Thradal Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned male likes to wear grey tank tops with brown pants. He is tall, broad shouldered and powerfully built. His auburn hair is lengthy. His eyes are green and he is always smoking a pipe.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: His parents moved while he was still in utero so he is the first generation to be born here. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Apothecary. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern.
Bonds: Attractive, Job, Immigrant. Occupation: Apothecary
Voice: Hollow voice
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30 pp. Red-brown spinel (70 gp).
Three Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is wearing a perfectly clean shirt and pair of pants. He wears a top hat to cover his moderate length yellow fur. His blue eyes have a joyful gleam in them most of the time.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He works hard and plays hard.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barkeep arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: Marry his sister to traveling adventurers; and find a way to reverse the transformation of his sister
Flaws: Emotional, Hedonist. Bonds: Attractive, Rich, Family. Occupation: Barkeep
Voice: pre-pubescent
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 10 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 310 gp.
Galinndan Liadon, Male Half-Elf [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he has a large yellow mantle and cape that has been intricately interwoven into his green robe. His silver hair is thinning but still full. His otherwise smooth face is marked with small tiny scars.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born in a small island village. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Tailor work with an outfit from a few towns over. Tailor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to have a good time and be beloved; and wants to open a new tavern
Ideals: Persistence, Optimist. Flaws: Impulsive. Bonds: Nature, Job. Occupation: Tailor
Voice: Smooth and feminine
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 1)
Armor Class 9
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 4 (-3) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 90 gp. Iolite (60 gp).
Efferil Netyoive, Male Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He typically wears a sleeveless long coat of deep tan leather and dull red iron scale mail, marred by teas. His auburn hair is greasy and uncared for. His eyes, though not visible through his cowl, are hazel.
Personality: He never swears and excessively uses polite adverbs when speaking. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He left for the east, certain he would find work there.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Server
Voice: Hissing voice
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Draconic, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 200 gp.
Robbie Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: She wears a faded coat and loose pants complete with broad hat, and she perpetually has her shield ready. She wears her auburn hair up. Her eyes are a pleasant green.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She uses divination through singing.
History: She comes from a rich western family. Robbie was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Robbie decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has recently gotten a pet goose that steals things from people.
Motivation: Nothing but the best is good enough for her; and she is a bit of a kleptomaniac
Ideals: Fighting, Impeccable, Gifted. Bonds: Rich, Criminal record. Occupation: Barber
Voice: Pirate accent
Attributes [hide]
Small (2'8") Halfling, Neutral Evil (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 12 (+1) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 1900 sp.
Numba Nopenstallen, Female Gnome [Permalink]
Personal [hide]
Description: This late middle aged woman is dressed in an above average manner and is in decent physical shape. Her long blonde hair is drawn into a two foot long braid. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is overprotective of those who hire her services. She also hits on women, regardless of circumstances.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was an athlete and attended two major summer competitions. She never won. She has gone from town to town working and never settling down anywhere, but has fallen for a local Healer. She hasn't told them the truth, but wants to settle down with them.
Motivation: Wants to work out more often.
Ideals: Athletic. Bonds: Attractive, Guardian, Has a crush, Slave. Occupation: Interpreter
Voice: Middle-eastern accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 7 (-2) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 sp. 1 Good lock.
Elegant Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is very fat, and wears dark leathers with embroidery. His orange fur is slicked back into a classic pompadour. His face is scarred and worn.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.
History: He was born blind and as such lacked many opportunities for work. His first spouse was a Herbalist, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: An old rival family wants him found.
Ideals: Artistic. Flaws: Ugly, Depressed, Disease. Bonds: Family. Occupation: Brewer
Voice: Speaks with a cold
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 210 gp.
Cecily Langdon, Female Human [Permalink]
Personal [hide]
Description: She wears long strands of amber and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her blonde hair is heavily combed to the right. Her fair skin shows little sign of her aristocratic breeding.
Personality: Aggressive, abrasive, and angry, Cecily embodies much of what other species detest in the Humans. She is obsessed with a lost civilization.
History: She was born at the edge of vast forest. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Antagonistic. Bonds: Rich, Attractive, Adventurer, Nature. Occupation: Stylist
Voice: Excited and jittery
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 12 (+1) | 12 (+1) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: Just what you see.
Jabbie Reese, Male Gnome [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a simple blue robe with grey stripes complete with hood. His tied-back hair is golden. His skin is flawless and his amber eyes scan people very quickly.
Personality: He is a hateful person. He taunts others and blames them for his problems. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Sailor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: His relatives are trying to arrange a marriage.
Flaws: Antagonistic. Bonds: Attractive, Family, Rich, Criminal record. Occupation: Sailor
Voice: Relaxed voice
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 15 (+2) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!