Flaws: Addict, Shy. Bonds: Rich, Immigrant, Adventurer. Occupation: Mason

Voice: Raspy

Attributes [hide]

Helen Rodney, Female Human Sorcerer 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 2 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 7 (-2)9 (-1) 17 (+3)9 (-1)
Skills Performance +1, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Purson Doubt, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is renowned for his bright black suits and hats. He wears a colorful flower in his chestnut hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is mildly Tiefling supremacist, though he does not identify as such. He never wears the same outfit twice, unless he absolutely has to.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Purson abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Artistic. Flaws: Insomniac, Racist, Disease. Bonds: Attractive, Adventurer. Occupation: Weaver

Voice: Spanish accent

Attributes [hide]

Purson Doubt, Male Tiefling Sorcerer 3
Medium (5'1") Tiefling, Lawful Good (CR 3)
Armor Class 11
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 7 (-2)15 (+2) 11 (+0)10 (+0)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Aquan, Ignan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 3000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Spear In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is well dressed, but even with her fine clothing she looks run-down. She is muscular with a powerful set of arms. She wears a deerstalker hat to cover her moderate length brown fur. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is very quiet and rarely speaks above a whisper. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She was born to a criminal king-pin and mafia family Her father was very strict, and drilled into her lessons on being the perfect lady. She moves from town to town, unable to find a place to settle.

Motivation: Expand her business; and nothing but the best is good enough for her

Ideals: Impeccable. Flaws: Shy. Bonds: Criminal record, Immigrant, Job. Occupation: Mason

Voice: Whispers

Attributes [hide]

Spear In the Wind, Female Tabaxi Sorcerer 2
Medium (5'1") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)13 (+1) 15 (+2)6 (-2)
Skills Insight +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: Just what you see.


Social Check DCs

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