Mary Jenkins, Female Half-Elf [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a violet cloak and cross-gartered blue stockings. Her auburn hair is unkempt and raggedy. Her blue unseeing eyes seem to look past you.
Personality: She dislikes all the random violence that takes place in the south. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was born to loving parents in a slum to the south. Her martial abilities were realized during a raid on her village. She was granted martial powers by her dying brother.
Motivation: Money/treasure; and she'd like to take her coworkers down a peg
Ideals: Pacifist, Gifted. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Weaver
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 14 (+2) | 17 (+3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Druidic, Draconic
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp. Red garnet (40 gp).
Gorga Washington, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has a slight overbite and is overall scrawny. Her white hair is well kept. Her brown eyes dart around the room hyper actively observing anyone and anything.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Sold as a small child to a brothel owner, Gorga was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She made a point of taking high paying jobs and getting most of it up front. She ran away from her former home and has been making her living as a Architect for the past few years.
Motivation: She's looking for her big break.
Flaws: Shy. Bonds: Job, Mentor, Adventurer. Occupation: Architect
Voice: Australian accent
Attributes [hide]
Medium (4'9") Half-Orc, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 11 (+0) | 15 (+2) | 2 (-4) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 200 sp.
Mara Xistsrith, Female Elf [Permalink]
Personal [hide]
Description: This fat western woman has a bulbous nose and tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her skin is also unnaturally pale. Her red hair is greasy and uncared for. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.
Personality: She is overprotective of those who hire her services. She invites people to come help in her community garden.
History: She was born several months after her mother was called into army service. She made a point of taking high paying jobs and getting most of it up front. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She feels the way she acts is they only way to get by in the world; and she desires power and/or immortality
Ideals: Philantrophist, Impeccable. Flaws: Ugly. Bonds: Guardian, Military, Adventurer. Occupation: Fletcher
Voice: Hissing voice
Attributes [hide]
Medium (5'2") Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 60 gp.
Alex Casilltenirra, Male Half-Elf [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He is typically in his Shepherd uniform. His whole body is exceptionally muscular. His blonde hair is cut jaggedly and amateurishly. His face is scarred and worn.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Alex was raised in a hard working conservative environment. A gifted student he started as a Tailor, but he got bored and became a Shepherd. He left for the south, certain he would find work there.
Motivation: Revenge.
Ideals: Joker. Flaws: Ugly. Bonds: Job, Immigrant, Enemies. Occupation: Shepherd
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Good (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 17 (+3) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 110 gp. Amber (80 gp).
Juliana Churchill, Female Human [Permalink]
Personal [hide]
Description: She tends to wear a large grey jacket. She carries with her a set of shortbows on her belt, each one with a aquamarine on the hilt. She keeps her long red hair kept up in a rat tail. She is very pretty but has cold, dead eyes.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Energy wise she seems alert and responsive.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Gardener father left her crippled. She hasn't been sleeping well lately.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is a bit of a kleptomaniac
Ideals: Fighting, Joker, Professionalism. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Healer
Voice: Breathy voice
Attributes [hide]
Medium (4'8") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 10 (+0) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 60 gp.
Hugh Colby, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. With bright golden hair and a scraggly beard. His otherwise smooth face is marked with small tiny scars.
Personality: He is extraordinarily eccentric. He also has developed a complete distrust of the Architect profession.
History: Born to a Architect, his father struggled to pay the bills. Like his father and his sister before him, after school he went straight into learning to become a Sailor. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To be a Architect again; and he is not mentally stable, and does not behave rationally
Ideals: Logical. Flaws: Ugly, Insane. Bonds: Job, Poor. Occupation: Sailor
Voice: Pronounces O like U
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 150 gp. Alexandrite (300 gp). 6 Acid flasks.
Purah Moral, Female Tiefling [Permalink]
Personal [hide]
Description: This eastern woman wears an entirely green suit with brown socks and a vest with buckled shoes. Her clothes are grease stained in places. She keeps her brown hair in a pixie cut. Her gold eyes dart from person to person to random spaces in the air.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is an amazing painter.
History: She was born a particularly ugly child, much to the horror of her parents. After coming to the age of reason, Purah took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted necromantic powers by her dying sister.
Motivation: Many giants want her driven away.
Ideals: Gifted. Flaws: Terse, Ugly. Bonds: Poor, Immigrant. Occupation: Animal Trainer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'1") Tiefling, Lawful Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 14 (+2) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 120 gp.
Adelard Casilltenirra, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care, and carries swords. His tied-back hair is brown. His eyes are a pleasant blue.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born in a small village he learned the ways of the warrior from his mother. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: He's looking for his big break.
Ideals: Fighting. Bonds: Adventurer, In love, Rich. Occupation: Sage
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 2 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 7 (-2) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1500 sp.
Mogg Mitchell, Male Half-Orc [Permalink]
Personal [hide]
Description: He is in excellent shape and wears professional attire. His chestnut hair is smooth and relatively long. His eyes are brown and he is always smoking a pipe.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He comes from a rich southern family. His family was turned out during the war. He and his family wandered south to less war torn lands. He now mingles about in high society.
Motivation: He has decided he is irredeemable; and he is greedy
Ideals: Athletic. Flaws: PTSD. Bonds: Attractive, Criminal record, Rich. Occupation: Locksmith
Voice: Gruff and masculine
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Evil (CR 2)
Armor Class 14
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 11 (+0) | 8 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Orc
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 sp. Tourmaline (50 gp). Star rose quartz (30 gp).
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Their contribution stands as a beacon of hope for all adventurers!
