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NPC Generator

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Advanced [show]


Birel Bohm, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. With bright chestnut hair. Her violet eyes lackadaisically let the world flow into them.

Personality: She is a Locksmith first and foremost. She believes firmly that knowledge should be universal. She is lazy, self-centered, vain, and jealous.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She helped her mother out around the business and became quite the natural. She became a Locksmith soon after.

Motivation: Balancing her hectic life and new Locksmith responsibilities is difficult; and expand her business

Ideals: Fighting, Athletic. Flaws: Selfish. Bonds: Job, Military. Occupation: Locksmith

Voice: Excited and jittery

Attributes [hide]

Birel Bohm, Female Half-Elf Sorcerer 3
Medium (5'7") Half-Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 14 (+2)15 (+2) 12 (+1)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Auran
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 300 gp.


Social Check DCs


Maegan Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner. She carries with her a set of glaives on her belt, each one with a aquamarine on the hilt. Her tied-back hair is white. She wears round tiny glasses practically rammed into her face.

Personality: Prone to second guessing herself, she comes off as nervous. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was raised in a white middle class family as the only child. Her necromantic abilities were realized during a raid on her village. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To end her boredom; and she seems to be bored by most things

Ideals: Fighting, Gifted. Flaws: Shy, Mundane. Bonds: Attractive. Occupation: Knight

Voice: Sounds elderly

Attributes [hide]

Maegan Whispermouse, Female Halfling Sorcerer 1
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 9 (-1)9 (-1) 10 (+0)16 (+3)
Skills Acrobatics +4, Nature +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp. Tiger eye turquoise (14 gp).


Social Check DCs


Quelenna Madden, Female Half-Elf [Permalink]

Personal [hide]

Description: This malnourished woman is renowned for her bright violet dresses and hats. She wears a top hat to hide her balding. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Quelenna is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She uses divination through singing.

History: She was born on a small isolated farm. Her father took her hunting and taught her how to get in the mind of other creatures. Recently she has begun working with bootleggers and crooks.

Motivation: She feels threatened by others; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Extrovert, Gifted. Flaws: Fearful. Bonds: Poor, Nature, Criminal record. Occupation: Body Guard

Voice: Loud with bravado

Attributes [hide]

Quelenna Madden, Female Half-Elf Sorcerer 2
Medium (5'8") Half-Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)7 (-2) 10 (+0)9 (-1)
Skills History +0, Religion +0
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 310 gp. Tourmaline (140 gp). Azurite (11 gp). Freshwater pearl (11 gp).


Social Check DCs


Two Llamas Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She carries a battered lance and tarnished pickaxe as well. Her brown fur is lengthy and is close to two feet long. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. From her teen years she was always beautiful and desirable, so people have always doted on her. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Two Llamas fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is compelled to act according to her religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Disciplined, Optimist. Bonds: Attractive, Religious. Occupation: Carpenter

Voice: Stutters

Attributes [hide]

Two Llamas Grass, Female Tabaxi Sorcerer 2
Medium (5'11") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)13 (+1) 9 (-1)13 (+1)
Skills Intimidation +3, Medicine +1
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1100 sp.


Social Check DCs


Uthemar Floshem, Male Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a very tight haircut. His thin eyebrows rest above his beady violet eyes.

Personality: Cocky and sure of himself, he believes he is the best Banker born in the past three hundred years. He is obsessed with a lost civilization.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Uthemar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Uthemar decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He tends to his Banker job now, and dutifully fulfills any obligations he has.

Motivation: Money/treasure.

Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Job, Adventurer, Criminal record. Occupation: Banker

Voice: Sore throat, cough

Attributes [hide]

Uthemar Floshem, Male Elf Sorcerer 2
Medium (5'3") Elf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)12 (+1) 15 (+2)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 60 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Silver comb with moonstones (300 gp). Brass mug with jade inlays (500 gp).


Social Check DCs


Whurbin Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears tattered old clothes. He has dyed his greying red hair a little too much giving a sharp red color. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He never swears and excessively uses polite adverbs when speaking. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born to loving parents in a slum to the west. His parents enrolled him in a Sorcerer school at a young age so that he could practice his druidic talents. He hasn't been sleeping well lately.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Gifted. Flaws: Ugly, Insomniac. Bonds: Poor. Occupation: Layabout

Voice: Booming voice

Attributes [hide]

Whurbin Gorunn, Male Dwarf Sorcerer 3
Medium (4'3") Dwarf, Lawful Evil (CR 3)
Armor Class 9
Hit Points 15 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 17 (+3)14 (+2) 9 (-1)13 (+1)
Skills Nature +4, Performance +3
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon, Druidic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: Just what you see.


Social Check DCs


Drifting On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: This man tends to wear a brown poncho over his likewise colored trousers and shirt. He is muscular with a powerful set of arms. His fur is greying and his face has many wrinkles. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is obsessed with his god.

History: The child of northern immigrants he idolized his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Carpenter responsibilities is difficult; and to be a shepherd again

Ideals: Logical. Bonds: Attractive, Job, Religious, Immigrant. Occupation: Carpenter

Voice: growls and snarls, animalistic

Attributes [hide]

Drifting On the Water, Male Tabaxi Sorcerer 1
Medium (6'7") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)5 (-3) 11 (+0)10 (+0)
Skills Animal Handling +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 20 gp. 1 Masterwork Common Melee.


Social Check DCs


Gale Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. Her white fur is knotted and matted. Her green eyes dart from person to person to random spaces in the air.

Personality: Gale wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... She is frequently practicing swordplay.

History: She was born in a small desert village. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a need for knowledge about a nearby landmark

Ideals: Disciplined, Fighting. Bonds: Military, Nature, Adventurer. Occupation: Herbalist

Voice: Squeaky

Attributes [hide]

Gale Of Claws, Female Tabaxi Sorcerer 1
Medium (5'2") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 16 (+3)10 (+0) 11 (+0)7 (-2)
Skills Intimidation +0, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 700 sp.


Social Check DCs


Sarai Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She is physically well-built. Her chestnut hair is heavily combed to the left. She wears a mask on her face.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is a font of random trivia from the lore and stories she has discovered

History: She was born in the south, but her parents moved at a very young age to the west. Brilliant and gifted she never wanted to apply herself. She left for the south, certain she would find work there.

Motivation: To protect her home; and to share knowledge with the world

Ideals: Logical, Gifted. Bonds: Poor, Guardian, Immigrant. Occupation: Layabout

Voice: American accent

Attributes [hide]

Sarai Greenleaf, Female Halfling Sorcerer 2
Small (2'8") Halfling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)11 (+0) 16 (+3)13 (+1)
Skills Deception +3, Survival +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 80 gp. 1 Half-Plate.


Social Check DCs

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