Hlin Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. With bright golden hair. Her green eyes lackadaisically let the world flow into them.
Personality: Hlin hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She comes from a rich eastern family. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hlin fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Meet up once more with her childhood friend; and wants to work out more often
Ideals: Fighting, Athletic, Artistic, Optimist. Bonds: Rich, Adventurer. Occupation: Unemployed
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 13 (+1) | 10 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 800 sp.
Hugolina Oakley, Female Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she usually wears her brown robe and has her hammer always slung over her shoulder. Her auburn hair is heavily combed to the left. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Animals are drawn to her, and she is able to talk to them.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Before the accident, she was one of the most outspoken anti-Halfling activists. She was mortally wounded, saved by a kind and fast-acting Halfling doctor. Recently the stress of being a Performer has made it difficult for her to sleep.
Motivation: She is unsatisfied with her job; and she wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Insomniac, Racist. Bonds: Job, Military. Occupation: Performer
Voice: Aggressive tone
Attributes [hide]
Medium (4'10") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Large well-done wool tapestry (300 gp).
Roger Bradley, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he tends to wear a large grey jacket. His brown hair has been sun bleached extensively. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: A deeply religious man he believes everything happens for a reason. He is frequently practicing swordplay.
History: He served in the navy to pay for his family's outstanding loans. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was granted necromantic powers by his dying sister.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Gifted. Bonds: Attractive, Religious, Military, Rich, Criminal record. Occupation: Miner
Voice: Old thin voice
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 17 (+3) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 cp.
Ozyman Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: He wears dull white sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bow, just in case, and carries bows. His chestnut hair is unkempt and raggedy. His eyes are violet.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ozyman is combative with any and all who dare try his patience in the slightest.
History: Born to a Mason, his father struggled to pay the bills. His father was a mechanic, and taught him how to fix just about anything. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ozyman fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his old friends
Ideals: Fighting, Persistence, Justice. Flaws: Ugly. Bonds: Poor. Occupation: Miller
Voice: Prounounces S like Z
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 2)
Armor Class 15
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 16 (+3) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: Just what you see.
Quick Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is wearing the road beaten gear of a warrior. His gray fur is slicked back into a classic pompadour. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a small toy that he constantly fidgets with.
History: Born in the east his family was never financially stable. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He got away from his former life and has fallen to alcoholism.
Motivation: He's repulsed by the PC.
Ideals: Fighting. Flaws: Antagonistic, Addict. Bonds: Attractive, Poor, Debt. Occupation: Unemployed
Voice: Nasally tone
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 12 (+1) | 8 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Elegant Of Winter, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a simple pastel robe with tan stripes complete with hood. She is physically well-built. Her fur is short and beige. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She pushes her goals aggressively. She is also a coward if confronted.
History: She is the product a well kept family trust fund and as such has never really known need. Her first spouse was a Roofer, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. Due to her spouse's obsession with being a Roofer they were divorced and she won custody of their daughter. She worked as a Fisher, and she later adopted a second daughter.
Motivation: Her spouse's relatives view her with great suspicion; and regain custody of her daughter
Ideals: Philantrophist. Flaws: Addict, Fearful. Bonds: Rich, Family. Occupation: Fisher
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 12 (+1) | 6 (-2) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 700 sp. Rock crystal (50 gp). 1 Masterwork Common Ranged Weapon.
Iados Wary, Male Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult man, he is wearing a long, green cloak. His white hair is lengthy and is close to two feet long. He wears large thick round spectacles.
Personality: He speaks before he thinks and is too direct. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Interpreter arts, while his mother instructed him in etiquette, music and courtly manner. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Interpreter work with an outfit from a few towns over. Interpreter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Interpreter job now, and dutifully fulfills any obligations he has.
Motivation: He is greedy; and sabotage a competitor
Flaws: Impulsive, Fearful. Bonds: Rich, Job. Occupation: Interpreter
Voice: Switch between two voices
Attributes [hide]
Medium (5'7") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 14 (+2) | 8 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Bullseye lantern.
Melissa Morton, Female Human [Permalink]
Personal [hide]
Description: This woman wears a fancy brown dress. She is muscular with a powerful set of arms. Her long golden hair reaches down to her waist. Her eyes are a pleasant brown.
Personality: Melissa is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She plays an instrument quite well.
History: Melissa lived on a farm with her mother, near the main road leading to a nearby town. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). By chance she met her brother recently and the two have been together since.
Motivation: Obtaining odd cultural Human artifacts is her passion; and she would like to get married and retire
Ideals: Extrovert, Artistic. Bonds: Attractive, Family, Adventurer, Has a crush. Occupation: Spice Merchant
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Brown-green garnet (120 gp).
Andraste Berevan, Female Elf [Permalink]
Personal [hide]
Description: This woman wears a blue collared shirt and black skirt. She accessorizes with a grey scarf around the waist and a strap diagonally across her shirt, and sports empty pouches on her belt. She wears a feathered hat to cover her moderate length auburn hair. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Born in the north to a Barrister, Andraste learned a great deal about her mother's area of expertise. A freak accident while working with her Blacksmith mother left her crippled. She struck the Barrister job and began her own company from there.
Motivation: Balancing her hectic life and new Barrister responsibilities is difficult; and sabotage a competitor
Ideals: Joker. Flaws: Addict, Antagonistic, Disease. Bonds: Job. Occupation: Barrister
Voice: Jamaican accent
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 8 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
