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NPC Generator

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Advanced [show]


Anselm Langley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His hair is brown, silky, and of moderate length. His brown eyes peer out from beneath his deerstalker brown hat.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a small toy that he constantly fidgets with.

History: He was born in the south, but his parents moved at a very young age to the east. Anselm was born on a far southern forest where he grew up under the tutelage of his mother, an expert Carter. He used his abilities to travel the world and help people.

Motivation: Regain custody of his son; and to pay off his debts

Ideals: Philantrophist. Flaws: Addict. Bonds: Immigrant, Attractive. Occupation: Carter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Anselm Langley, Male Human Sorcerer 2
Medium (6'5") Human, Chaotic Good (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)11 (+0) 6 (-2)14 (+2)
Skills Acrobatics +2, Medicine +0
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 380 gp. Tourmaline (110 gp). Red garnet (110 gp). 1 Bullseye lantern.


Social Check DCs


Tricking Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in earthy colors with a pastel and blue handkerchief worn on his right side. He has styled his white fur well, parting it to the right. He wears crescent spectacles with a black brim.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born into a rich family. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Wants to open a new tavern; and he is greedy

Ideals: Entrepeneur. Flaws: Emotional, Secretive. Bonds: Rich, Job. Occupation: Spice Merchant

Voice: Old thin voice

Attributes [hide]

Tricking Of Claws, Male Tabaxi Sorcerer 4
Medium (5'8") Tabaxi, Neutral Evil (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)13 (+1) 13 (+1)13 (+1)
Skills Deception +3, Investigation +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs


Merihim Tolerance, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses well, wearing green shirts, loose pants, and blazers most of the time. He has purple hair. His white eyes are slightly larger than normal.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born in a small desert village. Merihim was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Merihim decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. By chance he met his brother recently and the two have been together since.

Motivation: He is a bit of a kleptomaniac.

Flaws: Insane. Bonds: Attractive, Criminal record, Nature, Family. Occupation: Performer

Voice: Can't modulate volume

Attributes [hide]

Merihim Tolerance, Male Tiefling Sorcerer 2
Medium (6'3") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)14 (+2) 17 (+3)15 (+2)
Skills Animal Handling +5, Nature +4
Senses Passive Perception 13
Languages Common, Aquan, Infernal
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 250 gp.


Social Check DCs


Maynild Livingstone, Female Human [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has dyed her greying auburn hair a little too much giving a sharp auburn color. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She made a point of taking high paying jobs and getting most of it up front. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Slave, Adventurer. Occupation: Merchant

Voice: Russian accent

Attributes [hide]

Maynild Livingstone, Female Human Sorcerer 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)10 (+0) 12 (+1)11 (+0)
Skills Nature +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 300 gp.


Social Check DCs


Cloud Of Ebony, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a simple brown robe with green stripes complete with hood. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears a top hat to hide her balding. Her eyes are amber and she is always smoking a pipe.

Personality: She has a massive crush on the younger sibling of the Bowyer who has hired her part-time. She uses divination through singing.

History: Gifted from a young age, Cloud studied abroad. Her necromantic abilities were realized during a raid on her village. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She's in love.

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Has a crush. Occupation: Bowyer

Voice: Dutch accent

Attributes [hide]

Cloud Of Ebony, Female Tabaxi Sorcerer 1
Medium (4'9") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 11 (+0)18 (+4) 17 (+3)6 (-2)
Skills Performance +0, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Gnoll, Auran
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 400 sp. Azurite (7 gp).


Social Check DCs


Delg Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man has a large grey mantle and cape that has been intricately interwoven into his red robe, and a wedding ring on his right hand. His moppish red hair is in a traditional bowl cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born blind and as such lacked many opportunities for work. He has had some formal painting training, and achieved minor success. Some 8 years later his spouse died after the birth of his son. Heartbroken, Delg never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: To be a Bowyer again; and wishes to resurrect an old love

Ideals: Artistic. Flaws: Hedonist, Disease. Bonds: In love, Attractive. Occupation: Healer

Voice: Uses sign language

Attributes [hide]

Delg Graybeard, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)15 (+2) 18 (+4)14 (+2)
Skills Investigation +4, Religion +4
Senses Passive Perception 14
Languages Common, Dwarven, Orc, Terran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 90 pp. Chrysoprase (30 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Robert Galanodel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a yellow armored body suit, with a simple black line shooting up and back down. Beneath his clothing is a huge mess of scar tissue. His head has been shaved. He wears an eyepatch.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born a particularly ugly child, much to the horror of his parents. He was taken from his home at a very young age. He used his abilities to travel the world and help people.

Motivation: To reunite with his old friends.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Slave, Adventurer. Occupation: Laborer

Voice: Dutch accent

Attributes [hide]

Robert Galanodel, Male Half-Elf Sorcerer 1
Medium (4'9") Half-Elf, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 11 (+0)8 (-1) 13 (+1)14 (+2)
Skills Persuasion +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp.


Social Check DCs


Dagnal Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears an entirely grey suit with white socks and a vest with buckled shoes. Her black hair is cut short. Her gray eyes dart from person to person to random spaces in the air.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She invites people to come help in her community garden.

History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. Dagnal was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She moves from town to town, unable to find a place to settle.

Motivation: A deep hatred of giants.

Ideals: Philantrophist. Flaws: Shy. Bonds: Immigrant, Religious, Enemies. Occupation: Layabout

Voice: French accent

Attributes [hide]

Dagnal Daerdahk, Female Dwarf Sorcerer 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)15 (+2) 12 (+1)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 2000 cp.


Social Check DCs


Jak Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and sports white clothing, slightly heavier than average wear. His silver hair has been sun bleached extensively. His brown eyes lackadaisically let the world flow into them.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He misses his home and complains about the freezing weather, even in summer.

History: He is the product a well kept family trust fund and as such has never really known need. Jak was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Jak decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he feels that his past leaves him morally obligated to help

Ideals: Athletic, Optimist. Bonds: Immigrant, Rich, Criminal record. Occupation: Bather

Voice: Speaks in third person

Attributes [hide]

Jak Quickstep, Male Halfling Sorcerer 3
Small (3'3") Halfling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)8 (-1) 11 (+0)5 (-3)
Skills Intimidation -1, Investigation +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs

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