Gomory Wrath, Female Tiefling [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across her face, she wears silk and lounges about seductively. She has dark red hair. Her black eyes dart from person to person to random spaces in the air.
Personality: This woman loves dancing and to teach people dancing more than just about anything. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Sold as a small child to a necromancer, Gomory was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her mother was a mechanic, and taught her how to fix just about anything. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She is terrified, and will act out of fear; and she seems to be bored by most things
Ideals: Artistic, Justice, Persistence. Bonds: Attractive, Mentor. Occupation: Farmer
Voice: Smoker's lung
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 13 (+1) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Elven, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1400 sp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).
Mozikth Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: He stands about 6'7" and wears clothing that is held on in multiple layers but all of it is in poor condition. His right leg appears badly burned and disfigured. He has wavy black crest. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He feeds upon the attention of others.
History: He was born in the south, but his parents moved at a very young age to the north. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the south, certain he would find work there.
Motivation: He is content.
Flaws: Depressed. Bonds: Poor, Attractive, Immigrant. Occupation: Sailor
Voice: Low and grunting
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 14 (+2) | 9 (-1) | 10 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 |
Possessions: 70 gp.
Reirak Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: He tends to wear a brown poncho over his likewise colored trousers and shirt. His blonde hair is thinning but still full. His eyes are likewise gray.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His job bores him to no end. He has decided to make it more interesting.
History: He was born to a pair of big game hunters, but was frequently ill as a child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Retire the richest man in the south; and he feels that his past leaves him morally obligated to help
Ideals: Entrepeneur. Flaws: Antagonistic, Disease. Bonds: Adventurer, Criminal record. Occupation: Barrister
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 16 (+3) | 8 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 110 gp. Sardonyx (50 gp).
Diggory Adley, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His golden hair is unkempt and raggedy. His eyes are blue and beady.
Personality: While he acts the brute, he is far gentler than he would appear. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: His mother raised him in a mountain cabin. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Immigrant, Nature, Adventurer. Occupation: Shepherd
Voice: French accent
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 12 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 |
Possessions: 300 gp.
Windy Moon, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears very tight pants and wife beaters, though occasionally she sports a pastel coat. Her attire stands in sharp contrast to her hammer, which is beautifully polished and possesses an ornate carving of a dagger on it. She keeps her long beige fur kept up in a rat tail. She is baby faced.
Personality: Her tongue was cut out and she uses sign language. She has a habit of throwing herself into exceedingly dangerous situations.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Roofer arts, while her father instructed her in etiquette, music and courtly manner. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Windy took refuge in the large cave and found the beat up hammer and armor she uses now. She bought a hammer and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She has money and likes to spend it; and she feels that her past leaves her morally obligated to help
Flaws: Disease, Impulsive. Bonds: Rich, Nature, Criminal record. Occupation: Roofer
Voice: Speaks with a cold
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 11 (+0) | 9 (-1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 5000 cp.
Margery Goltorah, Female Half-Elf [Permalink]
Personal [hide]
Description: The light-skinned woman stands 5'8" and prefers to wear yellow pants and tee shirts. Her silver hair is cut jaggedly and amateurishly. She has several tiny amber earrings on each ear.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.
History: Her mother raised her in a mountain cabin. She went to a religious school and was inspired by the priests there in charitable deeds. She left for the east, certain she would find work there.
Motivation: Her religion dominates her actions.
Flaws: Depressed. Bonds: Rich, Immigrant, Nature, Religious. Occupation: Carter
Voice: Low and grunting
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 12 (+1) | 17 (+3) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Infernal, Aquan, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Godfrey Thorpe, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a brown tunic with blue highlights, and long white pants that bunch up around his shoes, he is not a threatening figure. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Godfrey is combative with any and all who dare try his patience in the slightest.
History: Godfrey was born with his father's beautiful face. He has had some formal singing training, and achieved minor success. He has never given up on his singing dream.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Ideals: Joker, Justice, Artistic. Bonds: Attractive, Job. Occupation: Shoemaker
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 14 (+2) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Goblin, Gnoll, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp.
Whurbin Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears bulky brown painted plate armor. His hair is white and curly. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: Eccentric and domineering, Whurbin will drive conversation. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born into a rich family. Like his father and his brother before him, after school he went straight into learning to become a Map Maker. He used his abilities to travel the world and help people.
Motivation: He is greedy; and further expansion of business
Ideals: Extrovert, Philantrophist. Flaws: Ugly. Bonds: Job, Rich. Occupation: Map Maker
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 17 (+3) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 | 4 |
Possessions: 380 gp.
Trynnicus Wivvyrholdalphiax, Male Dragonborn [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft blue waves gently in the breeze. He wears his gold crest up. His gold eyes have a joyful gleam in them most of the time.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Trynnicus lived on a farm with his mother, near the main road leading to a nearby town. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Trynnicus grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Trynnicus. He has built up a small fortune and can afford his own way.
Motivation: Seeks redemption; and an old rival family wants him found
Flaws: Ugly, Forgetful. Bonds: Rich, Family, Criminal record. Occupation: Tailor
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 15 (+2) | 10 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 |
Possessions: 10 pp. 1 Masterwork Common Melee.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

