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NPC Generator

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Advanced [show]


Mardnab Daergel, Female Gnome [Permalink]

Personal [hide]

Description: A 3'2" northern woman, she wears tight fitting clothing which further accentuates her frame. With wild chestnut hair. She wears round tiny glasses practically rammed into her face.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Mardnab is combative with any and all who dare try her patience in the slightest.

History: She served in the navy to pay for her family's outstanding loans. Mardnab abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Retire the richest woman in the north; and expand her business

Ideals: Justice, Entrepeneur. Bonds: Attractive, Job, Military, Adventurer. Occupation: Performer

Voice: growls and snarls, animalistic

Attributes [hide]

Mardnab Daergel, Female Gnome Sorcerer 2
Small (3'2") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 17 (+3)12 (+1) 16 (+3)8 (-1)
Skills Nature +3, Performance +1
Senses Passive Perception 13
Languages Common, Gnome, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 320 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Alvyn Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a faded coat and loose pants complete with small hat. His tied-back hair is chestnut. His amber eyes are slightly larger than normal.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Dyer arts, while his father instructed him in etiquette, music and courtly manner. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature axe.

Motivation: He has money and likes to spend it; and a need for knowledge about a nearby landmark

Ideals: Opinionated. Bonds: Immigrant, Nature, Rich, Adventurer. Occupation: Dyer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Alvyn Nucklestamp, Male Gnome Sorcerer 1
Small (3'3") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)9 (-1) 7 (-2)8 (-1)
Skills Deception +1, Religion +1
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp. Freshwater pearl (16 gp).


Social Check DCs


Theriatis Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His golden hair is cut short. His brown eyes dart from person to person.

Personality: Overbrimming with self-confidence, Theriatis isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Theriatis is combative with any and all who dare try his patience in the slightest.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to gnolls.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Athletic, Impeccable, Justice. Flaws: Insane. Occupation: Miner

Voice: Loud with bravado

Attributes [hide]

Theriatis Ilphelkiir, Male Elf Sorcerer 1
Medium (4'9") Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)12 (+1) 16 (+3)14 (+2)
Skills Nature +3, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Orc
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 200 sp.


Social Check DCs


Roger Melancon, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears a simple burlap shirt and baggy pants. He conceals his ceremonial dagger with his veritable burlap sack of a shirt, marred by chocolates. With a patchy auburn beard and wild auburn hair. He wears large thick round spectacles.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: The child of a Banker, who enjoyed hunting, Roger was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Roger took refuge in the old dungeon and found the beat up ceremonial dagger and armor he uses now. Due to his spouse's obsession with being a Banker they were divorced and he won custody of their daughter. He worked as a Knight, and he later adopted a second daughter.

Motivation: Find a way to reverse the transformation of his sister; and his spouse's relatives view him with great suspicion

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Nature, Family. Occupation: Knight

Voice: Ums and uhs a lot

Attributes [hide]

Roger Melancon, Male Human Sorcerer 1
Medium (5'4") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)14 (+2) 12 (+1)12 (+1)
Skills Persuasion +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 120 gp.


Social Check DCs


Norkruuth Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'7" when asserting himself. His crest is greying and his face has many wrinkles. He wears large thick round spectacles.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is able to make almost anything out of random pieces of junk.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was granted divine powers by his dying sister.

Motivation: Retire the richest man in the north; and he has passion for adventuring and risk

Ideals: Entrepeneur, Gifted, Artistic. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Miner

Voice: Tuts and clicks tongue

Attributes [hide]

Norkruuth Linxakasendalor, Male Dragonborn Sorcerer 2
Medium (6'7") Dragonborn, Neutral Evil (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)13 (+1) 9 (-1)12 (+1)
Skills Persuasion +3, Religion +3
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 110 gp. Tiger eye turquoise (15 gp).


Social Check DCs


Kali Anger, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears baggy green pantaloons and a black scarf. Her small hat is riddled with cuts and holes. She wears an eyepatch.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: The child of northern immigrants she idolized her mother. A gypsy cursed her at a young age, leading to her ugly appearance. She has gone from town to town working and never settling down anywhere, but has fallen for a local Stylist. She hasn't told them the truth, but wants to settle down with them.

Motivation: She wants to meet her childhood hero; and meet up once more with her childhood friend

Ideals: Joker. Flaws: Ugly. Bonds: Immigrant, Has a crush, Adventurer. Occupation: Cook

Voice: Speaks in third person

Attributes [hide]

Kali Anger, Female Tiefling Sorcerer 2
Medium (4'11") Tiefling, True Neutral (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)13 (+1) 9 (-1)17 (+3)
Skills Acrobatics +4, Survival +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 40 gp.


Social Check DCs


Bilga Paxton, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears an entirely white suit with yellow socks and a vest with buckled shoes, and she perpetually has her greataxe ready. Her chestnut hair is braided into rings. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is able to fit into much smaller and tighter spaces than normal.

History: Born in the west to a Roofer, Bilga learned a great deal about her father's area of expertise. Her necromantic abilities were realized during a raid on her village. She struck the Roofer job and began her own company from there.

Motivation: Further expansion of business.

Ideals: Fighting, Gifted, Entrepeneur. Bonds: Attractive, Job. Occupation: Roofer

Voice: Hard of hearing, loud

Attributes [hide]

Bilga Paxton, Female Half-Orc Sorcerer 1
Medium (6'5") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)13 (+1) 11 (+0)10 (+0)
Skills Athletics +6, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Orc, Gnoll
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 110 gp.


Social Check DCs


Nicor Serenity, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears tight fighting clothing, which leaves very little to the imagination. His black hair is drawn into a tight pony tail with a butterfly scrunchie. He has gleaming, smiling gold eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He also hits on women, regardless of circumstances.

History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Tieflings in Nicor's homeland. Nicor decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants to get laid

Ideals: Fighting. Flaws: Ugly, Terse. Bonds: Has a crush, Immigrant. Occupation: Seamstress

Voice: Mousy voice

Attributes [hide]

Nicor Serenity, Male Tiefling Sorcerer 1
Medium (5'0") Tiefling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)9 (-1) 12 (+1)17 (+3)
Skills Athletics +4, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Bullseye lantern.


Social Check DCs


Don Wilberforce, Male Human [Permalink]

Personal [hide]

Description: This man wears professional attire, and sports empty pouches on his belt. His brown hair is slicked back into a classic pompadour. His amber eyes are slightly larger than normal.

Personality: He is irascible and easily irritated. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born in the east, but his parents moved at a very young age to the south. He was an athlete and attended two major summer competitions. He never won. He left for the east, certain he would find work there.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and a rival would like him out of the picture

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Criminal record. Occupation: Laborer

Voice: Breathy voice

Attributes [hide]

Don Wilberforce, Male Human Sorcerer 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)14 (+2) 17 (+3)6 (-2)
Skills Medicine +5, Nature +4
Senses Passive Perception 13
Languages Common, Druidic, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 200 gp.


Social Check DCs

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