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NPC Generator

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Advanced [show]


Roondar Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is well dressed, constantly wearing a tan suit, blue shirt, and green tie. His wide-brimmed hat is riddled with cuts and holes. His eyes are a pleasant blue.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He served in the navy to pay for his family's outstanding loans. Roondar was born on a far western forest where he grew up under the tutelage of his father, an expert Mason. He left for the west, certain he would find work there.

Motivation: He feels threatened by others; and he wants nothing more than to rejoin the army

Flaws: Ugly, Secretive, Fearful. Bonds: Immigrant, Military. Occupation: Mason

Voice: Speaks fast with a slight lisp

Attributes [hide]

Roondar Fabblestabble, Male Gnome Sorcerer 4
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 9
Hit Points 8 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 10 (+0)17 (+3) 13 (+1)16 (+3)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Druidic, Ignan
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366300000

Possessions: 200 gp. Eye agate (6 gp). Aquamarine (500 gp). Brown-green garnet (160 gp).


Social Check DCs


Kilvar Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is dressed in an above average manner. He has blonde hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born in a small village he learned the ways of the warrior from his father. From his teen years he was always beautiful and desirable, so people have always doted on him. He now mingles about in high society.

Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Fighting. Flaws: Racist. Bonds: Attractive, Rich. Occupation: Seamstress

Voice: Sounds elderly

Attributes [hide]

Kilvar Bloodkith, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)15 (+2) 15 (+2)8 (-1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Terran
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 150 gp. 1 Average lock.


Social Check DCs


Raam Calm, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses in black turtlenecks beneath a blue coat with red slacks. His white hair is lengthy. This silver eyed northerner is not easily forgotten.

Personality: He exudes charisma. He is a tour de force of persuasion. He also is a firm believer in the manly ideal.

History: He was born into a rich family. Over the years he perfected his riding and shooting skills. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well

Flaws: Impulsive. Bonds: Attractive, Rich, Nature, Family. Occupation: Glassblower

Voice: Jittery and nervous

Attributes [hide]

Raam Calm, Male Tiefling Sorcerer 1
Medium (5'8") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 18 (+4)15 (+2) 12 (+1)13 (+1)
Skills Arcana +4, Athletics +1
Senses Passive Perception 11
Languages Common, Auran, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 300 sp.


Social Check DCs


Adrik Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses well, wearing grey shirts, loose pants, and blazers most of the time. He wears his white hair down. His fierce green eyes like to dwell on things.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is lazy and tries to find solutions quickly.

History: Adrik was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Being a Mason kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Emotional, Lazy. Bonds: Attractive, Poor, Religious. Occupation: Mason

Voice: Sensual and smooth

Attributes [hide]

Adrik Goldfinder, Male Dwarf Sorcerer 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 18 (+4)15 (+2) 15 (+2)9 (-1)
Skills Athletics +1, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Aquan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 90 gp.


Social Check DCs


Rael Raethran, Male Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is typically in his Assassin uniform. His black hair is matted, messy, and big. His ears are large.

Personality: He hates Elves with a passion. As such he is filled with self loathing. He plays an instrument quite well.

History: Born in the north to a Assassin, Rael learned a great deal about his mother's area of expertise. He was taken as a slave by a traveling circus and forced to perform He has never given up on his music dream.

Motivation: A strong sense of loyalty to Half-Elven people; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Ugly, Racist. Bonds: Job, Slave. Occupation: Assassin

Voice: German accent

Attributes [hide]

Rael Raethran, Male Elf Sorcerer 1
Medium (4'9") Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 8 (-1)11 (+0) 13 (+1)14 (+2)
Skills Animal Handling +3, Nature +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 600 sp.


Social Check DCs


Enialis Netyoive, Male Elf [Permalink]

Personal [hide]

Description: He wears blue trousers with brown and pastel striped suspenders. He wears various colorful collared shirts. His brown hair is greasy and uncared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He invites people to come help in his community garden.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Since then, he has sought to make the best of life.

Motivation: He wants nothing more than to rejoin the army; and wants to have a good time and be beloved

Ideals: Optimist, Philantrophist. Flaws: Ugly, Insane. Bonds: Military. Occupation: Scribe

Voice: Forgets to breathe while speaking

Attributes [hide]

Enialis Netyoive, Male Elf Sorcerer 1
Medium (4'11") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 5 (-3)12 (+1) 16 (+3)7 (-2)
Skills Investigation +3, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 800 sp.


Social Check DCs


Heward Snape, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears clothing that is held on in multiple layers but all of it is in poor condition. He wears a Stetson hat to hide his balding. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Heward was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero.

Ideals: Athletic. Bonds: Poor, Attractive, Adventurer. Occupation: Navigator

Voice: Speaks with squeezed throat

Attributes [hide]

Heward Snape, Male Human Sorcerer 1
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)16 (+3) 6 (-2)12 (+1)
Skills Nature +5, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Undercommon, Orc, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 70 gp. Red-brown spinel (110 gp).


Social Check DCs


Rangrim Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is dressed in an above average manner. His golden hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes have a joyful gleam in them most of the time.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Rangrim was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Cursed with vampirism at a very young age, Rangrim has worked very hard to control his curse. He inherited the family business which he has now maintained for 14 years.

Motivation: Further expansion of business; and sabotage a competitor

Flaws: Disease. Bonds: Attractive, Job, Slave, Poor. Occupation: Gardener

Voice: Speaks with lips pursed

Attributes [hide]

Rangrim Foamtankard, Male Dwarf Sorcerer 1
Medium (4'1") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)11 (+0) 12 (+1)10 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Sannl Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. Her moppish chestnut hair is in a traditional bowl cut. She has amber eyes and a grey hat with a black feather.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She does not believe in violence as a means to an end. She is a dedicated Armorer but believes her peers are too gung-ho.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Sannl liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sannl fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To be a Map Maker again; and she is unsatisfied with her job

Ideals: Fighting, Pacifist. Bonds: Attractive, Slave, Nature, Job. Occupation: Armorer

Voice: Can't modulate volume

Attributes [hide]

Sannl Torunn, Female Dwarf Sorcerer 1
Medium (3'11") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)14 (+2) 10 (+0)8 (-1)
Skills Medicine +2, Performance +1
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 600 sp. 1 Banded mail.


Social Check DCs

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