Baern Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 4'4" and has a large grey mantle and cape that has been intricately interwoven into his blue robe. His hair is auburn and curly. His ears are large.
Personality: Cocky and sure of himself, he believes he is the best Ruler born in the past three hundred years. He enjoys reading and quiet.
History: He got into the Ruler business at a young age. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has set out to sabotage the competition.
Motivation: He's repulsed by the PC; and to be a seamstress again
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Job, Nature. Occupation: Ruler
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 17 (+3) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Sylvan, Goblin
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 sp.
Nella Gracey, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears rags and sports a simple walking cane. Her tied-back hair is golden. Her eyes are gray.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was born to a criminal king-pin and mafia family Nella was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Nella decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She left for the north, certain she would find work there.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Cynical. Bonds: Poor, Criminal record, Immigrant. Occupation: Healer
Voice: High pitched, excited
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 8 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 6000 cp. 1 Alchemist’s fire.
Rimmon Deft, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a black armored body suit, with a simple tan line shooting up and back down. He has a moderate pudge and is not very fit. His chestnut hair is braided into rings. His silver unseeing eyes seem to look past you.
Personality: A deeply religious man he believes everything happens for a reason. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born to a Guard, his father struggled to pay the bills. While studying, he fell in love. They married and had a son. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wishes to resurrect an old love; and he has a rivalry with the church that dominates his actions
Flaws: Disease. Bonds: Religious, Poor, In love. Occupation: Ruler
Voice: Italian accent
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 310 gp. Silver comb with moonstones (100 gp).
Kody Addington, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a brown armored body suit, with a simple blue line shooting up and back down. He has shaved his head bald. His eyes are amber and catlike.
Personality: He can speak with the recently deceased. He feeds upon the attention of others.
History: Born to a pair of adventurers, Kody grew up listening to his mother's many stories. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He wants to meet his childhood hero.
Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Adventurer. Occupation: Animal Trainer
Voice: Farmer accent
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 19000 cp.
Ethereal Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: He prefers to wear pastel clothing when he does not wear armor. He carries a battered warhammer and tarnished longsword as well. His gray fur is matted, messy, and big. This yellow eyed westerner is not easily forgotten.
Personality: He is extraordinarily eccentric. He has a small toy that he constantly fidgets with.
History: Ethereal lived on a farm with his father, near the main road leading to a nearby town. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To reunite with his absent father; and find a way to reverse the transformation of his brother
Ideals: Fighting, Entrepeneur. Flaws: Ugly, Insane, Addict. Bonds: Family. Occupation: Sellsword
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Evil (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 17 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon, Dwarven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Shifting Fang, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a mite stocky and usually wears her brown robe and has her scythe always slung over her shoulder. Her lavender fur is greasy and uncared for. She has a tattooed face.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is lazy and tries to find solutions quickly.
History: She was born several months after her father was called into army service. Shifting liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She ran away from her former home and has been making her living as a Sculptor for the past few years.
Motivation: Balancing her hectic life and new Sculptor responsibilities is difficult; and she wants nothing more than to rejoin the army
Flaws: Ugly, Lazy. Bonds: Job, Military, Nature. Occupation: Sculptor
Voice: Eastern European accent
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 16 (+3) | 16 (+3) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Aquan, Undercommon, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp.
Diesa Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears dark leathers with embroidery. Her black hair is cut short. Her half smiles and brown eyes are beguiling and draw you in.
Personality: She can speak with the recently deceased. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was born in the east, but her parents moved at a very young age to the north. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her necromantic talents. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Balancing her hectic life and new Healer responsibilities is difficult; and she'd like to take her coworkers down a peg
Ideals: Gifted. Bonds: Immigrant, Attractive, Job, Rich. Occupation: Healer
Voice: Jittery and nervous
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 15 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 18 (+4) | 9 (-1) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 180 gp. 2 Thunderstones.
Aline Gracey, Female Human [Permalink]
Personal [hide]
Description: She is lean but muscular and is wearing a long, brown, dusty cloak. Her chestnut hair is smooth and relatively long. Her green eyes dart from person to person to random spaces in the air.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She got into the Mortician business at a young age. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Revenge; and retire the richest woman in the east
Ideals: Entrepeneur. Bonds: Criminal record, Adventurer, Job, Enemies. Occupation: Mortician
Voice: Creaky witch voice
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 16 (+3) | 18 (+4) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 120 pp. 1 Masterwork Common Melee.
Halimath Liadon, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and is generally well dressed albeit a few years behind the times. His hair is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: From birth he was tutored by a cruel and relentless mentor. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He hasn't been sleeping well lately.
Motivation: He is wracked by social anxiety; and to get a good night's sleep
Ideals: Gifted. Flaws: Insomniac, Fearful. Bonds: Attractive, Mentor. Occupation: Carpenter
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'1") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 8 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 sp.
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Their contribution stands as a beacon of hope for all adventurers!