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NPC Generator

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Advanced [show]


Vadania Sylvaranth, Female Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her hair is long and silver with streaks of brown, and is pulled back with small tan clips. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.

Personality: She can speak with the recently deceased. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Born in a small village she learned the ways of the warrior from her mother. She was taken as a slave by a traveling circus and forced to perform Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vadania fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Gifted, Fighting. Flaws: Ugly. Bonds: Religious, Slave. Occupation: Sage

Voice: Spits words with contempt

Attributes [hide]

Vadania Sylvaranth, Female Elf Sorcerer 1
Medium (5'0") Elf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 10 (+0)17 (+3) 14 (+2)6 (-2)
Skills Acrobatics +6
Senses Passive Perception 12
Languages Common, Elven, Terran, Ignan, Druidic
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 60 gp. A miniature golden chest with tiny emeralds lining the top (40 gp).


Social Check DCs


Drifting Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a brown collared shirt and blue pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He has a penchant for wearing a ring with an oversized amber on his left hand. His long black fur is drawn into a two foot long braid. He wears crescent spectacles with a black brim.

Personality: He is a Navigator first and foremost. He believes firmly that knowledge should be universal. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He'd like to take his coworkers down a peg; and to end his boredom

Flaws: Mundane. Bonds: Rich, Job, Criminal record, Nature. Occupation: Navigator

Voice: Speaks in third person

Attributes [hide]

Drifting Thundercloud, Male Tabaxi Sorcerer 2
Medium (6'5") Tabaxi, Lawful Evil (CR 2)
Armor Class 14
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 7 (-2)11 (+0) 15 (+2)9 (-1)
Skills Animal Handling +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: Just what you see.


Social Check DCs


Feldûsh Dalton, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears silk and lounges about seductively. His hair is always cut to a buzz. His eyes are likewise violet.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.

Motivation: Wants to have a good time and be beloved; and wants to work out more often

Ideals: Athletic, Optimist, Philantrophist. Bonds: Attractive, Religious. Occupation: Mercenary

Voice: Prounounces S like Z

Attributes [hide]

Feldûsh Dalton, Male Half-Orc Sorcerer 1
Medium (6'4") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)12 (+1) 16 (+3)15 (+2)
Skills History +3, Medicine +5
Senses Passive Perception 13
Languages Common, Orc, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 50 gp.


Social Check DCs


Kriv Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He likes to wear ponchos typically of a light black in addition to tight pants. His copper crest is braided into rings. He tend to wears goggles to shield his eyes.

Personality: Overbrimming with self-confidence, Kriv isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born a particularly ugly child, much to the horror of his parents. He has chosen to use the inheritance that was left to him frivolously. He hasn't been sleeping well lately.

Motivation: He feels threatened by others; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Ugly, Insomniac, Fearful. Bonds: Rich. Occupation: Butcher

Voice: German accent

Attributes [hide]

Kriv Dhyrktelonis, Male Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, Lawful Good (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 7 (-2)11 (+0) 10 (+0)16 (+3)
Skills Investigation +2, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 30 gp. An abacus with copper, silver and gold markers (130 gp).


Social Check DCs


Savaran Chumbyxirinnish, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a black vest with golden trim over her white shirt. Her green leather gloves and pants are well-kept, and her black boots flare out at the collars. She wears a colorful flower in her gold crest. This gold eyed westerner is not easily forgotten.

Personality: She never swears and excessively uses polite adverbs when speaking. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She served in the navy to pay for her family's outstanding loans. Her father was a soldier and died while she was still young. Savaran was left her father's suit of armor and trained in its use and care. Since then, she has sought to make the best of life.

Motivation: Marry her brother to traveling adventurers; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Shy. Bonds: Attractive, Military. Occupation: Detective

Voice: Old Prospector

Attributes [hide]

Savaran Chumbyxirinnish, Female Dragonborn Sorcerer 1
Medium (6'3") Dragonborn, Lawful Good (CR 1)
Armor Class 8
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 9 (-1)11 (+0) 15 (+2)11 (+0)
Skills Athletics +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 600 sp.


Social Check DCs


Bardryn Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She dresses well, typically a more casual-formal manner. With wild auburn hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She is extraordinarily eccentric. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Born to a pair of adventurers, Bardryn grew up listening to her mother's many stories. A few years later when the east was not economically sound they moved to her current location. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She wants to meet her childhood hero; and she is wracked by social anxiety

Flaws: Insane, Fearful. Bonds: Attractive, Immigrant, Adventurer. Occupation: Hunter

Voice: Ums and uhs a lot

Attributes [hide]

Bardryn Glanhig, Female Dwarf Sorcerer 1
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)12 (+1) 12 (+1)15 (+2)
Skills Deception +4, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Just what you see.


Social Check DCs


John Thackeray, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has wavy brown hair. His skin is flawless and his brown eyes scan people very quickly.

Personality: He loves telling others what to do and how they should feel about things. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Masseuse arts, while his mother instructed him in etiquette, music and courtly manner. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has money and likes to spend it; and wants to work out more often

Ideals: Athletic, Opinionated, Logical. Bonds: Rich, Attractive. Occupation: Masseuse

Voice: Breathy voice

Attributes [hide]

John Thackeray, Male Human Sorcerer 2
Medium (5'9") Human, Neutral Evil (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)14 (+2) 11 (+0)8 (-1)
Skills Athletics +1, Persuasion +1
Senses Passive Perception 10
Languages Common, Auran, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 2000 cp.


Social Check DCs


Curran Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: He dresses well, wearing white shirts, loose pants, and blazers most of the time, and he perpetually has his flail ready. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes peer out from beneath his Stetson white hat.

Personality: Eccentric and domineering, Curran will drive conversation. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He is a Lycanthrope in disguise. He found a children's book about a Halfling Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality.

Ideals: Fighting, Extrovert, Philantrophist. Bonds: Attractive, Adventurer. Occupation: Jeweler

Voice: Dark and ominous

Attributes [hide]

Curran Kettlewhistle, Male Halfling Sorcerer 4
Small (3'0") Halfling, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 12 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)12 (+1) 14 (+2)14 (+2)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 600 gp. Brass mug with jade inlays (600 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). Silver chalice with lapis lazuli gems (130 gp).


Social Check DCs


Five Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'0". He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and his gloved hand is found clutching a falchion. His fur is greying and his face has many wrinkles. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Abrasive and pushy, he has a hard time making friends. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born to a Jeweler, his father struggled to pay the bills. Through the years after Five was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Five's father didn't care for him much, and the feeling was mutual. He's since become an addict/alcoholic.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and he wants to meet his childhood hero

Ideals: Philantrophist. Flaws: Antagonistic, Addict. Bonds: Poor, Adventurer. Occupation: Stylist

Voice: Sounds elderly

Attributes [hide]

Five Paws, Male Tabaxi Sorcerer 1
Medium (5'0") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)10 (+0) 16 (+3)9 (-1)
Skills Persuasion +1, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 130 gp. Jet (120 gp).


Social Check DCs

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