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NPC Generator

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Advanced [show]


Erias Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an entirely brown suit with black socks and a vest with buckled shoes. His hair is blonde, silky, and of moderate length. His otherwise smooth face is marked with small tiny scars.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He plays an instrument quite well.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Brewer mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants to get laid; and to get a good night's sleep

Ideals: Artistic. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Beggar

Voice: Scottish accent

Attributes [hide]

Erias Dankil, Male Dwarf Sorcerer 3
Medium (4'5") Dwarf, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 24 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 20 (+5)11 (+0) 15 (+2)13 (+1)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 17000 cp. Gold dragon comb with red garnet eye (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp).


Social Check DCs


Traulam Brinker, Female Half-Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears a violet vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her violet boots flare out at the collars. She wears a broad hat to hide her balding. Her skin is flawless and her brown eyes scan people very quickly.

Personality: Confrontational and typically high on some drug or another. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She uses money and sex appeal to get what she needs.

Flaws: Addict, Antagonistic, Disease, Insomniac. Bonds: Attractive. Occupation: Barkeep

Voice: Rhymes sentences (sorry)

Attributes [hide]

Traulam Brinker, Female Half-Elf Sorcerer 2
Medium (5'9") Half-Elf, Lawful Good (CR 2)
Armor Class 8
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 15 (+2)12 (+1) 15 (+2)14 (+2)
Skills Athletics +5, Nature +3
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: Deep green spinel (120 gp). Iolite (60 gp).


Social Check DCs


Enidda Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: This woman prefers to wear blue pants and tee shirts. She is muscular with a powerful set of arms. Her hair is brown and curly. Her blue eyes lackadaisically let the world flow into them.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She always tries to repair and not replace. It was this mentality that drove her into the Hunter business.

History: Enidda was raised in a hard working conservative environment. Her psionic abilities were realized during a raid on her village. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: She feels the way she acts is they only way to get by in the world; and find a way to reverse the transformation of her sister

Ideals: Persistence, Gifted, Impeccable. Bonds: Family, Job. Occupation: Hunter

Voice: Uses lots of figures of speech

Attributes [hide]

Enidda Cobblelob, Female Gnome Sorcerer 2
Small (3'3") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)14 (+2) 16 (+3)13 (+1)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Terran, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 140 gp.


Social Check DCs


Fibblestib Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he prefers to wear blue pants and tee shirts. He has done his best to style his black hair to look like a famous performer. His green eyes peer out from beneath his broad blue hat.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mayor arts, while his mother instructed him in etiquette, music and courtly manner. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fibblestib fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's in love; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting. Flaws: Secretive. Bonds: Criminal record, Rich, Has a crush. Occupation: Mayor

Voice: Boston accent

Attributes [hide]

Fibblestib Miggledy, Male Gnome Sorcerer 2
Small (3'8") Gnome, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)16 (+3) 14 (+2)15 (+2) 17 (+3)15 (+2)
Skills Insight +5, Nature +4
Senses Passive Perception 13
Languages Common, Gnome, Abyssal, Undercommon
Attacks Melee -1 / 1d6-3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 220 gp. 2 Antitoxin.


Social Check DCs


Cairn Horror, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing colorful clothing, dressed as a Tanner. He sports a flattop hair cut. He is baby faced.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He used his abilities to travel the world and help people.

Motivation: His spouse's relatives view him with great suspicion; and he is not mentally stable, and does not behave rationally

Ideals: Passionate, Logical, Philantrophist. Flaws: Insane. Bonds: Family. Occupation: Tanner

Voice: Speaks in third person

Attributes [hide]

Cairn Horror, Male Tiefling Sorcerer 2
Medium (5'9") Tiefling, Lawful Good (CR 2)
Armor Class 7
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 10 (+0)16 (+3) 11 (+0)17 (+3)
Skills Intimidation +5, Stealth -1
Senses Passive Perception 10
Languages Common, Undercommon, Giant, Elven
Attacks Melee +3 / 1d6+1, Ranged -1 / 1d6-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 160 pp. 1 Half-Plate.


Social Check DCs


Salasar Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears baggy green pantaloons and a black scarf. His gold crest, when down, is lengthy. He has gleaming, smiling gold eyes.

Personality: A deeply religious man he believes everything happens for a reason. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Salasar was raised in a hard working conservative environment. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has achieved small success as a Fortune-teller.

Motivation: Further expansion of business.

Bonds: Religious, Job, Family. Occupation: Fortune-teller

Voice: Voice breaks

Attributes [hide]

Salasar Dhyrktelonis, Male Dragonborn Sorcerer 1
Medium (6'7") Dragonborn, Lawful Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)14 (+2) 12 (+1)8 (-1)
Skills Acrobatics +1, Animal Handling +3
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 160 gp.


Social Check DCs


Naill Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is constantly adorned with expensive silk clothing, often dyed in bright tan and grey, and wears rings and necklaces with large, colorful gems. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He has blue eyes and a tan hat with a grey feather.

Personality: He is happy with his job as a Weaver. He turns his eye from what people do, preferring to live and let live. As long as the job gets done he does not care how it got done.

History: He got into the Weaver business at a young age. Naill abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has achieved small success as a Weaver.

Motivation: Nothing but the best is good enough for him; and money/treasure

Ideals: Professionalism, Impeccable. Bonds: Rich, Attractive, Job, Adventurer. Occupation: Weaver

Voice: Breathy voice

Attributes [hide]

Naill Ethanasath, Male Elf Sorcerer 2
Medium (4'10") Elf, Lawful Good (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)9 (-1) 7 (-2)14 (+2)
Skills Arcana +1, Persuasion +4
Senses Passive Perception 8
Languages Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp.


Social Check DCs


Aldous Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears an entirely violet suit with black socks and a vest with buckled shoes, and carries halberds. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His eyes are green.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Spice Merchant arts, while his father instructed him in etiquette, music and courtly manner. At a young age his mother died while driving off some orcs. His father being the stubborn sort decided to stay and helped train him in halberd use. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He doesn't get along with people that don't share his tastes; and he has decided he is irredeemable

Ideals: Fighting, Impeccable. Bonds: Criminal record, Rich, Enemies. Occupation: Spice Merchant

Voice: Switch between two voices

Attributes [hide]

Aldous Selevarun, Male Half-Elf Sorcerer 2
Medium (5'9") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 6 (-2)13 (+1) 11 (+0)16 (+3)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Raam Weary, Male Tiefling [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft violet waves gently in the breeze, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. He has done his best to style his purple hair to look like a famous performer. He wears crescent spectacles with a black brim.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in the south to a Armorer, Raam learned a great deal about his father's area of expertise. Raam was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Raam decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has achieved small success as a Armorer.

Motivation: Sabotage a competitor.

Ideals: Gifted. Bonds: Rich, Guardian, Job, Criminal record. Occupation: Armorer

Voice: Soothing and warm

Attributes [hide]

Raam Weary, Male Tiefling Sorcerer 2
Medium (6'4") Tiefling, True Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)11 (+0) 13 (+1)15 (+2)
Skills Athletics +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 1200 sp. Amber (60 gp). Tiger eye turquoise (7 gp). 1 Darkwood Buckler.


Social Check DCs

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