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NPC Generator

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Advanced [show]


Maynild Woods, Female Human [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with grey lining and desert motifs. Her skin is fair and her fingers are delicate and long. Her hair is cut close to her head. Her eyes are gray and catlike.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is a logical person and will generally grow upset if things defy logic and science.

History: She was raised in a desert tribe. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Maynild took refuge in the ruined castle and found the beat up flail and armor she uses now. She left for the west, certain she would find work there.

Motivation: She feels kind of lost in life; and she's repulsed by the pc

Ideals: Logical. Flaws: Antagonistic, Depressed. Bonds: Nature, Immigrant. Occupation: Blacksmith

Voice: Farmer accent

Attributes [hide]

Maynild Woods, Female Human Sorcerer 1
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 16 (+3)10 (+0) 10 (+0)13 (+1)
Skills Animal Handling +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 10 pp.


Social Check DCs


Leshanna Hanes, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a fancy yellow dress. She wears her brown hair down. She has hazel eyes.

Personality: She is witty, but her monotone delivery comes off as unnerving She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: The child of a Layabout, who enjoyed hunting, Leshanna was taken on many hunting expeditions. Leshanna liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with her old friends; and wants to work out more often

Ideals: Athletic, Joker. Bonds: Attractive, Poor, Adventurer, Nature. Occupation: Stylist

Voice: Excited and jittery

Attributes [hide]

Leshanna Hanes, Female Half-Elf Sorcerer 1
Medium (5'5") Half-Elf, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)8 (-1) 10 (+0)9 (-1)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp. Blue quartz (4 gp). 1 Magnifying glass.


Social Check DCs


Merla Cherrycheeks, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a well pressed and immaculate suit (or dress). She has moderate length silver hair. Her face is scarred and worn.

Personality: Merla hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. Her first spouse was a Actor, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She was recently attacked on the road and savagely beaten by bandits.

Motivation: An old rival family wants her found; and revenge

Ideals: Artistic. Flaws: Ugly. Bonds: Family, Religious, Enemies. Occupation: Junk Dealer

Voice: Forgets to breathe while speaking

Attributes [hide]

Merla Cherrycheeks, Female Halfling Sorcerer 2
Small (3'2") Halfling, Lawful Good (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)14 (+2) 12 (+1)6 (-2)
Skills Athletics +2, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Elven, Terran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 230 gp. 1 Half-Plate.


Social Check DCs


Korfel Holland, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 5'9" and wears rags and sports a simple walking cane. His right hand appears badly burned and disfigured. He has a small bristly mustache and wavy black hair. He tend to wears goggles to shield his eyes.

Personality: He is fixated on the number 96. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a great chef.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When money was particularly tight he was walking through alleys when he overheard a Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Insane, Disease, Insomniac. Bonds: Poor. Occupation: Hunter

Voice: Forgets to breathe while speaking

Attributes [hide]

Korfel Holland, Male Half-Elf Sorcerer 1
Medium (5'9") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)13 (+1) 11 (+0)9 (-1)
Skills Investigation +3, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 400 sp. 1 Banded mail.


Social Check DCs


Quelenna Xistsrith, Female Elf [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She has a large tan mantle and cape that has been intricately interwoven into her green robe. She is an epitome of beauty. She has brown hair. Her gray eyes dart from person to person.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She is the product a well kept family trust fund and as such has never really known need. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She inherited the family business which she has now maintained for 14 years.

Motivation: Expand her business.

Ideals: Logical. Bonds: Attractive, Job, Rich, Family. Occupation: Weaver

Voice: Strong lisp

Attributes [hide]

Quelenna Xistsrith, Female Elf Sorcerer 3
Medium (5'0") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 6 (-2)14 (+2) 12 (+1)10 (+0)
Skills Arcana +4, Investigation +4
Senses Passive Perception 11
Languages Common, Elven, Halfling, Ignan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 300 gp.


Social Check DCs


Valida Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a grey tunic with tan highlights, and long green pants that bunch up around her shoes. Her skin is fair and her fingers are delicate and long. Her hair is brown and very short. She wears an eyepatch.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Dwarf in existence. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born on a small isolated farm. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She now spends her time doing works of charity.

Motivation: Nothing but the best is good enough for her; and her religion dominates her actions

Ideals: Justice, Philantrophist, Impeccable. Flaws: Ugly. Bonds: Nature, In love. Occupation: Bowyer

Voice: Hard of hearing, loud

Attributes [hide]

Valida Dankil, Female Dwarf Sorcerer 1
Medium (4'3") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)12 (+1) 17 (+3)15 (+2)
Skills Stealth +2, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Ignan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 2000 cp. 1 Masterwork Common Melee.


Social Check DCs


Synthrin Mohradyllion, Female Dragonborn [Permalink]

Personal [hide]

Description: She has a missing left arm. She has a large green mantle and cape that has been intricately interwoven into her black robe. Her black crest is kept up in a ponytail inside a Stetson hat. Her face is scarred and worn.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is harsh and unforgiving.

History: Born in a small village she learned the ways of the warrior from her mother. Through the years after Synthrin was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Synthrin's mother didn't care for her much, and the feeling was mutual. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Synthrin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world.

Ideals: Fighting, Logical. Flaws: Ugly, Antagonistic. Occupation: Guard

Voice: Jittery and nervous

Attributes [hide]

Synthrin Mohradyllion, Female Dragonborn Sorcerer 2
Medium (6'5") Dragonborn, Neutral Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)7 (-2) 7 (-2)13 (+1)
Skills Athletics +2, Persuasion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 120 gp.


Social Check DCs


Morkral Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is renowned for his bright grey suits and hats. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is happy with his job as a Fletcher. He turns his eye from what people do, preferring to live and let live. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a Guard, his mother struggled to pay the bills. His first spouse was a Guard, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants to open a new tavern; and retire the richest man in the south

Ideals: Entrepeneur. Flaws: Insane. Bonds: Job, Family, Poor. Occupation: Fletcher

Voice: Rhymes sentences (sorry)

Attributes [hide]

Morkral Bigtoe, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 18 (+4)14 (+2) 10 (+0)14 (+2)
Skills Intimidation +4, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Draconic
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 8000 cp.


Social Check DCs


Norkruuth Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who wears a well pressed and immaculate suit (or dress). His crest is bronze, silky, and of moderate length. He wears crescent spectacles with a black brim.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a Glassblower, his mother struggled to pay the bills. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He was granted arcane powers by his dying sister.

Motivation: He's repulsed by the PC; and he feels the way he acts is they only way to get by in the world

Ideals: Justice, Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Barber

Voice: Aggressive tone

Attributes [hide]

Norkruuth Clethtinthiallor, Male Dragonborn Sorcerer 2
Medium (6'2") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 18 (+4)6 (-2) 10 (+0)14 (+2)
Skills Stealth +4, Survival +2
Senses Passive Perception 10
Languages
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 900 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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