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NPC Generator

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Advanced [show]


Aura Running, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a brown collared shirt and red pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His black fur is kept up in a ponytail inside a top hat. He has a dull look in his blue eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Gifted from a young age, Aura studied abroad. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He left for the south, certain he would find work there.

Motivation: Revenge; and many brigands want him driven away

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Immigrant, Enemies. Occupation: Sage

Voice: Indian accent

Attributes [hide]

Aura Running, Male Tabaxi Sorcerer 1
Medium (5'7") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)13 (+1) 17 (+3)14 (+2)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 150 gp.


Social Check DCs


Ar-Pratu Bradley, Male Half-Orc [Permalink]

Personal [hide]

Description: He very much looks the part of a Detective. He is portly but not overly obese. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His ears are large.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is skeptical of what others tell him and is slow to trust.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He inherited the family business which he has now maintained for 10 years.

Motivation: He has a rivalry with the Church that dominates his actions; and balancing his hectic life and new detective responsibilities is difficult

Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Job, Religious. Occupation: Detective

Voice: Old Prospector

Attributes [hide]

Ar-Pratu Bradley, Male Half-Orc Sorcerer 1
Medium (6'8") Half-Orc, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)8 (-1) 11 (+0)12 (+1)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp.


Social Check DCs


Torinn Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a simple black robe with brown stripes complete with hood. His blue crest is still thick. This gold eyed northerner is not easily forgotten.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Herbalist

Voice: German accent

Attributes [hide]

Torinn Kerrhylon, Male Dragonborn Sorcerer 1
Medium (6'3") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 7 (-2)10 (+0) 11 (+0)13 (+1)
Skills Animal Handling +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Just what you see.


Social Check DCs


Dadalan Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a small hat to cover his moderate length copper crest. His eyes are red and he is always smoking a pipe.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Dadalan was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Dadalan's mother didn't care for him much, and the feeling was mutual. He was always very intelligent and has formed a secret society of specialists.

Motivation: Wishes to resurrect an old love.

Flaws: Shy, Antagonistic, Secretive. Bonds: Attractive. Occupation: Laborer

Voice: Aggressive tone

Attributes [hide]

Dadalan Wivvyrholdalphiax, Male Dragonborn Sorcerer 1
Medium (6'3") Dragonborn, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)7 (-2) 15 (+2)13 (+1) 8 (-1)14 (+2)
Skills Acrobatics +0, Investigation +3
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +7 / 1d4+5, Ranged +0 / 1d4-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 30 gp.


Social Check DCs


Salasar Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: This eastern man wears a green tunic with yellow highlights, and long green pants that bunch up around his shoes. His clothes are grease stained in places. His crest is short and brass. He wears a mask on his face.

Personality: He is calm most of the time but flees social interaction. He receives visions of the future at random moments

History: Born in the east his family was never financially stable. He dropped out of school to support his sick mother, and resented it. He was granted divine powers by his dying sister.

Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a bricklayer and was forced into it by his family

Ideals: Gifted, Logical. Flaws: Shy. Bonds: Poor, Immigrant, Family. Occupation: Bricklayer

Voice: Relaxed voice

Attributes [hide]

Salasar Mohradyllion, Male Dragonborn Sorcerer 2
Medium (6'7") Dragonborn, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 1 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 7 (-2)16 (+3) 14 (+2)15 (+2)
Skills Deception +4, Religion +5
Senses Passive Perception 12
Languages Common, Terran, Aquan, Celestial
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 390 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Wobbles Nackle, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tattered old clothes. He has no hair. His eyes, though not visible through his cowl, are green.

Personality: Aggressive, abrasive, and angry, Wobbles embodies much of what other species detest in the Gnomes. He is a logical person and will generally grow upset if things defy logic and science.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Through the years after Wobbles was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Wobbles's father didn't care for him much, and the feeling was mutual. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Carpenter

Voice: Slurs words

Attributes [hide]

Wobbles Nackle, Male Gnome Sorcerer 4
Small (3'7") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 18 (+4)14 (+2) 11 (+0)9 (-1)
Skills Arcana +4, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Sylvan, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 500 gp.


Social Check DCs


Leaf Of Stars, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a faded coat and loose pants complete with deerstalker hat. Her black fur is lengthy and is close to two feet long. She wears round tiny glasses practically rammed into her face.

Personality: She has always had a great fascination with Gnomish culture. She is a ruthless business woman, a trait she acquired from her father.

History: Leaf was born with her father's beautiful face. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: A rival would like her out of the picture; and seeks redemption

Ideals: Entrepeneur. Flaws: Racist. Bonds: Attractive, Adventurer, Criminal record. Occupation: Knight

Voice: Eastern European accent

Attributes [hide]

Leaf Of Stars, Female Tabaxi Sorcerer 2
Medium (4'8") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)13 (+1) 11 (+0)14 (+2)
Skills Animal Handling +2, Stealth +5
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1800 sp. Finely wrought small gold bracelet (50 gp). A silver and pearl hairclip (50 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp).


Social Check DCs


Dreali Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a worn and beaten armor. His skin is also unnaturally pale. His long chestnut hair is drawn into a two foot long braid. His amber eyes dart from person to person.

Personality: Calm and collected, he is a well trained Interpreter. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Dreali was raised in a hard working conservative environment. Through the years after Dreali was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Dreali's father didn't care for him much, and the feeling was mutual. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: Sabotage a competitor.

Ideals: Persistence. Flaws: Ugly, Fearful, Antagonistic. Bonds: Job. Occupation: Interpreter

Voice: Sensual and smooth

Attributes [hide]

Dreali Wasanthi, Male Elf Sorcerer 1
Medium (4'11") Elf, Chaotic Good (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)11 (+0) 12 (+1)10 (+0)
Skills Arcana +2, Investigation +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 20 gp. Star rose quartz (70 gp).


Social Check DCs


Einkil Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: 4'1" and lanky with angular features, he is an attractive figure. He wears brown painted combat armor at almost all times. His hair is white and curly. His brown eyes have a joyful gleam in them most of the time.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. The war was a terrible time for him, and Einkil does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his mother was called into army service. Through the years after Einkil was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Einkil's mother didn't care for him much, and the feeling was mutual. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Flaws: Antagonistic, Depressed. Bonds: Attractive, Military. Occupation: Map Maker

Voice: Scandinavian accent

Attributes [hide]

Einkil Trueblood, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 3 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)11 (+0) 12 (+1)10 (+0)
Skills Arcana +2, Intimidation +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 100 gp.


Social Check DCs

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