Vistra Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She dresses like a well dressed Ruler does. Her golden hair is thinning but still full. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: When she was but 3 years old her parents immigrated from the north. A gifted student she started as a Masseuse, but she got bored and became a Ruler. She struck the Ruler job and began her own company from there.
Motivation: Balancing her hectic life and new Ruler responsibilities is difficult; and a deep hatred of brigands
Ideals: Justice. Flaws: Ugly. Bonds: Job, Enemies, Immigrant. Occupation: Ruler
Voice: Ums and uhs a lot
Attributes [hide]
Medium (3'9") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Meena Fabblestabble, Female Gnome [Permalink]
Personal [hide]
Description: This late middle aged woman is renowned for her bright tan dresses and hats and is in decent physical shape. Her white hair is well kept. She has several tiny ruby earrings on each ear.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She has a small toy that she constantly fidgets with.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She now mingles about in high society.
Motivation: Her spouse's relatives view her with great suspicion; and regain custody of her daughter
Ideals: Joker, Artistic. Flaws: Addict. Bonds: Rich, In love, Family. Occupation: Blacksmith
Voice: Can't modulate volume
Attributes [hide]
Small (3'1") Gnome, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 16 (+3) | 13 (+1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Gnome, Goblin
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 600 sp. Red spinel (40 gp).
Gillyd Balderk, Female Dwarf [Permalink]
Personal [hide]
Description: She is a husky woman, who does not wear sleeves and tends to eschew shirts when she can avoid it. Her black hair is singed and shortened. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is frequently practicing swordplay.
History: Gillyd was born in the west. At a young age she loved to build and create. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now mingles about in high society.
Motivation: She is greedy; and she wants nothing more than to rejoin the army
Ideals: Persistence. Flaws: Ugly, Addict. Bonds: Military, Rich. Occupation: Masseuse
Voice: Soft and mumbly
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 15 (+2) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 120 gp.
Oriel Carlyle, Female Human [Permalink]
Personal [hide]
Description: This woman wears tight fighting clothing, which leaves very little to the imagination. She is muscular with a powerful set of arms. She wears a deerstalker hat to cover her moderate length silver hair. She has several tiny amber earrings on each ear.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was born the only child of a wealthy merchant. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Optimist, Joker, Entrepeneur. Bonds: Rich. Occupation: Priest
Voice: Pirate accent
Attributes [hide]
Medium (4'8") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 10 (+0) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Williamina Radcliffe, Female Human [Permalink]
Personal [hide]
Description: This woman stands a little under 5'10" and is a bit bulky. She is very muscular particularly in the legs. She usually wears her grey robe and has her lance always slung over her shoulder. She has moderate length chestnut hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She was born in the east. Williamina was born on a far eastern plains where she grew up under the tutelage of her father, an expert Soapmaker. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Wants to open a new tavern.
Ideals: Optimist. Bonds: Attractive, Immigrant, Job. Occupation: Soapmaker
Voice: Soft and melodious
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 9 (-1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 sp.
Gerard Mystralath, Male Half-Elf [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'11" and wears dark leathers with embroidery. His moppish silver hair is in a traditional bowl cut. His green eyes have a joyful gleam in them most of the time.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Marry his brother to traveling adventurers; and he has passion for adventuring and risk
Flaws: Antagonistic. Bonds: Adventurer, Nature, Family. Occupation: Sailor
Voice: Strong lisp
Attributes [hide]
Medium (5'11") Half-Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 15 (+2) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 120 gp. 1 Masterwork Common Ranged Weapon.
Akra Qyxpahrgh, Female Dragonborn [Permalink]
Personal [hide]
Description: This eastern woman dresses well, typically a more casual-formal manner. Her clothes are grease stained in places. She sports a flattop crest cut. Her fierce gold eyes like to dwell on things.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Akra enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Born to a poor family in the city she treasured whatever gifts she got. A few years later when the south was not economically sound they moved to her current location. She became a Sculptor soon after.
Motivation: Expand her business.
Flaws: Hedonist. Bonds: Attractive, Poor, Immigrant, Job. Occupation: Sculptor
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Just what you see.
Roondar Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a tan and blue robe with the hood down. His white hair is drawn into a tight pony tail with a cross scrunchie. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Roondar hails from a village terrorized by gnolls. He was an apprentice working in his father's forge. He became a Blacksmith soon after.
Motivation: Obtaining odd cultural Dragonborn artifacts is his passion.
Ideals: Justice. Flaws: Ugly. Bonds: Adventurer, Enemies, Job. Occupation: Blacksmith
Voice: Scandinavian accent
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 10 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 40 gp. Moss agate (5 gp).
Gubrash Marleigh, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears white leather gloves, a white jacket, and tight pants. His skin is fair and his fingers are delicate and long. His hair is greying and his face has many wrinkles. His blue eyes lackadaisically let the world flow into them.
Personality: He loves telling others what to do and how they should feel about things. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born to a pair of adventurers, Gubrash grew up listening to his father's many stories. A gifted student he started as a Healer, but he got bored and became a Spy. He is untrained/undisciplined, which makes him dangerous.
Motivation: He feels kind of lost in life; and meet up once more with his childhood friend
Ideals: Opinionated. Flaws: Insane, Depressed. Bonds: Job, Adventurer. Occupation: Spy
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'9") Half-Orc, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 6 (-2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 4000 cp. 1 Healer’s kit.
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Their contribution stands as a beacon of hope for all adventurers!
