Shautha Thornton, Female Half-Orc [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her silver hair is drawn into a tight pony tail with a dagger scrunchie. She has brown eyes and a white hat with a tan feather.
Personality: Shautha hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Shautha was raised in a hard working conservative environment. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has set out to sabotage the competition.
Motivation: Further expansion of business; and she is currently in port desperately looking for someone to get her out
Ideals: Artistic, Philantrophist. Bonds: Job, Religious, Slave. Occupation: Marshal
Voice: Hollow voice
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 80 gp. Malachite (10 gp).
Susannah Landon, Female Human [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She typically wears a sleeveless long coat of deep grey leather and dull yellow iron scale mail. She has wavy white hair. She wears a mask on her face.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She uses divination through singing.
History: A powerful brothel owner made her what she is. After coming to the age of reason, Susannah took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To unite with her sister; and an old rival family wants her found
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Mentor, Family. Occupation: Interpreter
Voice: Breathy voice
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 1 Banded mail.
Nimble Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a brown coat over a tan low-cut shirt, and a deerstalker hat upon his head. His deerstalker hat is riddled with cuts and holes. His eyes are green and beady.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Nimble was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Barkeep hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Barkeep
Voice: Irish accent
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Good (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 13 (+1) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 360 gp. Chalcedony (70 gp). Red spinel (120 gp). Chrysoberyl (120 gp).
Torgga Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She sports a flattop hair cut. Her hazel eyes lackadaisically let the world flow into them.
Personality: She loves telling others what to do and how they should feel about things. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Sold as a small child to a slaver, Torgga was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. While studying, she fell in love. They married and had a daughter. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: Wishes to resurrect an old love; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Opinionated, Philantrophist. Bonds: Mentor, In love. Occupation: Servant
Voice: High pitched, excited
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 1 Thunderstones.
Irann Horineth, Female Elf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a fancy blue dress. Her auburn hair is lengthy. She is very pretty but has cold, dead eyes.
Personality: She will rave to anyone who will listen. She is lazy and tries to find solutions quickly.
History: Born to a Miner, her father struggled to pay the bills. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature longsword.
Motivation: She is not mentally stable, and does not behave rationally; and she's looking for her big break
Ideals: Athletic. Flaws: Insane, Lazy. Bonds: Attractive, Poor, Adventurer. Occupation: Unemployed
Voice: Dutch accent
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 9 (-1) | 16 (+3) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Undercommon, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp. Chrysoberyl (70 gp).
Bûth Colby, Male Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged man tends to wear a large white jacket and is in decent physical shape. His hair is chestnut and curly. His eyes are a pleasant gray.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is obsessed with a lost civilization.
History: He was born at the edge of vast mountains. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He's also a talented Bookbinder, but doesn't like to broadcast it.
Motivation: To reunite with his old friends.
Ideals: Philantrophist. Bonds: Adventurer, Nature, Job. Occupation: Miner
Voice: Speaks with a cold
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Good (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 17 (+3) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 60 gp. Tiger eye turquoise (15 gp).
Frug Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: He dresses like a well dressed Fisher does, and he perpetually has his sword ready. His blonde hair is drawn into a tight pony tail with a butterfly scrunchie. His brown eyes are slightly larger than normal.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: His parents moved while he was still in utero so he is the first generation to be born here. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He has achieved small success as a Fisher.
Motivation: To be a Carter again.
Ideals: Fighting, Gifted. Bonds: Job, Immigrant, Slave. Occupation: Fisher
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 8 (-1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3000 cp.
Tim Vance, Male Human [Permalink]
Personal [hide]
Description: A 5'6" northern man, he prefers to wear flannel. He has styled his silver hair well, parting it to the right. He has a dull look in his violet eyes.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He also is a firm believer in the manly ideal.
History: Born to a pair of adventurers, Tim grew up listening to his father's many stories. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Nothing but the best is good enough for him; and meet up once more with his childhood friend
Ideals: Impeccable. Flaws: Impulsive. Bonds: Family, Adventurer, Job. Occupation: Ruler
Voice: pre-pubescent
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 600 sp. 1 Masterwork Uncommon Weapon.
Mehen Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He dresses well, typically a more casual-formal manner. His whole body is exceptionally muscular. He has wavy copper crest. His red eyes dart from person to person.
Personality: Overbrimming with self-confidence, Mehen isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. He is obsessed with his god.
History: Born to a Barrister, his mother struggled to pay the bills. Mehen was born on a far western mountains where he grew up under the tutelage of his mother, an expert Server. He moves from town to town, unable to find a place to settle.
Motivation: His religion dominates his actions; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Bonds: Attractive, Immigrant, Religious, Poor. Occupation: Server
Voice: Timid voice
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!