Xappan Contempt, Male Tiefling [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He usually wears his green robe and has his scimitar always slung over his shoulder. He sports a flattop hair cut. His red unseeing eyes seem to look past you.
Personality: He has a massive crush on the younger sibling of the Beggar who has hired him part-time. Energy wise he seems alert and responsive.
History: Gifted from a young age, Xappan studied abroad. Brilliant and gifted he never wanted to apply himself. He was granted druidic powers by his dying brother.
Motivation: He would like to get married and retire; and he wants to get laid
Ideals: Athletic, Professionalism, Gifted. Flaws: Disease. Bonds: Has a crush. Occupation: Beggar
Voice: Soothing and warm
Attributes [hide]
Medium (6'2") Tiefling, Lawful Good (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 9 (-1) | 19 (+4) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Goblin, Gnome, Halfling, Ignan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 360 gp. 3 Tanglefoot bags.
Altho Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is renowned for his bright white suits and hats. He wears his golden hair up in a very large beehive style do. His green unseeing eyes seem to look past you.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He has since lost track of the people in his past.
Motivation: Sabotage a competitor; and further expansion of business
Flaws: Disease, Antagonistic. Bonds: Enemies, Rich, Family, Job. Occupation: Dilettante
Voice: High pitched and raspy
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 13 (+1) | 15 (+2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Abyssal, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 400 sp.
Kairon Art, Male Tiefling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His silver hair is knotted and matted. His half smiles and gold eyes are beguiling and draw you in.
Personality: He dislikes all the random violence that takes place in the south. Animals are drawn to him, and he is able to talk to them.
History: He was born to loving parents in a slum to the south. From his teen years he was always beautiful and desirable, so people have always doted on him. He was granted druidic powers by his dying brother.
Motivation: Wants to work out more often.
Ideals: Athletic, Pacifist, Gifted. Bonds: Poor, Attractive. Occupation: Hunter
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'5") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 16 (+3) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Dwarven, Draconic, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 350 gp.
Maagog Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He has a missing left leg. He is well dressed, constantly wearing a green suit, white shirt, and grey tie. His blue crest is knotted and matted. His red eyes dart around the room hyper actively observing anyone and anything.
Personality: Calm and collected, he is a well trained Miner. He misses his home and complains about the freezing weather, even in summer.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a Miner soon after.
Motivation: Further expansion of business; and expand his business
Bonds: Job, Immigrant, Military, Attractive. Occupation: Miner
Voice: Old thin voice
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 9 (-1) | 7 (-2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 2100 sp. 1 Masterwork Thieves’ tools. 1 Bullseye lantern. 1 Magnifying glass.
Sorath Kindness, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair is dark red and curly. Her eyes are gold and catlike.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Born in a small village she learned the ways of the warrior from her mother. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She was always very intelligent and has formed a secret society of freemasons.
Motivation: Find a way to reverse the transformation of her brother; and regain custody of her daughter
Ideals: Fighting, Athletic. Flaws: Ugly, Secretive. Bonds: Family. Occupation: Butcher
Voice: Booming voice
Attributes [hide]
Medium (6'2") Tiefling, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 12 (+1) | 11 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 600 sp. Malachite (9 gp).
Nella Copeland, Female Half-Orc [Permalink]
Personal [hide]
Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She keeps her red hair in a pixie cut. She wears an eyepatch.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She takes great joy in being the best Tailor in town.
History: She was born to a criminal king-pin and mafia family In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: Sabotage a competitor.
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Family, Job, Criminal record. Occupation: Tailor
Voice: pre-pubescent
Attributes [hide]
Medium (4'9") Half-Orc, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 800 sp. Silver comb with moonstones (200 gp).
Ratak Brixton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is in excellent shape and wears baggy black pantaloons and a green scarf. His chestnut hair and beard is wavy and long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He will rave to anyone who will listen. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born at the edge of vast desert. Ratak was born on a far southern desert where he grew up under the tutelage of his father, an expert Guard. He left for the south, certain he would find work there.
Motivation: Wants to work out more often.
Ideals: Athletic, Logical. Flaws: Insane. Bonds: Nature, Immigrant. Occupation: Guard
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Good (CR 2)
Armor Class 8
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 15 (+2) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 350 gp. 1 Masterwork Common Melee.
Veit Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 3'11", this man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair, while still mostly auburn, has prominent grey streaks. He has gleaming, smiling amber eyes.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has a small toy that he constantly fidgets with.
History: Veit was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To find somewhere to settle down; and he is content
Ideals: Optimist. Flaws: Addict, Mundane. Bonds: Job, Rich. Occupation: Bellfounder
Voice: Pronounces O like U
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 15 (+2) | 15 (+2) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Druidic
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 160 gp.
Foxilon Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is dressed in earthy colors with a white and brown handkerchief worn on his right side. He is an epitome of beauty. His red hair is drawn into a tight pony tail with a clover scrunchie. His eyes are blue.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was raised in a island tribe. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Foxilon took refuge in the ruined castle and found the beat up monstrous two handed axe and armor he uses now. He became a Locksmith soon after.
Motivation: To find somewhere to settle down; and his name or reputation has been wronged in the past by drow, and he desires to right it
Flaws: Mundane. Bonds: Attractive, Slave, Nature, Job, Enemies. Occupation: Locksmith
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'3") Halfling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 12 (+1) | 7 (-2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 gp. Red garnet (60 gp). Eye agate (16 gp). Chalcedony (50 gp).
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