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NPC Generator

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Advanced [show]


Sarah Ryland, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her red hair is lengthy. Her fierce hazel eyes like to dwell on things.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She always tries to repair and not replace. It was this mentality that drove her into the Animal Trainer business.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her mother was a mechanic, and taught her how to fix just about anything. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Tabaxi artifacts is her passion; and she desires power and/or immortality

Ideals: Persistence, Gifted. Bonds: Adventurer, Poor, Attractive. Occupation: Animal Trainer

Voice: Tuts and clicks tongue

Attributes [hide]

Sarah Ryland, Female Human Sorcerer 1
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)11 (+0) 10 (+0)7 (-2)
Skills Performance +0, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 500 sp.


Social Check DCs


Nella Staurheim, Female Half-Orc [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times. She has black hair. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: While she acts the brute, she is far gentler than she would appear. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: Born to a poor family in the city she treasured whatever gifts she got. Nella was born on a far southern forest where she grew up under the tutelage of her father, an expert Apothecary. She got away from her former life and has fallen to alcoholism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with her absent father

Ideals: Fighting. Flaws: Addict. Bonds: Attractive, Immigrant, Poor. Occupation: Apothecary

Voice: Rhymes sentences (sorry)

Attributes [hide]

Nella Staurheim, Female Half-Orc Sorcerer 1
Medium (4'10") Half-Orc, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)11 (+0) 6 (-2)9 (-1)
Skills Religion +2, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 30 gp.


Social Check DCs


Ellywick Loofollue, Female Gnome [Permalink]

Personal [hide]

Description: This southern woman wears a tan coat over a brown low-cut shirt, and a broad hat upon her head. Her clothes are grease stained in places. Her golden hair is knotted and matted. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: She is a Assassin first and foremost. She believes firmly that knowledge should be universal. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Born in the south to a Assassin, Ellywick learned a great deal about her father's area of expertise. She was taken from her home at a very young age. She's also a talented Junk Dealer, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Logical. Bonds: Poor, Immigrant, Job, Slave. Occupation: Assassin

Voice: Russian accent

Attributes [hide]

Ellywick Loofollue, Female Gnome Sorcerer 3
Small (3'0") Gnome, Lawful Evil (CR 3)
Armor Class 10
Hit Points 22 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 18 (+4)16 (+3) 12 (+1)15 (+2)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Undercommon, Ignan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 200 gp. Brass mug with jade inlays (600 gp).


Social Check DCs


Aerdeth Mystralath, Male Half-Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears baggy violet pantaloons and a black scarf. His auburn hair is kept up in a ponytail inside a feathered hat. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He got into the Ruler business at a young age. While studying, he fell in love. They married and had a daughter. He ran away from his former home and has been making his living as a Ruler for the past few years.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Logical. Flaws: Secretive. Bonds: Attractive, Job, In love. Occupation: Ruler

Voice: Can't modulate volume

Attributes [hide]

Aerdeth Mystralath, Male Half-Elf Sorcerer 1
Medium (5'11") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 6 (-2)14 (+2) 5 (-3)13 (+1)
Skills Religion +4, Sleight of Hand +3
Senses Passive Perception 7
Languages Common, Elven, Aquan, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 120 gp. Onyx (50 gp).


Social Check DCs


Tagga Tinley, Female Half-Orc [Permalink]

Personal [hide]

Description: She is in excellent shape and wears professional attire. Her red hair is greying along the sides and has receded to reveal a widow's peak. She is very pretty but has cold, dead eyes.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She plays an instrument quite well.

History: She got into the Healer business at a young age. Her childhood dream was to be a Layabout, but she was a colossal failure. She has worked as a Healer like her mother before her.

Motivation: Expand her business; and nothing but the best is good enough for her

Ideals: Athletic, Impeccable, Artistic. Bonds: Attractive, Job. Occupation: Healer

Voice: Soft and mumbly

Attributes [hide]

Tagga Tinley, Female Half-Orc Sorcerer 1
Medium (5'2") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 11 (+0)11 (+0) 14 (+2)11 (+0)
Skills Arcana +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 700 sp. Brass mug with jade inlays (300 gp).


Social Check DCs


Kyle Abram, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has wavy black hair. His hazel eyes are slightly larger than normal.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He receives visions of the future at random moments

History: He was raised in a white middle class family as the only child. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting brigands, the young Kyle began to lead the lost caravan. Days after completing his studies, news broke out that his hometown was attacked by brigands. Kyle was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: He seems to be bored by most things; and he is content

Ideals: Entrepeneur, Gifted. Flaws: Mundane. Bonds: Nature, Enemies. Occupation: Merchant

Voice: Pirate accent

Attributes [hide]

Kyle Abram, Male Human Sorcerer 1
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)14 (+2) 13 (+1)11 (+0)
Skills Acrobatics +3, Arcana +4
Senses Passive Perception 11
Languages Common, Druidic, Gnome
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 130 gp.


Social Check DCs


Cockaby Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His auburn hair is lengthy. His eyes, though not visible through his cowl, are violet.

Personality: He can speak with the recently deceased. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born to loving parents in a slum to the north. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Since then, he has sought to make the best of life.

Motivation: He seems to be bored by most things; and he is content

Ideals: Gifted, Optimist. Flaws: Mundane. Bonds: Criminal record, Poor. Occupation: Shipwright

Voice: Hissing voice

Attributes [hide]

Cockaby Ironhide, Male Gnome Sorcerer 2
Small (3'7") Gnome, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 12 (+1)14 (+2) 11 (+0)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Gnome, Terran, Abyssal
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 270 gp. 1 Masterwork Artisan’s tools.


Social Check DCs


Valida Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a grey costume with the symbols of her god on her torso, and carries clubs. With bright red hair. Her eyes, though not visible through her cowl, are gray.

Personality: She is almost excessively polite to everyone, even when angry. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: Gifted from a young age, Valida studied abroad. Valida was born on a far western island where she grew up under the tutelage of her mother, an expert Priest. She has dedicated herself to building a better trade route.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural dwarven artifacts is her passion

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Immigrant, Adventurer. Occupation: Priest

Voice: Soft and melodious

Attributes [hide]

Valida Morigak, Female Dwarf Sorcerer 1
Medium (4'0") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)10 (+0) 9 (-1)13 (+1)
Skills Persuasion +3, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 100 sp.


Social Check DCs


Gunnloda Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She dresses like a well dressed Glassblower does. Her whole body is exceptionally muscular. She is bald on top and has large chestnut tufts of hair around her ears. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Gunnloda was born on a far eastern mountains where she grew up under the tutelage of her mother, an expert Glassblower. She ran away from her former home and has been making her living as a Glassblower for the past few years.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Immigrant, Religious. Occupation: Glassblower

Voice: Slow speaker

Attributes [hide]

Gunnloda Ungart, Female Dwarf Sorcerer 2
Medium (3'9") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 19 (+4)9 (-1) 17 (+3)11 (+0)
Skills Insight +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp. 4 Smokesticks.


Social Check DCs

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