Nora Glenfellow, Female Halfling [Permalink]
Personal [hide]
Description: 2'9" and lanky with angular features, she is an attractive figure. She prefers to wear white pants and tee shirts. Her black hair is wavy and long. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She also has developed a complete distrust of the Soapmaker profession.
History: From birth she was tutored by a cruel and relentless mentor. Brilliant and gifted she never wanted to apply herself. She struck the Knight job and began her own company from there.
Motivation: She is unsatisfied with her job; and balancing her hectic life and new knight responsibilities is difficult
Ideals: Joker, Gifted. Bonds: Attractive, Job, Mentor. Occupation: Knight
Voice: Aggressive tone
Attributes [hide]
Small (2'9") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 17 (+3) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 600 sp. Brown-green garnet (140 gp).
Ellywick Beren, Female Gnome [Permalink]
Personal [hide]
Description: 3'0" and muscular, this northern woman wears suspenders and blue workpants. Her shirt is grey, and she wears a heavy blue leather apron most of the time. She sports a flattop hair cut. She wears a mask on her face.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. While studying, she fell in love. They married and had a daughter. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: She's repulsed by the PC; and wants to work out more often
Ideals: Athletic. Flaws: Antagonistic, Hedonist. Bonds: Religious, In love. Occupation: Painter
Voice: Low and grunting
Attributes [hide]
Small (3'0") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 60 gp.
Hubert Netyoive, Male Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender man wears a yellow shirt with thin white vertical stripes and yellow pants. His tied-back hair is red. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is frequently practicing swordplay.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was taken from his home at a very young age. He left for the east, certain he would find work there.
Motivation: Doesn't want to be a Banker and was forced into it by his family; and an old rival family wants him found
Ideals: Passionate. Bonds: Military, Immigrant, Slave, Family. Occupation: Banker
Voice: Spanish accent
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 13 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 110 gp.
Pelaios Agility, Male Tiefling [Permalink]
Personal [hide]
Description: This man is very fat, and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His silver hair, when down, is lengthy. His gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He cannot resist a sob story and will often dote over anyone who has one.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He ran away from his former home and has been making his living as a Spice Merchant for the past few years.
Motivation: A deep hatred of dire rats; and further expansion of business
Ideals: Philantrophist. Flaws: Ugly, Secretive. Bonds: Slave, Job, Enemies. Occupation: Spice Merchant
Voice: French accent
Attributes [hide]
Medium (6'10") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 9 (-1) | 10 (+0) | 20 (+5) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1100 sp.
Hecat Despair, Female Tiefling [Permalink]
Personal [hide]
Description: This tall, slender woman prefers to wear flannel. Her silver hair is unkempt and raggedy. Her eyes are a pleasant black.
Personality: She is business-like. She takes instructions and follows them to the letter. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has since lost track of the people in her past.
Motivation: To reunite with her absent father; and doesn't want to be a bellfounder and was forced into it by her family
Ideals: Professionalism, Artistic. Flaws: Ugly. Bonds: Poor, Family. Occupation: Bellfounder
Voice: Pronounces O like U
Attributes [hide]
Medium (6'0") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 18 (+4) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Infernal, Abyssal, Gnome, Terran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 130 gp. 1 Darkwood Shield.
Vondal Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his pickaxe with his veritable burlap sack of a shirt. His long brown hair is drawn into a two foot long braid. His gray eyes are slightly larger than normal.
Personality: Vondal is depressed about a lot of things. He tends to be a nihilist. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He's repulsed by the PC.
Ideals: Persistence. Flaws: Depressed, Impulsive, Antagonistic. Occupation: Gardener
Voice: High pitched and raspy
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 17 (+3) | 11 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 130 gp.
Ranala Daergel, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is well dressed, constantly wearing a tan suit, grey shirt, and blue tie. She has a long chestnut ponytail with little hanging trinkets. Her skin is flawless and her brown eyes scan people very quickly.
Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She cannot resist a sob story and will often dote over anyone who has one.
History: From birth she was tutored by a cruel and relentless mentor. Ranala liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Days after completing her studies, news broke out that her hometown was attacked by brigands. Ranala was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.
Motivation: She wants revenge against brigands.
Ideals: Philantrophist. Bonds: Attractive, Enemies, Mentor, Nature. Occupation: Navigator
Voice: Voice breaks
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 11 (+0) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Bidreked Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a simple burlap shirt and baggy pants. He conceals his halberd with his veritable burlap sack of a shirt. His black crest is long and unkept. His fierce gold eyes like to dwell on things.
Personality: He is witty, but his monotone delivery comes off as unnerving He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born in the east his family was never financially stable. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He's looking for his big break; and he is wracked by social anxiety
Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Poor, Adventurer. Occupation: Tailor
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 500 sp. Brown-green garnet (50 gp).
Cloak Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a pastel tunic with blue highlights, and long grey pants that bunch up around his shoes. His fur is greying and his face has many wrinkles. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his yellow eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not believe in violence as a means to an end. He is a dedicated Blacksmith but believes his peers are too gung-ho.
History: Cloak was raised in a hard working conservative environment. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: A strong sense of loyalty to Half-Orc people; and balancing his hectic life and new blacksmith responsibilities is difficult
Ideals: Pacifist. Flaws: Antagonistic, Secretive, Racist. Bonds: Attractive, Job. Occupation: Blacksmith
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 15 (+2) | 10 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 3000 cp. Aquamarine (300 gp).
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