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NPC Generator

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Advanced [show]


Xanaphia Aloro, Female Half-Elf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is wearing colorful clothing, dressed as a Fisher. Her hair is long and silver with streaks of chestnut, and is pulled back with small yellow clips. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Xanaphia speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Xanaphia lived on a farm with her father, near the main road leading to a nearby town. After coming to the age of reason, Xanaphia took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants her loneliness to end; and wants to raise her children well

Ideals: Athletic, Impeccable, Entrepeneur, Gifted. Bonds: Family, Has a crush. Occupation: Fisher

Voice: Pronounces O like U

Attributes [hide]

Xanaphia Aloro, Female Half-Elf Sorcerer 1
Medium (5'7") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)13 (+1) 11 (+0)12 (+1)
Skills Medicine +2, Stealth +4
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 300 sp.


Social Check DCs


Huru Anderton, Female Half-Orc [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her brown hair is thinning but still full. She is baby faced.

Personality: She likes to make people angry or surprised. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Huru lived on a farm with her mother, near the main road leading to a nearby town. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Some 6 years later her spouse died after the birth of her son. Heartbroken, Huru never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: She is greedy; and to unite with her sister

Flaws: Antagonistic. Bonds: Rich, In love, Family, Attractive. Occupation: Masseuse

Voice: German accent

Attributes [hide]

Huru Anderton, Female Half-Orc Sorcerer 1
Medium (6'5") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)6 (-2) 9 (-1)11 (+0)
Skills Athletics +2, Survival +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 130 gp.


Social Check DCs


Sorath Felicity, Female Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She likes to wear ponchos typically of a light black in addition to tight pants. Her silver hair is slicked back into a classic pompadour. Her eyes are white and beady.

Personality: Her tongue was cut out and she uses sign language. She takes great joy in being the best Healer in town.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She has had some formal music training, and achieved minor success. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Doesn't want to be a Healer and was forced into it by her family; and sabotage a competitor

Ideals: Artistic. Flaws: Ugly, Disease, Secretive. Bonds: Job, Family. Occupation: Healer

Voice: Irish accent

Attributes [hide]

Sorath Felicity, Female Tiefling Sorcerer 2
Medium (5'9") Tiefling, Neutral Good (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)12 (+1) 14 (+2)17 (+3)
Skills Athletics +3, Deception +5
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: Just what you see.


Social Check DCs


Thorin Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears baggy grey pantaloons and a green scarf. He is muscular with a powerful set of arms. He has moderate length brown hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Thorin was born with his father's beautiful face. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has worked as a Merchant like his father before him.

Motivation: Doesn't want to be a Merchant and was forced into it by his family; and he's repulsed by the pc

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Attractive, Family, Job. Occupation: Merchant

Voice: French accent

Attributes [hide]

Thorin Torunn, Male Dwarf Sorcerer 1
Medium (4'2") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)16 (+3) 9 (-1)7 (-2)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common, Dwarven, Infernal, Gnome, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 160 gp. Jet (160 gp). 1 Banded mail.


Social Check DCs


Blossom High-hill, Female Halfling [Permalink]

Personal [hide]

Description: This slender woman stands about 3'0". She dresses well, wearing red shirts, loose pants, and blazers most of the time. Her long blonde hair reaches down to her waist. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: From birth she was tutored by a cruel and relentless mentor. Through the years after Blossom was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Blossom's mother didn't care for her much, and the feeling was mutual. She tends to her Jeweler job now, and dutifully fulfills any obligations she has.

Motivation: She's repulsed by the PC; and she is unsatisfied with her job

Flaws: Insomniac, Antagonistic. Bonds: Attractive, Job, Mentor. Occupation: Jeweler

Voice: Jamaican accent

Attributes [hide]

Blossom High-hill, Female Halfling Sorcerer 2
Small (3'0") Halfling, Chaotic Good (CR 2)
Armor Class 14
Hit Points 1 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 6 (-2)10 (+0) 14 (+2)13 (+1)
Skills Religion +2, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1 Half-Plate.


Social Check DCs


Ozyman Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses well, typically a more casual-formal manner. His blonde hair is cut short with large spiked bangs in the front. His fierce amber eyes like to dwell on things.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Energy wise he seems alert and responsive.

History: He was born in the east. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ozyman grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ozyman. He has recently gotten a pet goose that steals things from people.

Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Criminal record. Occupation: Layabout

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ozyman Copperkettle, Male Halfling Sorcerer 2
Small (3'3") Halfling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 9 (-1)16 (+3) 18 (+4)11 (+0)
Skills Investigation +5, Stealth +3
Senses Passive Perception 14
Languages Common, Halfling, Draconic, Celestial, Giant
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 90 gp.


Social Check DCs


Three On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears dark leathers with embroidery. He has no fur. His amber eyes peer out from beneath his broad pastel hat.

Personality: Abrasive and pushy, he has a hard time making friends. He can't help but pocket interesting objects he comes across

History: Three was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He's looking for his big break; and seeks redemption

Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record, Adventurer. Occupation: Mayor

Voice: High pitched and raspy

Attributes [hide]

Three On the Mountaintop, Male Tabaxi Sorcerer 2
Medium (5'5") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)12 (+1) 10 (+0)16 (+3)
Skills Investigation +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 370 gp. Malachite (9 gp). White pearl (150 gp). Jade (150 gp).


Social Check DCs


Bagabug England, Male Half-Orc [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He wears a black shirt with thin grey vertical stripes and tan pants. He has a hunchback. His blonde hair is lengthy. He wears crescent spectacles with a black brim.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He pushes his goals aggressively. He is also a coward if confronted.

History: Bagabug lived on a farm with his mother, near the main road leading to a nearby town. He has chosen to use the inheritance that was left to him frivolously. Due to his spouse's obsession with being a Animal Trainer they were divorced and he won custody of their son. He worked as a Carpenter, and he later adopted a second son.

Motivation: He is greedy; and he feels threatened by others

Flaws: Ugly, Terse, Fearful. Bonds: Family, Rich. Occupation: Carpenter

Voice: Mousy voice

Attributes [hide]

Bagabug England, Male Half-Orc Sorcerer 3
Medium (6'6") Half-Orc, Lawful Evil (CR 3)
Armor Class 14
Hit Points 21 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 18 (+4)13 (+1) 11 (+0)8 (-1)
Skills Acrobatics +6, History +3
Senses Passive Perception 10
Languages Common, Orc, Goblin
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 1200 sp. 1 Masterwork Light steel shield. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Heward Ethanasath, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man typically wears a sleeveless long coat of deep violet leather and dull yellow iron scale mail. He wears his black hair down. He wears round tiny glasses practically rammed into his face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He now owns his own business.

Motivation: Marry his brother to traveling adventurers; and his religion dominates his actions

Flaws: Racist. Bonds: Job, Family, Military, Religious. Occupation: Junk Dealer

Voice: High pitched, excited

Attributes [hide]

Heward Ethanasath, Male Half-Elf Sorcerer 3
Medium (5'8") Half-Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)13 (+1) 14 (+2)17 (+3)
Skills Acrobatics +3, History +3
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs

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