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NPC Generator

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Advanced [show]


Dayereth Rothenel, Male Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He tends to wear a blue poncho over his likewise colored trousers and shirt, marred by sweets. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He has gleaming, smiling hazel eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He moved out north to avoid the crime he committed. After a long history of fighting, Dayereth and his spouse have recently divorced.

Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Justice, Logical. Flaws: Ugly, Antagonistic. Bonds: Criminal record. Occupation: Bowyer

Voice: Slurs words

Attributes [hide]

Dayereth Rothenel, Male Elf Sorcerer 1
Medium (5'2") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 5 (-3)16 (+3) 11 (+0)17 (+3)
Skills Animal Handling +2, Athletics +4
Senses Passive Perception 10
Languages Common, Elven, Druidic, Dwarven, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 200 sp.


Social Check DCs


Heather Garcia, Female Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is dressed in a clean yellow cloak covering her clean studded leather. She has moderate length white hair. Her green unseeing eyes seem to look past you.

Personality: She is witty, but her monotone delivery comes off as unnerving She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born in the north, but her parents moved at a very young age to the west. Heather was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Heather decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She used her abilities to trick people and travel the world for free.

Motivation: To pay off her debts; and she is a bit of a kleptomaniac

Ideals: Joker. Flaws: Disease. Bonds: Immigrant, Criminal record, Debt. Occupation: Dyer

Voice: Sleepy voice

Attributes [hide]

Heather Garcia, Female Half-Elf Sorcerer 1
Medium (4'9") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)6 (-2) 12 (+1)10 (+0)
Skills History +0, Performance +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 sp. Freshwater pearl (11 gp).


Social Check DCs


Borun Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a moderate pudge and is not very fit. His moppish red hair is in a traditional bowl cut. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Calm and collected, he is a well trained Carter. He is frequently practicing swordplay.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Flaws: Shy. Bonds: Job, Military, Rich, Debt. Occupation: Carter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Borun Whispermouse, Male Halfling Sorcerer 1
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)9 (-1) 9 (-1)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 cp.


Social Check DCs


Osah Madness, Female Tiefling [Permalink]

Personal [hide]

Description: Standing 5'7", this woman wears professional attire. Her white hair is braided into rings. Her silver eyes dart around the room hyper actively observing anyone and anything.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Osah was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Armorer. She inherited the family business which she has now maintained for 4 years.

Motivation: To be a Bowyer again; and expand her business

Ideals: Joker. Bonds: Attractive, Family, Job, Immigrant. Occupation: Armorer

Voice: Hard of hearing, loud

Attributes [hide]

Osah Madness, Female Tiefling Sorcerer 1
Medium (5'7") Tiefling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)17 (+3) 13 (+1)20 (+5)
Skills Arcana +5, Investigation +5
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 5000 cp. A large tome filled with over one hundred recipes written by a former royal chef. (80 gp).


Social Check DCs


Bertram Lindsey, Male Human [Permalink]

Personal [hide]

Description: He has a large brown mantle and cape that has been intricately interwoven into his violet robe, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. His hair is white and curly. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He got into the Sellsword business at a young age. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Expand his business; and balancing his hectic life and new sellsword responsibilities is difficult

Ideals: Joker. Bonds: Attractive, Adventurer, Job, Immigrant. Occupation: Sellsword

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Bertram Lindsey, Male Human Sorcerer 2
Medium (5'6") Human, Neutral Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)12 (+1) 15 (+2)12 (+1)
Skills Investigation +3, Religion +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 120 gp. 1 Half-Plate.


Social Check DCs


Edge Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across her face, she prefers to wear pastel clothing when she does not wear armor. Her fur is beige and curly. She has several tiny amber earrings on each ear.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Born in a small village she learned the ways of the warrior from her father. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Wants to work out more often; and she is greedy

Ideals: Fighting, Athletic. Bonds: Rich, Job, Attractive, Enemies. Occupation: Ploughman

Voice: Timid voice

Attributes [hide]

Edge Wing, Female Tabaxi Sorcerer 3
Medium (5'2") Tabaxi, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)19 (+4) 8 (-1)17 (+3) 8 (-1)15 (+2)
Skills Animal Handling +1, Religion +5
Senses Passive Perception 9
Languages Common, Draconic, Ignan, Goblin
Attacks Melee +6 / 1d8+4, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 1800 sp.


Social Check DCs


Harriet Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a tea of some kind. She is wearing a tight white one piece outfit complete with pants, hood, and a cape, marred by teas. She is bald on top and has large auburn tufts of hair around her ears. Her eyes are likewise brown. Her teeth are yellowed and unaligned.

Personality: Harriet is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Harriet was raised in a hard working conservative environment. Cursed with unlife at a very young age, Harriet has worked very hard to control her curse. She has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg

Ideals: Extrovert, Philantrophist. Flaws: Ugly, Disease. Bonds: Job. Occupation: Mason

Voice: Smoker's lung

Attributes [hide]

Harriet Fastfoot, Female Halfling Sorcerer 1
Small (3'2") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)16 (+3) 11 (+0)13 (+1)
Skills Nature +5, Religion +5
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Draconic, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 40 gp.


Social Check DCs


Mary Hildenman, Female Half-Elf [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her auburn hair is braided into rings. Her otherwise smooth face is marked with small tiny scars.

Personality: She snorts whenever she laughs or is feeling confident. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Mary is combative with any and all who dare try her patience in the slightest.

History: She is the product a well kept family trust fund and as such has never really known need. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.

Motivation: She uses money and sex appeal to get what she needs; and money/treasure

Ideals: Justice. Bonds: Rich, Attractive, Religious. Occupation: Sailor

Voice: Australian accent

Attributes [hide]

Mary Hildenman, Female Half-Elf Sorcerer 1
Medium (5'3") Half-Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)14 (+2) 12 (+1)10 (+0)
Skills Arcana +4, Athletics +2
Senses Passive Perception 11
Languages Common, Elven, Orc, Draconic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Just what you see.


Social Check DCs


Tethren Mystery, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His purple hair is smooth and relatively long. His white eyes dart from person to person to random spaces in the air.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born in a small plains village. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is wracked by social anxiety; and obtaining odd cultural half-elven artifacts is his passion

Ideals: Philantrophist. Flaws: Greedy, Fearful. Bonds: Nature, Adventurer. Occupation: Slave Trader

Voice: Low range voice

Attributes [hide]

Tethren Mystery, Male Tiefling Sorcerer 1
Medium (5'4") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)10 (+0) 10 (+0)8 (-1)
Skills Athletics +3, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 20 pp. 1 Masterwork Common Melee.


Social Check DCs

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