Kite In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: Standing 6'4", this man wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His fur is brown, silky, and of moderate length. He wears large thick round spectacles.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He enjoys reading and quiet.
History: Gifted from a young age, Kite studied abroad. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and he's repulsed by the pc
Ideals: Logical, Gifted. Flaws: Antagonistic. Bonds: Poor, Attractive. Occupation: Courier
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Infernal, Terran
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: Just what you see.
Orsik Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: This malnourished man likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is long and golden with streaks of red, and is pulled back with small brown clips. His beard is red, braided, and well cared for. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: He is very quiet and rarely speaks above a whisper. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: His parents moved while he was still in utero so he is the first generation to be born here. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and someone believes him a fraud
Flaws: Shy. Bonds: Poor, Attractive, Enemies, Immigrant. Occupation: Armorer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 17 (+3) | 15 (+2) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 60 gp. Hematite (7 gp). 1 Smokesticks.
Lorilla Tarkelby, Female Gnome [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her hair is silver and curly. Her fierce green eyes like to dwell on things.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is harsh and unforgiving.
History: She was born at the edge of vast island. She was an athlete and attended two major summer competitions. She never won. She has built up a small fortune and can afford her own way.
Motivation: A deep hatred of giants.
Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Rich, Nature, Enemies. Occupation: Dilettante
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
2 (-4) | 9 (-1) | 12 (+1) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee -2 / 1d8-4, Ranged +1 / 1d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 300 gp.
Dynamic In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is dressed in earthy colors with a pastel and blue handkerchief worn on his right side. His lavender fur is singed and shortened. His yellow eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Dynamic was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his old friends
Ideals: Disciplined, Fighting. Flaws: Ugly. Bonds: Nature, Poor, Adventurer. Occupation: Sage
Voice: Indian accent
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 11 (+0) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Druidic, Giant
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Sapply Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: This late middle aged man wears a large hat to cast shadows over his face and wears ponchos to better hide his body and is in decent physical shape. His golden hair has been sun bleached extensively. His fair skin shows little sign of his aristocratic breeding.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Sold as a small child to a slaver, Sapply was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Sapply grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Sapply. He has drifted from career to career and currently works as a Barrister.
Motivation: He is a bit of a kleptomaniac; and expand his business
Flaws: Antagonistic. Bonds: Attractive, Job, Mentor, Criminal record. Occupation: Barrister
Voice: Soft and mumbly
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 13 (+1) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Sylvan, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 1 Banded mail.
Hupe Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: He wears a simple white robe with red stripes complete with hood. His chestnut hair is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.
Personality: He speaks before he thinks and is too direct. Around other people he will do his best to conceal his emotions and appear jolly.
History: Hupe was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has drifted from career to career and currently works as a Bellfounder.
Motivation: His religion dominates his actions; and wants to open a new tavern
Ideals: Fighting. Flaws: Impulsive, Shy. Bonds: Job, Religious. Occupation: Bellfounder
Voice: Breathy voice
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 2)
Armor Class 14
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 11 (+0) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Infernal, Ignan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Zedaar Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has styled his green crest well, parting it to the left. His gold unseeing eyes seem to look past you.
Personality: He is almost excessively polite to everyone, even when angry. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born in a small village he learned the ways of the warrior from his father. Cursed with a spirit at a very young age, Zedaar has worked very hard to control his curse. He used his abilities to travel the world and help people.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Fighting, Athletic, Philantrophist. Flaws: Disease, Shy. Occupation: Carpenter
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 11 (+0) | 17 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Abyssal, Ignan, Draconic
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 gp.
Naal Othronus, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears a simple tan robe with green stripes complete with hood. He wears a colorful flower in his auburn hair. He wears crescent spectacles with a black brim.
Personality: He exudes charisma. He is a tour de force of persuasion. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in a small village he learned the ways of the warrior from his father. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. He then took over the family business and is one of the better Miner for hire.
Motivation: He desires power and/or immortality; and he'd like to take his coworkers down a peg
Ideals: Fighting. Flaws: Racist. Bonds: Attractive, Job, Adventurer. Occupation: Miner
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'0") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 4 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 7 (-2) | 15 (+2) | 5 (-3) | 6 (-2) |
Senses Passive Perception 7
Languages Common, Elven, Goblin, Terran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Naeris Amastacia, Male Half-Elf [Permalink]
Personal [hide]
Description: He is wearing a tight violet one piece outfit complete with pants, hood, and a cape. He is bristling with hidden weapons, mostly halberds and whips. His black hair is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born in the west. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is searching for what he claims is his rightful reward.
Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and several ex partners dislike his way of doing things and want revenge
Flaws: Insane. Bonds: Criminal record, Enemies, Adventurer, Immigrant. Occupation: Shoemaker
Voice: Smooth and feminine
Attributes [hide]
Medium (5'10") Half-Elf, True Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 18 (+4) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Draconic, Giant, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
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