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NPC Generator

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Advanced [show]


Perra Daardendrian, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She wears a deerstalker hat to hide her balding. She has a tattooed face.

Personality: While she acts the brute, she is far gentler than she would appear. The war was a terrible time for her, and Perra does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born several months after her father was called into army service. Her father was a soldier and died while she was still young. Perra was left her father's suit of armor and trained in its use and care. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Perra fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Athletic, Fighting. Flaws: Depressed, Disease. Bonds: Military. Occupation: Glassblower

Voice: Rhymes sentences (sorry)

Attributes [hide]

Perra Daardendrian, Female Dragonborn Sorcerer 2
Medium (6'4") Dragonborn, Neutral Good (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 9 (-1)13 (+1) 14 (+2)13 (+1)
Skills Performance +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 50 pp. Deep green spinel (70 gp).


Social Check DCs


Smoking In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has red fur. Her eyes are likewise green. Her teeth are yellowed and unaligned.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was taken from her home at a very young age. She has achieved small success as a Merchant.

Motivation: She is unsatisfied with her job.

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Job, Slave. Occupation: Merchant

Voice: Speaks like tongue is numb

Attributes [hide]

Smoking In the Wind, Female Tabaxi Sorcerer 2
Medium (4'8") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)17 (+3) 10 (+0)7 (-2)
Skills Athletics +5, Stealth +2
Senses Passive Perception 10
Languages Common, Elven, Celestial, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 1100 sp. 2 Smokesticks.


Social Check DCs


Bryseis Belief, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her blue hair is kept up in a ponytail inside a small hat. She has silver eyes.

Personality: Eccentric and domineering, Bryseis will drive conversation. She is obsessed with her god.

History: The child of a Laborer, who enjoyed hunting, Bryseis was taken on many hunting expeditions. Over the years she perfected her riding and shooting skills. She bought a axe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to work out more often; and her religion dominates her actions

Ideals: Athletic, Extrovert. Bonds: Poor, Religious, Nature. Occupation: Barber

Voice: Mumbles to self between sentences

Attributes [hide]

Bryseis Belief, Female Tiefling Sorcerer 2
Medium (5'4") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)10 (+0) 10 (+0)19 (+4)
Skills Intimidation +6, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 700 sp. 1 Good lock.


Social Check DCs


Eva Clayden, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears brown painted combat armor at almost all times. Her blonde hair is smooth and relatively long. Her eyes are likewise green.

Personality: Cocky and sure of herself, she believes she is the best Tailor born in the past three hundred years. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Born to a poor family in the city she treasured whatever gifts she got. A gifted student she started as a Animal Trainer, but she got bored and became a Tailor. She inherited the family business which she has now maintained for 7 years.

Motivation: Expand her business.

Flaws: Ugly, Impulsive. Bonds: Poor, Job. Occupation: Tailor

Voice: Speaks like tongue is numb

Attributes [hide]

Eva Clayden, Female Human Sorcerer 1
Medium (4'7") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)7 (-2) 16 (+3)12 (+1)
Skills Intimidation +3, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 sp. Silver comb with moonstones (300 gp).


Social Check DCs


Malquis Teinithra, Female Half-Elf [Permalink]

Personal [hide]

Description: A 5'7" northern woman, she wears a yellow tunic with green highlights, and long red pants that bunch up around her shoes. Her red hair is lengthy and is close to two feet long. She wears an eyepatch.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She got into the Guard business at a young age. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She struck the Guard job and began her own company from there.

Motivation: She is terrified, and will act out of fear; and further expansion of business

Ideals: Entrepeneur. Flaws: Ugly, Shy, Fearful. Bonds: Job, Religious. Occupation: Guard

Voice: Speaks with a cold

Attributes [hide]

Malquis Teinithra, Female Half-Elf Sorcerer 1
Medium (5'7") Half-Elf, True Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)11 (+0) 11 (+0)10 (+0)
Skills Deception +2, Religion +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 500 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Mreksh Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'7" and lanky with angular features, he is an attractive figure. He wears a tight fitting black shirt and pants. He wears a broad hat to cover his moderate length brass crest. His red eyes are slightly larger than normal.

Personality: He loves telling others what to do and how they should feel about things. He is obsessed with finding treasure.

History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Mreksh took refuge in the large cave and found the beat up kukri and armor he uses now. He has dedicated himself to building a better kind of golem.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural half-elven artifacts is his passion

Ideals: Opinionated. Bonds: Attractive, Adventurer, Nature. Occupation: Glassblower

Voice: Slow speaker

Attributes [hide]

Mreksh Raghthroknaar, Male Dragonborn Sorcerer 1
Medium (6'7") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)14 (+2) 14 (+2)14 (+2)
Skills Deception +4, Religion +4
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 1000 cp.


Social Check DCs


Eiravel Jethro, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a ceremonial dagger, but if one is not available he will default to his bastard sword. His long chestnut hair is drawn into a two foot long braid. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. As long as the job gets done he does not care how it got done.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Seamstress arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. Being a Seamstress kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has comitted a past crime that haunts him to this day; and money/treasure

Ideals: Professionalism. Flaws: Addict. Bonds: Criminal record, Rich. Occupation: Seamstress

Voice: Soothing and warm

Attributes [hide]

Eiravel Jethro, Male Half-Elf Sorcerer 1
Medium (4'9") Half-Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 17 (+3)13 (+1) 15 (+2)14 (+2)
Skills Nature +3, Stealth +5
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 140 gp.


Social Check DCs


Nurkara Foamtankard, Female Dwarf [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her white hair is cut short with large spiked bangs in the front. Her face is covered beneath a completely black helmet.

Personality: She hates giants. She views them as having robbed her home of its proper glory. She does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Nurkara hails from a village terrorized by giants. Her parents were killed by giants in a raid when she was still a young child. The giants captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is greedy.

Flaws: Ugly, Insane. Bonds: Rich, Enemies. Occupation: Miller

Voice: pre-pubescent

Attributes [hide]

Nurkara Foamtankard, Female Dwarf Sorcerer 1
Medium (4'1") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)12 (+1) 12 (+1)12 (+1)
Skills Arcana +3, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 160 gp. Hematite (12 gp).


Social Check DCs


Râsh Chatham, Male Half-Orc [Permalink]

Personal [hide]

Description: 6'1" and muscular, this northern man is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft green waves gently in the breeze. He has styled his auburn hair well, parting it to the right. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: From birth he was tutored by a cruel and relentless mentor. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Rich, Attractive, Mentor. Occupation: Beggar

Voice: Indian accent

Attributes [hide]

Râsh Chatham, Male Half-Orc Sorcerer 2
Medium (6'1") Half-Orc, Neutral Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)11 (+0) 14 (+2)8 (-1)
Skills Stealth +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 60 gp.


Social Check DCs

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