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NPC Generator

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Advanced [show]


Art Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'6", this man is wearing the road beaten gear of a warrior. He wears his orange fur up. His fair skin shows little sign of his aristocratic breeding.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: His religion dominates his actions; and someone believes him a fraud

Ideals: Fighting, Logical. Bonds: Attractive, Enemies, Religious, Mentor. Occupation: Baker

Voice: Speaks in third person

Attributes [hide]

Art Of Claws, Male Tabaxi Sorcerer 1
Medium (5'6") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)16 (+3) 12 (+1)16 (+3)
Skills Intimidation +5, Stealth +4
Senses Passive Perception 11
Languages Common, Abyssal, Orc, Giant
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 800 sp. 2 Holy water.


Social Check DCs


Alvyn Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: 3'5" and lanky with angular features, he is an attractive figure. He is dressed in a clean tan cloak covering his clean studded leather. His hair is always cut to a buzz. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: His tongue was cut out and he uses sign language. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: When he was but 3 years old his parents immigrated from the east. When Alvyn reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He left for the east, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Immigrant, Military. Occupation: Beggar

Voice: Dark and ominous

Attributes [hide]

Alvyn Fabblestabble, Male Gnome Sorcerer 1
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 9 (-1)14 (+2) 14 (+2)15 (+2)
Skills Acrobatics +3, Nature +4
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 400 sp.


Social Check DCs


Skirt Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he is dressed in earthy colors with a brown and black handkerchief worn on his left side. His fur, while still mostly red, has prominent grey streaks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: While he acts the brute, he is far gentler than he would appear. He takes great joy in being the best Unemployed in town.

History: Gifted from a young age, Skirt studied abroad. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently the stress of being a Unemployed has made it difficult for him to sleep.

Motivation: To reunite with his absent mother; and find a way to reverse the transformation of his sister

Ideals: Fighting, Gifted. Flaws: Insomniac. Bonds: Job, Nature, Family. Occupation: Unemployed

Voice: Scratchy, weak

Attributes [hide]

Skirt Timber, Male Tabaxi Sorcerer 2
Medium (5'2") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)11 (+0) 16 (+3)11 (+0)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 800 sp.


Social Check DCs


Krimmon Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears just a white suit. His brown hair is knotted and matted. He wears round tiny glasses practically rammed into his face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He cannot resist a sob story and will often dote over anyone who has one.

History: He got into the Stableman business at a young age. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Revenge; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Bonds: Family, Job, Adventurer, Enemies. Occupation: Stableman

Voice: Indian accent

Attributes [hide]

Krimmon Swiftwhistle, Male Halfling Sorcerer 1
Small (3'3") Halfling, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 14 (+2)12 (+1) 8 (-1)16 (+3)
Skills Athletics +1, Intimidation +5
Senses Passive Perception 9
Languages Common, Halfling, Goblin
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 100 gp.


Social Check DCs


Fibblestib Leffery, Male Gnome [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is white and curly. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Fibblestib grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Fibblestib. Being a Doctor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He's looking for his big break.

Flaws: Ugly, Addict, Secretive. Bonds: Adventurer, Criminal record. Occupation: Doctor

Voice: Smooth and feminine

Attributes [hide]

Fibblestib Leffery, Male Gnome Sorcerer 2
Small (3'5") Gnome, True Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)12 (+1) 12 (+1)12 (+1)
Skills Nature +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 2000 sp.


Social Check DCs


Dalgal Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He tends to wear a grey poncho over his likewise colored trousers and shirt. He has a hunchback. His white hair and beard is wavy and long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. The war was a terrible time for him, and Dalgal does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Healer for the past few years.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Depressed, Antagonistic. Bonds: Job, Military. Occupation: Healer

Voice: Whispers

Attributes [hide]

Dalgal Durthane, Male Dwarf Sorcerer 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 18 (+4)10 (+0) 14 (+2)10 (+0)
Skills Arcana +2, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 190 gp. 1 Masterwork Common Melee.


Social Check DCs


Agnes Clifton, Female Human [Permalink]

Personal [hide]

Description: This southern woman wears bulky brown painted plate armor. Her clothes are grease stained in places. Sporting a brown mohawk this woman's hair draws a lot of attention. Her eyes are likewise violet.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Agnes was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. She took every job she could get her hands on, but the opportunities for Humans in the south were limited. She has dedicated herself to building a better world.

Motivation: A need for knowledge about a nearby landmark; and she desires power and/or immortality

Ideals: Fighting, Logical. Bonds: Poor, Immigrant, Adventurer. Occupation: Actor

Voice: Uses sign language

Attributes [hide]

Agnes Clifton, Female Human Sorcerer 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)14 (+2) 17 (+3)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Goblin, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: Red garnet (160 gp). Amethyst (160 gp).


Social Check DCs


Varis Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: This tall, slender man is dressed in earthy colors with a blue and brown handkerchief worn on his left side. His silver hair is thinning but still full. His hazel unseeing eyes seem to look past you.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Varis is combative with any and all who dare try his patience in the slightest.

History: He was born blind and as such lacked many opportunities for work. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. By chance he met his sister recently and the two have been together since.

Motivation: He is terrified, and will act out of fear; and an old rival family wants him found

Ideals: Justice. Flaws: Disease, Sensitive, Fearful. Bonds: In love, Family. Occupation: Carpenter

Voice: Thin and wheezing

Attributes [hide]

Varis Xistsrith, Male Elf Sorcerer 1
Medium (5'2") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)10 (+0) 8 (-1)14 (+2)
Skills Arcana +2, Religion +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 60 gp. 1 Darkwood Buckler.


Social Check DCs


Bertram Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He is physically well-built. His hair is short and silver. His thin eyebrows rest above his beady amber eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised in a mountains tribe. A freak accident while working with his Junk Dealer mother left him crippled. He has been saving his money to try and buy his sister's freedom.

Motivation: To reunite with his absent mother.

Flaws: Ugly, Cynical, Disease. Bonds: Family, Nature. Occupation: Herbalist

Voice: Scratchy, weak

Attributes [hide]

Bertram Fatrabbit, Male Halfling Sorcerer 1
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 10 (+0)12 (+1) 15 (+2)16 (+3)
Skills Nature +3
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 3000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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