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NPC Generator

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Advanced [show]


Luthra Umbodoben, Female Gnome [Permalink]

Personal [hide]

Description: She is a mite stocky and wears rags and sports a simple walking cane. Her silver hair is long and unkept. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She is a Barrister first and foremost. She believes firmly that knowledge should be universal. When she's not drinking or sleeping the drinks off, she's doing painting.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She dropped out of school before completing her studies. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To share knowledge with the world; and expand her business

Ideals: Artistic, Gifted, Logical. Flaws: Ugly. Bonds: Poor, Job. Occupation: Barrister

Voice: Eastern European accent

Attributes [hide]

Luthra Umbodoben, Female Gnome Sorcerer 2
Small (3'3") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)12 (+1) 16 (+3)9 (-1)
Skills Animal Handling +5, Persuasion +1
Senses Passive Perception 13
Languages Common, Gnome, Giant
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 330 gp. 1 Masterwork Common Melee.


Social Check DCs


Arnold Washington, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'3" and wears a fancy brown suit. His left hand appears badly burned and disfigured. His silver hair is cut short. He has amber eyes.

Personality: Cocky and sure of himself, he believes he is the best Locksmith born in the past three hundred years. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Locksmith. He became a Locksmith soon after.

Motivation: He wants revenge against dire rats; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist. Bonds: Attractive, Job, Religious, Enemies. Occupation: Locksmith

Voice: Russian accent

Attributes [hide]

Arnold Washington, Male Human Sorcerer 1
Medium (6'3") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)6 (-2) 13 (+1)14 (+2)
Skills Intimidation +4, Nature +0
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1 Climber’s kit.


Social Check DCs


Pearl Underbough, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she likes to wear white tank tops with black skirt. Her red hair, when down, is lengthy. Her eyes are a pleasant gray.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is a ruthless business woman, a trait she acquired from her mother.

History: Pearl was born the youngest of three triplets. She has had some formal dancing training, and achieved minor success. She has since lost track of the people in her past.

Motivation: To pay off her debts; and her spouse's relatives view her with great suspicion

Ideals: Entrepeneur, Artistic. Flaws: Cynical. Bonds: Family, Debt. Occupation: Actor

Voice: Uses lots of figures of speech

Attributes [hide]

Pearl Underbough, Female Halfling Sorcerer 1
Small (3'1") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)10 (+0) 12 (+1)8 (-1)
Skills Performance +1, Religion +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 20 pp. 1 Masterwork Common Melee.


Social Check DCs


Habor Deft, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His chestnut hair is drawn into a tight pony tail with a skull scrunchie. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is skeptical of what others tell him and is slow to trust.

History: Habor was born with his mother's beautiful face. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Glassblower work with an outfit from a few towns over. Glassblower work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: Expand his business; and further expansion of business

Flaws: Insomniac, Shy. Bonds: Poor, Job, Attractive. Occupation: Glassblower

Voice: Speaks like tongue is numb

Attributes [hide]

Habor Deft, Male Tiefling Sorcerer 1
Medium (5'5") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)19 (+4) 10 (+0)16 (+3)
Skills Nature +6, Persuasion +5
Senses Passive Perception 10
Languages Common, Ignan, Druidic, Terran, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145300000000

Possessions: 150 gp.


Social Check DCs


Bertram Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His white hair is cut short with large spiked bangs in the front. His eyes, though not visible through his cowl, are blue.

Personality: Overbrimming with self-confidence, Bertram isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He also has developed a complete distrust of the Cook profession.

History: Bertram lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Cook, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has drifted from career to career and currently works as a Painter.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Bonds: Poor, Job, Family. Occupation: Painter

Voice: Boston accent

Attributes [hide]

Bertram Glenfellow, Male Halfling Sorcerer 1
Small (3'3") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)16 (+3) 14 (+2)12 (+1)
Skills Perception +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Halfling, Ignan, Elven, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 5000 cp. 2 Thunderstones.


Social Check DCs


Zanna Nopenstallen, Female Gnome [Permalink]

Personal [hide]

Description: This woman is very fat, and wears clothing that is held on in multiple layers but all of it is in poor condition. Her long blonde hair is drawn into a two foot long braid. Her otherwise smooth face is marked with small tiny scars.

Personality: She is calm most of the time but flees social interaction. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Born in the north her family was never financially stable. Through the years after Zanna was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Zanna's father didn't care for her much, and the feeling was mutual. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To share knowledge with the world; and she's repulsed by the pc

Ideals: Logical. Flaws: Ugly, Shy, Antagonistic. Bonds: Poor. Occupation: Sage

Voice: Shortens vowels

Attributes [hide]

Zanna Nopenstallen, Female Gnome Sorcerer 1
Small (3'6") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)13 (+1) 14 (+2)13 (+1)
Skills Investigation +3, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 2000 cp.


Social Check DCs


Purban Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His skin is fair and his fingers are delicate and long. His head has been shaved. His green eyes dart from person to person.

Personality: He will rave to anyone who will listen. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was raised in a desert tribe. Over the years he perfected his riding and shooting skills. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Rich, Nature. Occupation: Layabout

Voice: High pitched and raspy

Attributes [hide]

Purban Thorngage, Male Halfling Sorcerer 2
Small (3'3") Halfling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)10 (+0) 6 (-2)16 (+3)
Skills Acrobatics +3, Intimidation +5
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 170 gp.


Social Check DCs


Shump Ansley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. His hair is long and brown with streaks of black, and is pulled back with small black clips. His beard is black, braided, and well cared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised in a white middle class family as the only child. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and to end his boredom

Ideals: Fighting. Flaws: Insomniac, Mundane. Bonds: Rich, Immigrant. Occupation: Cook

Voice: Jamaican accent

Attributes [hide]

Shump Ansley, Male Half-Orc Sorcerer 1
Medium (5'11") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)8 (-1) 14 (+2)11 (+0)
Skills Acrobatics +4, Insight +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 pp. Onyx (40 gp).


Social Check DCs


Merihim Mute, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a simple burlap shirt and baggy pants. He conceals his scythe with his veritable burlap sack of a shirt. His small hat is riddled with cuts and holes. His eyes, though not visible through his cowl, are black.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His job bores him to no end. He has decided to make it more interesting.

History: Born to a pair of adventurers, Merihim grew up listening to his father's many stories. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Merihim grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Merihim. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He desires power and/or immortality; and further expansion of business

Ideals: Athletic. Flaws: Ugly. Bonds: Job, Adventurer, Criminal record. Occupation: Tanner

Voice: Sore throat, cough

Attributes [hide]

Merihim Mute, Male Tiefling Sorcerer 2
Medium (5'7") Tiefling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)17 (+3) 13 (+1)16 (+3)
Skills Animal Handling +3, Athletics +4
Senses Passive Perception 11
Languages Common, Abyssal, Giant, Halfling
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: Just what you see.


Social Check DCs

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