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NPC Generator

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Advanced [show]


Ownka Blyth, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She prefers to wear white clothing when she does not wear armor. Her red hair is braided into rings. She has hazel eyes and a white hat with a red feather.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: She desires power and/or immortality; and an old rival family wants her found

Ideals: Athletic. Flaws: Shy. Bonds: Family, Immigrant, Attractive, Adventurer. Occupation: Interpreter

Voice: American accent

Attributes [hide]

Ownka Blyth, Female Half-Orc Sorcerer 1
Medium (6'4") Half-Orc, True Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 16 (+3)11 (+0) 11 (+0)9 (-1)
Skills Deception +1, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 700 sp.


Social Check DCs


Flame Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears rags and sports a simple walking cane. Her brown fur is slicked back into a classic pompadour. She is missing an eye and her face is severely sunburned. Her one remaining eye shines copper.

Personality: Always inclined to offer people food she seems plenty friendly. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. In her 17th year, her parents were killed by a giants raid, leaving Flame alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it.

Ideals: Philantrophist, Gifted. Flaws: Ugly, Forgetful. Bonds: Poor, Enemies. Occupation: Priest

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Flame Shore, Female Tabaxi Sorcerer 2
Medium (6'0") Tabaxi, Chaotic Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)12 (+1) 15 (+2)14 (+2)
Skills Medicine +4, Religion +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 200 gp. Banded agate (8 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Luthra Leffery, Female Gnome [Permalink]

Personal [hide]

Description: This late middle aged woman wears many layers of old clothing at all times and is in decent physical shape. Her blonde hair is lengthy and is close to two feet long. Her green eyes are passionate and lively.

Personality: She is mildly Gnome supremacist, though she does not identify as such. Animals are drawn to her, and she is able to talk to them.

History: She got into the Mercenary business at a young age. Her family was turned out during the war. She and her family wandered west to less war torn lands. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Expand her business; and balancing her hectic life and new mercenary responsibilities is difficult

Ideals: Gifted. Flaws: Ugly, Racist, PTSD. Bonds: Poor, Job. Occupation: Mercenary

Voice: Cold and demanding tone

Attributes [hide]

Luthra Leffery, Female Gnome Sorcerer 3
Small (3'5") Gnome, Neutral Good (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)15 (+2) 15 (+2)11 (+0)
Skills Animal Handling +4, Athletics +3
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Draconic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


William Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. He has styled his white hair well, parting it to the right. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: The child of a Assassin, who enjoyed hunting, William was taken on many hunting expeditions. A gifted student he started as a Assassin, but he got bored and became a Detective. He has achieved small success as a Detective.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Optimist, Entrepeneur. Bonds: Attractive, Nature, Job. Occupation: Detective

Voice: Draws out vowels

Attributes [hide]

William Selevarun, Male Half-Elf Sorcerer 1
Medium (5'10") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 10 (+0)12 (+1) 7 (-2)15 (+2)
Skills Insight +0
Senses Passive Perception 8
Languages Common, Elven, Abyssal
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 120 gp. Alexandrite (200 gp). 1 Banded mail.


Social Check DCs


Tharivol Watson, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is very fat, and wears a weathered and beat up set of banded mail beneath an oversized yellow coat. He wears a broad hat to cover his moderate length red hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is used to getting what he wants. In part because he is a meticulous planner.

History: Tharivol was born in the north. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and he'd like to take his coworkers down a peg

Ideals: Professionalism, Persistence. Flaws: Ugly, Selfish. Occupation: Cartwright

Voice: Spits words with contempt

Attributes [hide]

Tharivol Watson, Male Half-Elf Sorcerer 1
Medium (5'4") Half-Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)14 (+2) 13 (+1)15 (+2)
Skills Deception +4, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 90 gp. White pearl (110 gp). 1 Masterwork Common Melee.


Social Check DCs


Aust Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His moppish black hair is in a traditional bowl cut. His violet eyes are passionate and lively.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Aust was raised in a hard working conservative environment. Through the years after Aust was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Aust's mother didn't care for him much, and the feeling was mutual. He has drifted from career to career and currently works as a Actor.

Motivation: To share knowledge with the world; and someone believes him a fraud

Ideals: Logical. Flaws: Antagonistic. Bonds: Enemies, Adventurer, Job. Occupation: Actor

Voice: Indian accent

Attributes [hide]

Aust Ilphelkiir, Male Elf Sorcerer 2
Medium (4'8") Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)13 (+1) 10 (+0)12 (+1)
Skills Medicine +2, Religion +3
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 400 gp. Black pearl (300 gp). Red-brown spinel (40 gp). Golden pearl (40 gp).


Social Check DCs


Mella Hill, Female Half-Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She prefers to wear flannel. Her blonde hair is braided into rings. She is very pretty but has cold, dead eyes.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She believes the world needs to unite to get rid of dire rats once and for all.

History: She was born blind and as such lacked many opportunities for work. Mella was born on a far northern desert where she grew up under the tutelage of her mother, an expert Barber. She moves from town to town, unable to find a place to settle.

Motivation: A deep hatred of dire rats; and her name or reputation has been wronged in the past by dire rats, and she desires to right it

Flaws: Shy, Disease. Bonds: Immigrant, Attractive, Enemies. Occupation: Barber

Voice: Speaks with squeezed throat

Attributes [hide]

Mella Hill, Female Half-Elf Sorcerer 1
Medium (4'10") Half-Elf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)14 (+2) 17 (+3)9 (-1)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Elven, Orc, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 120 gp. Star rose quartz (80 gp). 1 Breastplate.


Social Check DCs


Delebean Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a blue shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them, and a wedding ring on his left hand. His black hair is braided into rings. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a hateful person. He taunts others and blames them for his problems. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born blind and as such lacked many opportunities for work. He worked as a nervous Spice Merchant and found it very stressful. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Antagonistic, Disease. Bonds: In love, Attractive, Job. Occupation: Spice Merchant

Voice: Switch between two voices

Attributes [hide]

Delebean Raulnor, Male Gnome Sorcerer 1
Small (3'7") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)13 (+1) 13 (+1)11 (+0)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 100 gp.


Social Check DCs


Nicholas Wilmont, Male Half-Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is typically in his Apothecary uniform. He has shaved his head bald. His hazel eyes lackadaisically let the world flow into them.

Personality: He is overprotective of those who hire his services. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Nicholas was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He went to a religious school and was inspired by the priests there in charitable deeds. He has set out to sabotage the competition.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Gifted. Bonds: Job, Guardian, Poor, Religious. Occupation: Apothecary

Voice: Relaxed voice

Attributes [hide]

Nicholas Wilmont, Male Half-Elf Sorcerer 1
Medium (5'2") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)7 (-2) 16 (+3)12 (+1)
Skills Medicine +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 700 sp. 1 Masterwork Light steel shield.


Social Check DCs

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