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NPC Generator

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Advanced [show]


Aline Marlee, Female Human [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. She has a slight overbite and is overall scrawny. Her silver hair is cut jaggedly and amateurishly. She is very pretty but has cold, dead eyes.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is used to getting what she wants. In part because she is a meticulous planner.

History: Aline was born the youngest of three triplets. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Her relatives are trying to arrange a marriage; and regain custody of her daughter

Ideals: Persistence, Professionalism. Bonds: Attractive, Family, In love. Occupation: Doctor

Voice: Soft and melodious

Attributes [hide]

Aline Marlee, Female Human Sorcerer 1
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)10 (+0) 14 (+2)16 (+3)
Skills Arcana +2, Deception +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 500 sp. Peridot (20 gp).


Social Check DCs


Bryseis Muse, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a black cloak and cross-gartered green stockings. She is physically well-built. Her white hair is braided into rings. Her silver eyes dart from person to person.

Personality: She is irascible and easily irritated. She takes great joy in being the best Cartwright in town.

History: Bryseis was born in the west. At a young age she loved to build and create. A gifted student she started as a Ploughman, but she got bored and became a Cartwright. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She desires power and/or immortality; and she'd like to take her coworkers down a peg

Ideals: Persistence. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Cartwright

Voice: Pronounces difficult words wrong

Attributes [hide]

Bryseis Muse, Female Tiefling Sorcerer 2
Medium (4'10") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)13 (+1) 10 (+0)15 (+2)
Skills Athletics +6, Deception +4
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 500 sp. 1 Disguise kit.


Social Check DCs


Chenna Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She is an epitome of beauty. With wild brown hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was born in a small forest village. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She hasn't been sleeping well lately.

Motivation: To find somewhere to settle down; and she is content

Ideals: Justice. Flaws: Insomniac, Mundane. Bonds: Attractive, Nature, Mentor. Occupation: Slave Trader

Voice: Nasally tone

Attributes [hide]

Chenna Tealeaf, Female Halfling Sorcerer 2
Small (2'11") Halfling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 3 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 9 (-1)7 (-2) 12 (+1)17 (+3)
Skills History +0, Persuasion +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 70 gp.


Social Check DCs


Dustin Rayden, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears rags and sports a simple walking cane. He has shaved his head bald. His violet eyes dart from person to person.

Personality: While he acts the brute, he is far gentler than he would appear. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Gifted from a young age, Dustin studied abroad. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Logical, Gifted. Flaws: Ugly. Bonds: Poor, Slave. Occupation: Bounty Hunter

Voice: Deep voice with rolling R's

Attributes [hide]

Dustin Rayden, Male Human Sorcerer 1
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)14 (+2) 13 (+1)11 (+0)
Skills Arcana +4, History +4
Senses Passive Perception 11
Languages Common, Terran, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 50 gp. Hematite (7 gp).


Social Check DCs


Megged Benson, Male Half-Orc [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His auburn hair is braided into rings. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is happy with his job as a Carpenter. He turns his eye from what people do, preferring to live and let live. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was always a brilliant, if unscrupulous mind. His childhood dream was to be a Sailor, but he was a colossal failure. Recently the stress of being a Carpenter has made it difficult for him to sleep.

Motivation: Doesn't want to be a Carpenter and was forced into it by his family; and expand his business

Ideals: Logical. Flaws: Insomniac, Insane. Bonds: Job, Rich, Family. Occupation: Carpenter

Voice: Hard of hearing, loud

Attributes [hide]

Megged Benson, Male Half-Orc Sorcerer 2
Medium (6'3") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)8 (-1) 17 (+3)10 (+0)
Skills Nature +1, Persuasion +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Alchemist’s fire.


Social Check DCs


Yurk Elton, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who wears a fancy black suit, he is not a threatening figure. His tied-back hair is red. His violet eyes have a joyful gleam in them most of the time.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Yurk was born with his mother's beautiful face. His mother was a soldier and died while he was still young. Yurk was left his mother's suit of armor and trained in its use and care. He was granted druidic powers by his dying brother.

Motivation: Retire the richest man in the south; and wants to have a good time and be beloved

Ideals: Optimist, Gifted, Entrepeneur. Flaws: Hedonist. Bonds: Attractive, Military. Occupation: Priest

Voice: Laughs frequently while speaking

Attributes [hide]

Yurk Elton, Male Half-Orc Sorcerer 1
Medium (6'2") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)3 (-4) 9 (-1)10 (+0)
Skills Athletics +5
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day6

Possessions: 700 sp. 1 Tanglefoot bags.


Social Check DCs


Quespa Jerynomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep green leather and dull grey iron scale mail. Her crest is copper and curly. Her thin eyebrows rest above her beady red eyes.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Masseuse father left her crippled. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's attracted to the pc

Ideals: Optimist, Extrovert, Fighting. Flaws: Ugly, Disease. Occupation: Ploughman

Voice: Australian accent

Attributes [hide]

Quespa Jerynomonis, Female Dragonborn Sorcerer 2
Medium (6'8") Dragonborn, Lawful Evil (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 9 (-1)12 (+1) 11 (+0)19 (+4)
Skills Performance +6, Survival +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 9000 cp. 1 Masterwork Common Melee.


Social Check DCs


Eva Gracey, Female Human [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a brown shirt, with a grey mid length skirt with grey tights and flats, usually wearing a coat over them. She has a very tight haircut. Her eyes are brown and beady.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She has all her life been fascinated with music.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Eva has worked very hard to control her curse. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She would like to get married and retire.

Ideals: Artistic. Flaws: Ugly, Antagonistic, Disease. Bonds: Has a crush. Occupation: Servant

Voice: Uses sign language

Attributes [hide]

Eva Gracey, Female Human Sorcerer 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)9 (-1) 14 (+2)13 (+1)
Skills Acrobatics +3, Animal Handling +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Antitoxin. 3 Tanglefoot bags. 3 Tanglefoot bags.


Social Check DCs


Sun Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a brown tunic with green highlights, and long grey pants that bunch up around his shoes. He has orange fur. His eyes are hazel.

Personality: Sun speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He also has developed a complete distrust of the Carpenter profession.

History: He was raised in a white middle class family as the only child. His homeland was ravaged by war and he spent much of his life rebuilding it. He has taken up work as a Spy and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Expand his business.

Ideals: Impeccable. Flaws: Ugly, Mundane, PTSD. Bonds: Poor, Job. Occupation: Spy

Voice: Hard of hearing, loud

Attributes [hide]

Sun Fang, Male Tabaxi Sorcerer 2
Medium (5'7") Tabaxi, Lawful Good (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)14 (+2) 15 (+2)10 (+0)
Skills Medicine +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Undercommon, Celestial
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 20 pp. 4 Antitoxin.


Social Check DCs

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