Kildrak Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across his face, he is typically in his Doctor uniform. His head has been shaved. His otherwise smooth face is marked with small tiny scars.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Kildrak was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He now spends his time doing works of charity.
Motivation: Wants to raise his children well; and to reunite with his absent mother
Ideals: Philantrophist. Flaws: Ugly, Impulsive. Bonds: Job, Family. Occupation: Doctor
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 17 (+3) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Dwarven, Goblin, Aquan, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 230 gp.
Fulbar Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: This western man prefers to wear flannel. His clothes are grease stained in places. He keeps his red hair in a flapper bob. His face is scarred and worn.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He works hard and plays hard.
History: Born to a Stylist, his mother struggled to pay the bills. He took every job he could get his hands on, but the opportunities for Halflings in the west were limited. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has money and likes to spend it; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Ugly, Hedonist. Bonds: Poor, Immigrant. Occupation: Bounty Hunter
Voice: Old Prospector
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 17 (+3) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Terran
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 220 gp.
Oriel Thackeray, Female Human [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She sports grey clothing, slightly heavier than average wear. Her whole body is exceptionally muscular. Her hair is greying and her face has many wrinkles. She wears a mask on her face.
Personality: Overbrimming with self-confidence, Oriel isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She does not trust anyone and sleeps with one eye open.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Spice Merchant mother left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Nothing but the best is good enough for her; and to get a good night's sleep
Ideals: Impeccable, Fighting. Flaws: Insomniac, Disease. Bonds: Immigrant. Occupation: Hunter
Voice: Spits words with contempt
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 10 (+0) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 500 sp. Golden pearl (160 gp). 1 Small steel mirror.
Rathkran Nemmonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This man usually wears his green robe and has his falchion always slung over his shoulder. He has a penchant for wearing a ring with an oversized ruby on his left hand. His black crest is greasy and uncared for. His otherwise smooth face is marked with small tiny scars.
Personality: He dislikes all the random violence that takes place in the west. He does not trust anyone and sleeps with one eye open.
History: Rathkran hails from a village terrorized by giants. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Many giants want him driven away; and his name or reputation has been wronged in the past by giants, and he desires to right it
Ideals: Pacifist. Flaws: Ugly, Insomniac. Bonds: Rich, Enemies. Occupation: Mason
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 9 (-1) | 17 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Auran, Ignan, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Tervaround Pilwicken, Female Gnome [Permalink]
Personal [hide]
Description: A plain young-adult woman, she dresses in collared shirts and wears a proper scarf over her head. Her hair is cut close to her head. Her eyes are a pleasant green.
Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She is frequently practicing swordplay.
History: Born to a Stableman, her father struggled to pay the bills. She worked as a nervous Ploughman and found it very stressful. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Find a way to reverse the transformation of her sister; and to unite with her sister
Ideals: Artistic. Bonds: Military, Poor, Job, Family. Occupation: Ploughman
Voice: Soft and mumbly
Attributes [hide]
Small (3'0") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 200 sp.
Gennal Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He wears very tight pants and wife beaters, though occasionally he sports a tan coat, marred by teas. He wears his hair in dreadlocks. His eyes are green and he is always smoking a pipe.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He would rather hide behind his crafts than deal with other people.
History: Gennal hails from a village terrorized by dire rats. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Revenge.
Ideals: Disciplined, Artistic. Flaws: Ugly, Shy. Bonds: Enemies. Occupation: Tanner
Voice: Raspy
Attributes [hide]
Medium (5'2") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 11 (+0) | 8 (-1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2500 sp.
Tatyan Turnuroth, Female Dragonborn [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears skinny pants and wears a black and green robe with the hood down. She keeps her brass crest in a flapper bob. She has gold eyes.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Tatyan was born the youngest of three triplets. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tatyan fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To unite with her brother; and regain custody of her daughter
Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Nature, Family. Occupation: Mayor
Voice: Hollow voice
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 11 (+0) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 200 sp. Malachite (8 gp). 1 Banded mail.
Valafar Charity, Male Tiefling [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a weathered and beat up set of banded mail beneath an oversized green coat. His blue hair is lengthy. His face is scarred and worn.
Personality: Valafar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is able to fit into much smaller and tighter spaces than normal.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Assassin arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and a deep hatred of drow
Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Assassin
Voice: Old thin voice
Attributes [hide]
Medium (6'8") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 9 (-1) | 11 (+0) | 8 (-1) | 20 (+5) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 5000 cp.
Shamash Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is muscular with a powerful set of arms. He has no crest. This gold eyed southerner is not easily forgotten.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He also hits on women, regardless of circumstances.
History: Shamash hails from a village terrorized by brigands. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting brigands, the young Shamash began to lead the lost caravan. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He has a crush on the local Performer; and he's attracted to the pc
Ideals: Entrepeneur. Flaws: Ugly, Sensitive. Bonds: Has a crush, Enemies. Occupation: Roofer
Voice: Shortens vowels
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 4 (-3) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 sp.
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