Sannl Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 3'9" has a big stupid grin on her face most of the time. She wears a simple grey robe with tan stripes complete with hood. Her silver hair is still thick. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is irascible and easily irritated. She misses her home and complains about the freezing weather, even in summer.
History: Sannl was raised in a hard working conservative environment. Her father took her hunting and taught her how to get in the mind of other creatures. She then took over the family business and is one of the better Glassblower for hire.
Motivation: Nothing but the best is good enough for her; and further expansion of business
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Immigrant, Job, Nature. Occupation: Glassblower
Voice: Aggressive tone
Attributes [hide]
Medium (3'9") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 40 gp.
Everard Deighton, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man sports brown clothing, slightly heavier than average wear. He has a very tight haircut. His eyes are gray and catlike.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was raised in a forest tribe. His parents enrolled him in a Sorcerer school at a young age so that he could practice his martial talents. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Balancing his hectic life and new Fisher responsibilities is difficult; and to be a mason again
Ideals: Gifted. Flaws: Shy. Bonds: Rich, Nature, Job. Occupation: Fisher
Voice: Farmer accent
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 18 (+4) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal, Terran, Infernal, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 90 gp. Tourmaline (120 gp). 1 Silk rope.
Ahlyssa Flows, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. Her silver hair is cut jaggedly and amateurishly. Her eyes are a pleasant blue.
Personality: Ahlyssa speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is a great chef.
History: Ahlyssa was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her mother was a soldier and died while she was still young. Ahlyssa was left her mother's suit of armor and trained in its use and care. She has been saving her money to try and buy her sister's freedom.
Motivation: To unite with her sister.
Ideals: Impeccable, Gifted. Bonds: Poor, Military, Family. Occupation: Cook
Voice: Spanish accent
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 8 (-1) | 12 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 200 sp.
Maiathah Ostoroth, Female Elf [Permalink]
Personal [hide]
Description: She dresses in blue turtlenecks beneath a grey coat with brown slacks, and she perpetually has her monstrous two handed axe ready. Her hair is always cut to a buzz. She wears an eyepatch.
Personality: She is fixated on the number 87. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She has a habit of throwing herself into exceedingly dangerous situations.
History: Born in a small village she learned the ways of the warrior from her father. She went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Maiathah fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly, Insane, Impulsive. Bonds: Religious. Occupation: Roofer
Voice: Excited and jittery
Attributes [hide]
Medium (5'2") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 30 pp.
Kyle Schwartz, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is dark but he possesses many blue ritualistic tattoos. He wears a lot of dark rich colors, with gold accents. His silver hair and beard is wavy and long. He wears large thick round spectacles.
Personality: He is very quiet and rarely speaks above a whisper. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was raised by priests from a young age. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a Sage soon after.
Motivation: He is compelled to act according to his religious beliefs; and he'd like to take his coworkers down a peg
Flaws: Shy. Bonds: Attractive, Job, Religious, Mentor. Occupation: Sage
Voice: Strong lisp
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 9 (-1) | 3 (-4) | 14 (+2) |
Senses Passive Perception 6
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 70 gp. 1 Silver holy symbol.
Torinn Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: This malnourished man typically wears black cloth garments or leather armor. His silver crest is long and unkept. He is baby faced.
Personality: He has a massive crush on the younger sibling of the Doctor who has hired him part-time. He would rather hide behind his crafts than deal with other people.
History: He was born a particularly ugly child, much to the horror of his parents. He moved from fad to fad and when he turned 15 he discovered painting. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He would like to get married and retire; and he's attracted to the pc
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Poor, Has a crush. Occupation: Doctor
Voice: Soft and mumbly
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Just what you see.
Megged Hayes, Male Half-Orc [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has moderate length red hair. His eyes are likewise brown.
Personality: Eccentric and domineering, Megged will drive conversation. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Megged was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Architect hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now travels the world, in search of power and loot.
Motivation: He desires power and/or immortality; and he wants to meet his childhood hero
Ideals: Extrovert, Optimist. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Architect
Voice: Pirate accent
Attributes [hide]
Medium (5'0") Half-Orc, True Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 16 (+3) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 300 gp. Rich purple corundum (700 gp). Eye agate (12 gp).
Avelina Marlowe, Female Human [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'0" has a big stupid grin on her face most of the time. She wears silk and lounges about seductively. She wears her silver hair up. Her half smiles and brown eyes are beguiling and draw you in.
Personality: She hates brigands. She views them as having robbed her home of its proper glory. She has a minor phobia of water and hates getting wet.
History: She was born at the edge of vast mountains. At some point she was captured by brigands and was tortured. After several years of this she finally managed to escape. She bought a sword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Many brigands want her driven away; and she wants revenge against brigands
Flaws: Fearful. Bonds: Attractive, Enemies, Nature, Slave. Occupation: Jeweler
Voice: Sore throat, cough
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 300 sp. 1 Masterwork Common Melee.
Mara Mystralath, Female Elf [Permalink]
Personal [hide]
Description: 4'7" and muscular, this western woman is wearing a long, blue cloak. Her blonde hair is braided into rings. She has several tiny amber earrings on each ear.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: She was born into a rich family. Mara abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She used her abilities to travel the world and help people.
Motivation: Many goblins want her driven away.
Ideals: Athletic, Philantrophist. Bonds: Rich, Adventurer, Enemies. Occupation: Sellsword
Voice: Strong lisp
Attributes [hide]
Medium (4'7") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 14 (+2) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Elven, Halfling, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 700 sp. Peridot (30 gp).
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