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NPC Generator

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Advanced [show]


Ridaro Waite, Female Half-Elf [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She wears a deerstalker hat to hide her balding. She wears large thick round spectacles.

Personality: Always inclined to offer people food she seems plenty friendly. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born to a pair of big game hunters, but was frequently ill as a child. While studying, she fell in love. They married and had a son. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Her spouse's relatives view her with great suspicion; and find a way to reverse the transformation of her sister

Ideals: Philantrophist, Entrepeneur. Flaws: Disease. Bonds: In love, Family. Occupation: Barkeep

Voice: Low and grunting

Attributes [hide]

Ridaro Waite, Female Half-Elf Sorcerer 1
Medium (4'8") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)13 (+1) 8 (-1)8 (-1)
Skills Animal Handling +1, Persuasion +1
Senses Passive Perception 9
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 130 gp.


Social Check DCs


Fallthra Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged woman is wearing a perfectly clean shirt and pair of pants, and a wedding ring on her left hand. Her white hair is drawn into a tight pony tail with a rose scrunchie. She wears large thick round spectacles.

Personality: A deeply religious woman she believes everything happens for a reason. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She was born in the east, but her parents moved at a very young age to the south. Over the years she perfected her riding and shooting skills. Some 8 years later her spouse died after the birth of her son. Heartbroken, Fallthra never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.

Motivation: She is compelled to act according to her religious beliefs.

Bonds: Attractive, In love, Religious, Has a crush, Immigrant, Nature. Occupation: Adventurer

Voice: Jamaican accent

Attributes [hide]

Fallthra Holderhek, Female Dwarf Sorcerer 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)6 (-2) 16 (+3)10 (+0)
Skills Perception +5, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1900 sp. 1 Half-Plate.


Social Check DCs


Drusilia Iranapha, Female Elf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is wearing colorful clothing, dressed as a Gardener. Her tied-back hair is auburn. She wears a mask on her face.

Personality: She dislikes all the random violence that takes place in the east. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Drusilia was raised in a hard working conservative environment. She dropped out of school to support her sick father, and resented it. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Doesn't want to be a Gardener and was forced into it by her family; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic, Pacifist, Logical. Bonds: Family, Job, Criminal record. Occupation: Gardener

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Drusilia Iranapha, Female Elf Sorcerer 1
Medium (5'0") Elf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 7 (-2)7 (-2) 14 (+2)13 (+1)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Deep green spinel (80 gp).


Social Check DCs


Erevan Hildenman, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing the road beaten gear of a warrior. His auburn hair is braided into rings. His thin eyebrows rest above his beady gray eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He takes great joy in being the best Performer in town.

History: The child of western immigrants he idolized his mother. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Performer. He hasn't been sleeping well lately.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic. Flaws: Ugly, Insomniac. Bonds: Job, Immigrant. Occupation: Performer

Voice: Spits and sputters

Attributes [hide]

Erevan Hildenman, Male Half-Elf Sorcerer 1
Medium (5'5") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)8 (-1) 9 (-1)8 (-1)
Skills Religion +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Roland Dalton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a brown cloak and cross-gartered black stockings. He has shaved his head bald. His amber eyes are slightly larger than normal.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Roland hails from a village terrorized by dire rats. He moved out south to avoid the crime he committed. He has never given up on his writing dream.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Athletic, Artistic, Justice. Bonds: Enemies, Criminal record. Occupation: Shipwright

Voice: Can't modulate volume

Attributes [hide]

Roland Dalton, Male Human Sorcerer 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)12 (+1) 12 (+1)16 (+3)
Skills History +3, Religion +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 200 gp.


Social Check DCs


Jak Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears dull white sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case. He has no hair. His eyes are gray and beady.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised by priests from a young age. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has worked as a Adventurer like his father before him.

Motivation: To be a Mercenary again; and his relatives are trying to arrange a marriage

Flaws: Ugly. Bonds: Job, Family, Religious, Mentor. Occupation: Adventurer

Voice: Sleepy voice

Attributes [hide]

Jak Fatrabbit, Male Halfling Sorcerer 3
Small (2'11") Halfling, True Neutral (CR 3)
Armor Class 13
Hit Points 5 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)12 (+1) 14 (+2)10 (+0)
Skills Insight +4, Religion +3
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 100 gp. Alexandrite (800 gp). Star rose quartz (50 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Armara Glee, Female Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears rags and sports a simple walking cane, and a wedding ring on her left hand. She keeps her silver hair in a flapper bob. She has white eyes and a black hat with a red feather.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is obsessed with her god.

History: Armara was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: A need for knowledge about a nearby landmark; and to be a tailor again

Ideals: Joker. Bonds: Poor, In love, Religious, Adventurer, Job. Occupation: Mayor

Voice: German accent

Attributes [hide]

Armara Glee, Female Tiefling Sorcerer 2
Medium (5'10") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)11 (+0) 12 (+1)13 (+1)
Skills Athletics +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 240 gp.


Social Check DCs


Skirt Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a robe, a symbol of the four houses of cards around her neck, and a scimitar on her belt. Her beige fur is drawn into a tight pony tail with a dagger scrunchie. Her yellow eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is happy with her job as a Painter. She turns her eye from what people do, preferring to live and let live. She is a great chef.

History: She was born several months after her father was called into army service. From her teen years she was always beautiful and desirable, so people have always doted on her. She has drifted from career to career and currently works as a Painter.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Fighting, Gifted. Bonds: Attractive, Job, Military. Occupation: Painter

Voice: Slurs words

Attributes [hide]

Skirt Moon, Female Tabaxi Sorcerer 2
Medium (5'11") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)12 (+1) 7 (-2)10 (+0)
Skills Acrobatics +4, Animal Handling +0
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 240 gp. 1 Masterwork Light wooden shield.


Social Check DCs


Synthrin Chumbyxirinnish, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman wears just a black suit. She is muscular with a powerful set of arms. Her crest is copper, silky, and of moderate length. Her skin is flawless and her red eyes scan people very quickly.

Personality: Aggressive, abrasive, and angry, Synthrin embodies much of what other species detest in the Dragonborns. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Sold as a small child to a necromancer, Synthrin was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. After a long history of fighting, Synthrin and her spouse have recently divorced.

Motivation: She's repulsed by the PC.

Flaws: Antagonistic, Fearful. Bonds: Attractive, Mentor, Religious. Occupation: Merchant

Voice: Puts emphasis on the wrong words

Attributes [hide]

Synthrin Chumbyxirinnish, Female Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)12 (+1) 13 (+1)17 (+3)
Skills Intimidation +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 500 sp.


Social Check DCs

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