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NPC Generator

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Advanced [show]


Hrathy Hadlee, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman very much looks the part of a Hunter. She has a penchant for wearing a ring with an oversized amethyst on her left hand. She has black hair. Her gray eyes are passionate and lively.

Personality: A skeptical and narcissistic woman, Hrathy's first love is herself. Her second love is also herself. She is lazy and tries to find solutions quickly.

History: Hrathy lived on a farm with her mother, near the main road leading to a nearby town. Her mother was very strict, and drilled into her lessons on being the perfect lady. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: She'd like to take her coworkers down a peg; and marry her sister to traveling adventurers

Ideals: Impeccable. Flaws: Lazy. Bonds: Job, Rich, Family. Occupation: Hunter

Voice: Can't modulate volume

Attributes [hide]

Hrathy Hadlee, Female Half-Orc Sorcerer 1
Medium (4'7") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)12 (+1) 15 (+2)13 (+1)
Skills Athletics +3, Nature +3
Senses Passive Perception 12
Languages Common, Orc, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 3000 cp.


Social Check DCs


Ortegar Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He carries a battered glaive and tarnished quarterstaff as well. His red hair is cut short. His gray unseeing eyes seem to look past you.

Personality: Confrontational and typically high on some drug or another. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Ortegar has worked very hard to control his curse. He was always very intelligent and has formed a secret society of freemasons.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting. Flaws: Ugly, Disease, Addict, Secretive. Occupation: Stylist

Voice: Speaks like tongue is numb

Attributes [hide]

Ortegar Tallfellow, Male Halfling Sorcerer 2
Small (2'10") Halfling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 0 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 5 (-3)8 (-1) 14 (+2)14 (+2)
Skills Animal Handling +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 9000 cp. 2 Antitoxin.


Social Check DCs


Ar-Karo Weston, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair is kept up in a ponytail inside a deerstalker hat. He wears crescent spectacles with a black brim.

Personality: Eccentric and domineering, Ar-Karo will drive conversation. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Gifted from a young age, Ar-Karo studied abroad. He went to a religious school and was inspired by the priests there in charitable deeds. He was always very intelligent and has formed a secret society of philosophers.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Extrovert, Gifted. Flaws: Secretive. Bonds: Religious. Occupation: Shepherd

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ar-Karo Weston, Male Half-Orc Sorcerer 3
Medium (5'11") Half-Orc, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)13 (+1) 17 (+3)6 (-2)
Skills Arcana +3, Medicine +5
Senses Passive Perception 13
Languages Common, Orc, Halfling
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 400 gp.


Social Check DCs


Havilar Chumbyxirinnish, Female Dragonborn [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across her face, she prefers to wear black pants and tee shirts. She wears her rusty crest up. She wears round tiny glasses practically rammed into her face.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She was an apprentice working in her mother's forge. She has drifted from career to career and currently works as a Shoemaker.

Motivation: To be a Scribe again; and she has money and likes to spend it

Flaws: Antagonistic, Disease. Bonds: Job, Rich. Occupation: Shoemaker

Voice: Sighs a lot, exhausted

Attributes [hide]

Havilar Chumbyxirinnish, Female Dragonborn Sorcerer 1
Medium (6'3") Dragonborn, Chaotic Good (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 6 (-2)12 (+1) 14 (+2)16 (+3)
Skills Athletics +3, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 100 sp.


Social Check DCs


Henry Gyula, Male Human [Permalink]

Personal [hide]

Description: He wears a brown cloak and cross-gartered yellow stockings. His skin is fair and his fingers are delicate and long. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise green. His teeth are white and perfect.

Personality: He is a Priest first and foremost. He believes firmly that knowledge should be universal. He has all his life been fascinated with music.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He struck the Priest job and began his own company from there.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Artistic. Bonds: Attractive, Job, Immigrant, Family. Occupation: Priest

Voice: Switch between two voices

Attributes [hide]

Henry Gyula, Male Human Sorcerer 2
Medium (5'6") Human, Lawful Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)14 (+2) 15 (+2)11 (+0)
Skills Athletics +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Ignan, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 800 sp. 1 Chain shirt.


Social Check DCs


River Running, Female Tabaxi [Permalink]

Personal [hide]

Description: She stands about 5'3" and is generally well dressed albeit a few years behind the times. Her right leg appears badly burned and disfigured. She has wavy beige fur. Her half smiles and yellow eyes are beguiling and draw you in.

Personality: She has a massive crush on the younger sibling of the Barrister who has hired her part-time. She never wears the same outfit twice, unless she absolutely has to.

History: River was born with her mother's beautiful face. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has gone from town to town working and never settling down anywhere, but has fallen for a local Scribe. She hasn't told them the truth, but wants to settle down with them.

Motivation: She's in love; and she wants to get laid

Ideals: Artistic. Bonds: Attractive, Has a crush, Religious. Occupation: Barrister

Voice: Loud with bravado

Attributes [hide]

River Running, Female Tabaxi Sorcerer 2
Medium (5'3") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)9 (-1) 17 (+3)15 (+2)
Skills Religion +1, Sleight of Hand +3
Senses Passive Perception 13
Languages
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 900 sp. 1 Bullseye lantern.


Social Check DCs


Mantus Pandaemonium, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is typically in his Painter uniform. He wears a Stetson hat to cover his moderate length silver hair. His eyes are red and catlike.

Personality: He hates drow. He views them as having robbed his home of its proper glory. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born several months after his mother was called into army service. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered drow who tried to eat his hand. He then took over the family business and is one of the better Painter for hire.

Motivation: Someone believes him a fraud; and he wants revenge against drow

Bonds: Job, Enemies, Slave, Military. Occupation: Painter

Voice: Deep voice with rolling R's

Attributes [hide]

Mantus Pandaemonium, Male Tiefling Sorcerer 2
Medium (6'5") Tiefling, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 12 (+1)11 (+0) 8 (-1)14 (+2)
Skills Animal Handling +1, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 280 gp.


Social Check DCs


Gerard Samuel, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who wears a faded coat and loose pants complete with deerstalker hat, he is not a threatening figure. His hair is white and very short. He wears large thick round spectacles.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the south was not economically sound they moved to his current location. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Immigrant, Job. Occupation: Shoemaker

Voice: Uses lots of figures of speech

Attributes [hide]

Gerard Samuel, Male Half-Elf Sorcerer 1
Medium (5'10") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)8 (-1) 9 (-1)13 (+1)
Skills Acrobatics +2, Religion +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp.


Social Check DCs


Diesa Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is dressed in an above average manner. Her golden hair is cut short with large spiked bangs in the front. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Abrasive and pushy, she has a hard time making friends. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Diesa is combative with any and all who dare try her patience in the slightest.

History: Her mother raised her in a mountain cabin. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC.

Ideals: Justice. Flaws: Insomniac, Antagonistic. Bonds: Attractive, In love. Occupation: Apothecary

Voice: Scandinavian accent

Attributes [hide]

Diesa Durthane, Female Dwarf Sorcerer 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)14 (+2) 13 (+1)10 (+0)
Skills Intimidation +2, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Gnome
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 70 gp. Amethyst (100 gp).


Social Check DCs

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