Agatha Brinker, Female Half-Elf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears clothing that is held on in multiple layers but all of it is in poor condition. She has wavy black hair. Her eyes are likewise blue. Her teeth are white and perfect.
Personality: This woman loves dancing and to teach people dancing more than just about anything. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: The child of northern immigrants she idolized her mother. Agatha was born on a far northern desert where she grew up under the tutelage of her mother, an expert Carter. She left for the north, certain she would find work there.
Motivation: She feels threatened by others; and she is terrified, and will act out of fear
Ideals: Artistic. Flaws: Fearful. Bonds: Poor, Attractive, Immigrant. Occupation: Carter
Voice: Soft and mumbly
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Good (CR 2)
Armor Class 13
Hit Points 2 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 7 (-2) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Elven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 50 pp. 1 Half-Plate.
Habor Torment, Male Tiefling [Permalink]
Personal [hide]
Description: He is renowned for his bright black suits and hats. He is bristling with hidden weapons, mostly falchions and lances. His red hair has been sun bleached extensively. His ears are large.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Since then, he has sought to make the best of life.
Motivation: Nothing but the best is good enough for him; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Optimist, Gifted, Impeccable. Flaws: Ugly. Bonds: Criminal record, Military. Occupation: Mason
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 11 (+0) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: Moss agate (13 gp). Golden pearl (90 gp). Azurite (13 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Liftrasa Foamtankard, Female Dwarf [Permalink]
Personal [hide]
Description: She is a husky woman, who is renowned for her bright grey dresses and hats. Her auburn hair is thinning but still full. She has gray eyes and a grey hat with a brown feather.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her necromantic talents. Due to her spouse's obsession with being a Mortician they were divorced and she won custody of their son. She worked as a Banker, and she later adopted a second son.
Motivation: She's attracted to the PC; and doesn't want to be a banker and was forced into it by her family
Ideals: Joker, Gifted. Bonds: Family, Military, Has a crush. Occupation: Banker
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven, Orc, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 110 gp.
Aramil Meliamne, Male Half-Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He dresses in collared shirts and wears a proper scarf over his head. His moppish red hair is in a traditional bowl cut. He has a tattooed face.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Aramil was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to travel the world and help people.
Motivation: A strong sense of loyalty to Gnomish people; and he has a crush on the local performer
Ideals: Disciplined, Philantrophist. Flaws: Racist. Bonds: Has a crush, Attractive. Occupation: Roofer
Voice: Strong lisp
Attributes [hide]
Medium (5'4") Half-Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 16 (+3) | 12 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Elven, Terran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 8000 cp.
Theriatis Dukakis, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has dyed his greying brown hair a little too much giving a sharp brown color. His ears are large.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has all his life been fascinated with singing.
History: He was born a particularly ugly child, much to the horror of his parents. Brilliant and gifted he never wanted to apply himself. He has gone from town to town working and never settling down anywhere, but has fallen for a local Spice Merchant. He hasn't told them the truth, but wants to settle down with them.
Motivation: To clean up the streets; and he's attracted to the pc
Ideals: Artistic, Gifted. Flaws: Ugly, Antagonistic. Bonds: Has a crush, Guardian. Occupation: Painter
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 60 gp. Lapis lazuli (4 gp).
Drenna Gyula, Female Half-Orc [Permalink]
Personal [hide]
Description: 4'7" and muscular, this southern woman usually wears her white robe and has her morningstar always slung over her shoulder. She keeps her brown hair in a flapper bob. She has a dull look in her gray eyes.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: The child of southern immigrants she idolized her father. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She left for the south, certain she would find work there.
Motivation: Wants to work out more often; and she's repulsed by the pc
Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Slave, Immigrant. Occupation: Ploughman
Voice: Sore throat, cough
Attributes [hide]
Medium (4'7") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 9 (-1) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Black velvet mask with numerous citrines (180 gp).
Azaki Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He dresses well, wearing blue shirts, loose pants, and blazers most of the time. His hair is golden, silky, and of moderate length. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. As long as the job gets done he does not care how it got done.
History: Azaki hails from a village terrorized by dire rats. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Azaki was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: Many dire rats want him driven away.
Ideals: Disciplined, Professionalism. Bonds: Attractive, Poor, Enemies. Occupation: Adventurer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 7 (-2) | 12 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Just what you see.
Chad Merton, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears a worn and beaten armor. Beneath his clothing is a huge mess of scar tissue. He has a long silver beard with little hanging trinkets. This amber eyed northerner is not easily forgotten.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born to a criminal king-pin and mafia family Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He has been saving his money to try and buy his sister's freedom.
Motivation: Seeks redemption; and regain custody of his son
Ideals: Joker. Flaws: Racist. Bonds: Slave, Family, Criminal record. Occupation: Apothecary
Voice: Draws out vowels
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Celestial, Terran, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 gp.
Glim Folkor, Male Gnome [Permalink]
Personal [hide]
Description: He wears a blue armored body suit, with a simple green line shooting up and back down, and he perpetually has his spear ready. He has styled his black hair well, parting it to the right. He wears crescent spectacles with a black brim.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Energy wise he seems alert and responsive.
History: The child of western immigrants he idolized his father. Glim was born on a far western desert where he grew up under the tutelage of his father, an expert Tanner. He moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting, Professionalism. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Tanner
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 10 (+0) | 8 (-1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 10 pp. Tourmaline (110 gp).
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