Finellen Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: This woman wears a grey collared shirt and blue skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt. She has a penchant for wearing a ring with an oversized sapphire on her right hand. Her red hair is styled in orderly dreadlocks. Her eyes are likewise green. Her teeth are yellowed and unaligned.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Finellen was raised in a hard working conservative environment. She worked as a nervous Dyer and found it very stressful. She now owns her own business.
Motivation: Sabotage a competitor; and to prove her worth to the world
Flaws: Ugly, Sensitive, Impulsive. Bonds: Rich, Job. Occupation: Dyer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 17 (+3) | 11 (+0) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 60 gp.
Nora Bigtoe, Female Dwarf [Permalink]
Personal [hide]
Description: A 3'11" western woman, she is typically in her Tanner uniform. She wears her blonde hair up in a very large beehive style do. Her hazel eyes are slightly larger than normal.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Born to a Baker, her father struggled to pay the bills. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Tanner. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She would like to get married and retire; and she wants to get laid
Ideals: Disciplined. Flaws: Shy. Bonds: Job, Poor, Has a crush. Occupation: Tanner
Voice: Old Prospector
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Ignan, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 sp. Obsidian (10 gp). 1 Masterwork Light steel shield.
Ghesh Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: This malnourished man wears a black vest and prefers blue and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He sports a flattop crest cut. His fierce red eyes like to dwell on things.
Personality: He is extraordinarily eccentric. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Ghesh was born in the west. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He was always very intelligent and has formed a secret society of specialists.
Motivation: He is not mentally stable, and does not behave rationally; and to end his boredom
Ideals: Persistence. Flaws: Ugly, Insane, Secretive. Bonds: Poor. Occupation: Banker
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 10 (+0) | 15 (+2) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Ignan, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
Silent Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a fancy pastel suit. His black fur is lengthy. His eyes are hazel and catlike.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Further he is a bit of a stoner and is frequently out of it.
History: He was raised in a mountains tribe. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has worked as a Actor like his father before him.
Motivation: To protect his home; and sabotage a competitor
Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Nature, Job, Guardian. Occupation: Actor
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'11") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 16 (+3) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Draconic, Gnome
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 240 gp.
Tarhun Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he dresses like a well dressed Adventurer does. He keeps his long rusty crest kept up in a rat tail. His red eyes dart from person to person.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born to loving parents in a slum to the south. He was taken from his home at a very young age. He has drifted from career to career and currently works as a Adventurer.
Motivation: He desires power and/or immortality; and meet up once more with his childhood friend
Ideals: Logical. Bonds: Job, Adventurer, Poor, Slave. Occupation: Adventurer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 15 (+2) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Sylvan, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 10 pp. 1 Half-Plate. 1 Masterwork Light steel shield. 1 Half-Plate.
Hoshû Garfield, Male Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is dressed in an above average manner. He wears his hair in dreadlocks. His gray eyes have a joyful gleam in them most of the time.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He uses divination through singing.
History: He was born the only child of a wealthy merchant. Through the years after Hoshû was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Hoshû's mother didn't care for him much, and the feeling was mutual. He was granted psionic powers by his dying brother.
Motivation: He's repulsed by the PC.
Ideals: Disciplined, Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive. Occupation: Beggar
Voice: Soft and melodious
Attributes [hide]
Medium (5'0") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Aquan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 6000 cp.
Ovina Fireforge, Female Dwarf [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears dark leathers with embroidery. Her long brown hair is drawn into a two foot long braid. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is witty, but her monotone delivery comes off as unnerving She is an amazing painter.
History: Ovina lived on a farm with her father, near the main road leading to a nearby town. She has chosen to use the inheritance that was left to her frivolously. Due to her spouse's obsession with being a Marshal they were divorced and she won custody of their son. She worked as a Mason, and she later adopted a second son.
Motivation: Her spouse's relatives view her with great suspicion.
Ideals: Athletic, Joker, Gifted. Bonds: Family, Rich. Occupation: Mason
Voice: Low range voice
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 14 (+2) | 14 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan, Giant
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 90 gp.
Valanthe Suithrasas, Female Elf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She is an epitome of beauty. She has styled her red hair well, parting it to the right. She tend to wears goggles to shield her eyes.
Personality: A skeptical and narcissistic woman, Valanthe's first love is herself. Her second love is also herself. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was born on a small isolated farm. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Nothing but the best is good enough for her; and to share knowledge with the world
Ideals: Entrepeneur, Impeccable, Logical. Bonds: Attractive, Nature. Occupation: Ploughman
Voice: Scratchy, weak
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 8 (-1) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 20 gp.
Malquis Caerdonel, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has slicked back golden hair. Her blue unseeing eyes seem to look past you.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her mother was a mechanic, and taught her how to fix just about anything. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.
Motivation: She's looking for her big break; and obtaining odd cultural tabaxi artifacts is her passion
Ideals: Joker, Gifted, Persistence. Flaws: Disease. Bonds: Adventurer. Occupation: Marshal
Voice: Jamaican accent
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 18 (+4) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 50 gp.
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