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NPC Generator

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Advanced [show]


Adrie Selevarun, Female Elf [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a weathered and beat up set of banded mail beneath an oversized blue coat, and is pretty ugly. She has a long black ponytail with little hanging trinkets. Her face is covered beneath a completely black helmet.

Personality: She loves telling others what to do and how they should feel about things. She takes great joy in being the best Glassblower in town.

History: She got into the Glassblower business at a young age. Her parents were killed by dire rats in a raid when she was still a young child. The dire rats captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand her business; and to be a healer again

Ideals: Opinionated. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Glassblower

Voice: Aggressive tone

Attributes [hide]

Adrie Selevarun, Female Elf Sorcerer 1
Medium (4'8") Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)14 (+2) 16 (+3)7 (-2)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Draconic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 20 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Galiena Alton, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears silk and lounges about seductively. She has a very tight haircut. Her eyes are blue and she is always smoking a pipe.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born to a pair of adventurers, Galiena grew up listening to her father's many stories. There was a wharf not far from home where she often wandered off to fish. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She desires power and/or immortality; and seeks redemption

Flaws: Shy. Bonds: Attractive, Criminal record, Adventurer, Nature. Occupation: Navigator

Voice: Excited and jittery

Attributes [hide]

Galiena Alton, Female Human Sorcerer 1
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)18 (+4) 10 (+0)14 (+2)
Skills Athletics +2, Survival +2
Senses Passive Perception 10
Languages Common, Auran, Abyssal, Orc, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 200 sp. Freshwater pearl (16 gp).


Social Check DCs


Carrie Gracey, Male Half-Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He dresses in violet turtlenecks beneath a blue coat with tan slacks. His black hair is smooth and relatively long. His brown eyes dart from person to person.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Carrie was born in the south. At a young age he loved to build and create. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To be a Carpenter again; and find a way to reverse the transformation of his sister

Ideals: Joker, Persistence. Flaws: Mundane. Bonds: Family, Job. Occupation: Ruler

Voice: Jittery and nervous

Attributes [hide]

Carrie Gracey, Male Half-Elf Sorcerer 1
Medium (5'11") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)12 (+1) 15 (+2)13 (+1)
Skills Investigation +3, Nature +3
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Nedda Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: This late middle aged woman wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs and is in decent physical shape. Her black hair is drawn into a tight pony tail with a card scrunchie. Her amber eyes dart from person to person.

Personality: Nedda hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. She is lazy, self-centered, vain, and jealous.

History: Nedda hails from a village terrorized by goblins. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Revenge.

Ideals: Artistic. Flaws: Selfish. Bonds: Poor, Enemies, Attractive. Occupation: Butcher

Voice: Smooth and feminine

Attributes [hide]

Nedda Greenbottle, Female Halfling Sorcerer 1
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)12 (+1) 9 (-1)15 (+2)
Skills Athletics +3, Perception +1
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Just what you see.


Social Check DCs


Azzakh Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is dressed in an above average manner. He wears his silver crest up. His eyes are a pleasant red.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born in the north to a Blacksmith, Azzakh learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He used his abilities to travel the world and help people.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new blacksmith responsibilities is difficult

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Attractive, Job. Occupation: Blacksmith

Voice: Rolls R's

Attributes [hide]

Azzakh Tiammanthyllish, Male Dragonborn Sorcerer 1
Medium (6'7") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)15 (+2) 9 (-1)12 (+1)
Skills Deception +3
Senses Passive Perception 9
Languages Common, Orc, Draconic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 120 gp. Obsidian (13 gp).


Social Check DCs


Verna Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a red coat over a brown low-cut shirt, and a small hat upon her head. She has wavy auburn hair. She has a tattooed face.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is an amazing painter.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Bricklayer arts, while her mother instructed her in etiquette, music and courtly manner. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She uses money and sex appeal to get what she needs.

Ideals: Athletic, Gifted, Logical. Bonds: Attractive, Rich. Occupation: Bricklayer

Voice: Soothing and warm

Attributes [hide]

Verna Greenbottle, Female Halfling Sorcerer 1
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)16 (+3) 13 (+1)16 (+3)
Skills Athletics +1
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Orc, Giant
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 120 gp. Malachite (6 gp).


Social Check DCs


Antrara Beryntolthropal, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. Her attire stands in sharp contrast to her bow, which is beautifully polished and possesses an ornate carving of a skull on it. Her blue crest is matted, messy, and big. Her eyes, though not visible through her cowl, are red.

Personality: Stoic and calm, she prefers to meditate than take action. She is able to fit into much smaller and tighter spaces than normal.

History: Gifted from a young age, Antrara studied abroad. She was an athlete and attended two major summer competitions. She never won. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and she feels that her past leaves her morally obligated to help

Ideals: Disciplined, Gifted, Athletic. Flaws: Ugly. Occupation: Assassin

Voice: Old Prospector

Attributes [hide]

Antrara Beryntolthropal, Female Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)11 (+0) 12 (+1)10 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 3000 cp. Coral (130 gp).


Social Check DCs


Lone Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he does not wear sleeves and tends to eschew shirts when he can avoid it. His black fur is greasy and uncared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born to a criminal king-pin and mafia family His father was very strict, and drilled into him lessons on being the perfect gentleman. Being a Priest kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable.

Ideals: Impeccable. Flaws: Ugly. Bonds: Immigrant, Criminal record. Occupation: Priest

Voice: Complex vocabulary, royal

Attributes [hide]

Lone Shoe, Male Tabaxi Sorcerer 2
Medium (5'6") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)8 (-1) 16 (+3)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10000 cp. 1 Banded mail.


Social Check DCs


Umpen Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears baggy tan pantaloons and a green scarf. His auburn hair is cut short with large spiked bangs in the front. His hazel eyes are slightly larger than normal.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is lazy and tries to find solutions quickly.

History: Umpen was born the youngest of three triplets. His mother had invested heavily in several trade routes and wanted him to inherit them. By chance he met his sister recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well

Flaws: Mundane, Lazy. Bonds: Family, Rich. Occupation: Apothecary

Voice: Hollow voice

Attributes [hide]

Umpen Tarkelby, Male Gnome Sorcerer 3
Small (3'2") Gnome, Lawful Evil (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)12 (+1) 11 (+0)15 (+2)
Skills Acrobatics +3, Animal Handling +2
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 60 pp. Obsidian (9 gp). Amethyst (40 gp).


Social Check DCs

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