Torbera Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a chocolate of some kind. She wears dull grey sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed trident, just in case, marred by chocolates. Her silver hair is well kept. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Torbera hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She has a small toy that she constantly fidgets with.
History: She was born in a small plains village. There was a wharf not far from home where she often wandered off to fish. She got away from her former life and has fallen to alcoholism.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Artistic. Flaws: Ugly, Insane, Addict. Bonds: Nature. Occupation: Unemployed
Voice: Old thin voice
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 1 Masterwork Common Melee.
Quarion Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright blue and brown, and wears rings and necklaces with large, colorful gems. His white hair is slicked back into a classic pompadour. His eyes are likewise brown. His teeth are white and perfect.
Personality: Always inclined to offer people food he seems plenty friendly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born in the south to a Dyer, Quarion learned a great deal about his mother's area of expertise. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has set out to sabotage the competition.
Motivation: Balancing his hectic life and new Dyer responsibilities is difficult; and he feels that his past leaves him morally obligated to help
Ideals: Philantrophist. Bonds: Rich, Attractive, Adventurer, Job, Criminal record. Occupation: Dyer
Voice: Pirate accent
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 9 (-1) | 14 (+2) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Elven, Gnoll, Infernal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 400 sp.
Dondon Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: This slender man stands about 3'2". He is well dressed, but even with his fine clothing he looks run-down. His hair is white and very short. He wears crescent spectacles with a black brim.
Personality: Dondon hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: A powerful necromancer made him what he is. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: To end his boredom; and he is content
Ideals: Artistic, Joker. Flaws: Mundane. Bonds: Mentor, Criminal record. Occupation: Fletcher
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 18 (+4) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 360 gp. 1 Half-Plate.
Moon Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 6'0" and wears a robe, a symbol of luck around his neck, and a shortspear on his belt. His left leg appears badly burned and disfigured. His orange fur is greasy and uncared for. His fierce blue eyes like to dwell on things.
Personality: Eccentric and domineering, Moon will drive conversation. He also hits on women, regardless of circumstances.
History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Moon fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants his loneliness to end; and he has a crush on the local dilettante
Ideals: Fighting, Extrovert. Flaws: Ugly. Bonds: Has a crush. Occupation: Fortune-teller
Voice: Whispers
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 9 (-1) | 11 (+0) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 3000 cp. Smoky quartz (40 gp).
Nuraval Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he tends to wear a large grey jacket. His white hair is knotted and matted. His violet eyes dart from person to person to random spaces in the air.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born the only child of a wealthy merchant. Nuraval abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has been saving his money to try and buy his brother's freedom.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Family. Occupation: Cook
Voice: Soothing and warm
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 14 (+2) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Terran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: Black pearl (200 gp).
Sariel Selevarun, Female Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears dark leathers with embroidery. She is bald on top and has large auburn tufts of hair around her ears. She is baby faced.
Personality: While she acts the brute, she is far gentler than she would appear. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Sariel was born the youngest of three triplets. Her father was very strict, and drilled into her lessons on being the perfect lady. Due to her spouse's obsession with being a Courier they were divorced and she won custody of their son. She worked as a Interpreter, and she later adopted a second son.
Motivation: She doesn't get along with people that don't share her tastes; and marry her brother to traveling adventurers
Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Family. Occupation: Interpreter
Voice: Australian accent
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 10 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 300 sp. Pink pearl (40 gp).
Orianna Temperance, Female Tiefling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a robe, a symbol of magic around her neck, and a kukri on her belt. She wears her blue hair up. She has silver eyes.
Personality: A skeptical and narcissistic woman, Orianna's first love is herself. Her second love is also herself. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Orianna lived on a farm with her father, near the main road leading to a nearby town. She was taken from her home at a very young age. She moves from town to town, unable to find a place to settle.
Motivation: To unite with her sister.
Ideals: Fighting, Impeccable. Bonds: Family, Slave, Immigrant. Occupation: Unemployed
Voice: Old thin voice
Attributes [hide]
Medium (5'2") Tiefling, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 14 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 10 (+0) | 5 (-3) | 17 (+3) |
Senses Passive Perception 7
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 80 pp.
Great In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look, and she perpetually has her shortspear ready. Her fur is beige and curly. Her yellow eyes have a joyful gleam in them most of the time.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Great was raised in a hard working conservative environment. Brilliant and gifted she never wanted to apply herself. She struck the Miner job and began her own company from there.
Motivation: She is unsatisfied with her job.
Ideals: Fighting, Gifted. Bonds: Job. Occupation: Miner
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 13 (+1) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 60 gp. Jet (130 gp).
Lia Netyoive, Female Half-Elf [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a fine chain shirt which she covers with yellow colored cloaks and clothing, and is pretty ugly. She wears her red hair up. She has green eyes.
Personality: She is very quiet and rarely speaks above a whisper. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was born the only child of a wealthy merchant. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lia fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove her worth to the world
Ideals: Fighting, Entrepeneur. Flaws: Ugly, Shy, Impulsive. Occupation: Miner
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 9 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 cp.
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