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NPC Generator

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Adelard Wallace, Male Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an entirely violet suit with brown socks and a vest with buckled shoes. He has a very tight haircut. His eyes, though not visible through his cowl, are blue.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. The war was a terrible time for him, and Adelard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Sold as a small child to a necromancer, Adelard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When Adelard reached his early adolescence his Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Since then, he has sought to make the best of life.

Motivation: He feels kind of lost in life.

Ideals: Optimist. Flaws: Depressed. Bonds: Military, Mentor. Occupation: Butcher

Voice: Shortens vowels

Attributes [hide]

Adelard Wallace, Male Half-Elf Sorcerer 1
Medium (5'5") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)14 (+2) 15 (+2)12 (+1)
Skills Acrobatics +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Auran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 100 gp.


Social Check DCs


Rhogar Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears green leather gloves, a green jacket, and tight pants. He wears his silver crest down. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is almost excessively polite to everyone, even when angry. He does not trust anyone and sleeps with one eye open.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To prove his worth to the world; and he's looking for his big break

Flaws: Shy, Insomniac, Antagonistic, Impulsive. Bonds: Adventurer. Occupation: Miller

Voice: growls and snarls, animalistic

Attributes [hide]

Rhogar Esstyrlynn, Male Dragonborn Sorcerer 3
Medium (6'2") Dragonborn, Chaotic Good (CR 3)
Armor Class 11
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)14 (+2) 11 (+0)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 300 gp. 1 Masterwork Musical instrument.


Social Check DCs


Vilberg Clare, Male Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His white hair is still thick. He is very pretty but has cold, dead eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He enjoys reading and quiet.

History: He comes from a rich southern family. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Vilberg took refuge in the ruined castle and found the beat up mace and armor he uses now. He got away from his former life and has fallen to alcoholism.

Motivation: Someone believes him a fraud; and he uses money and sex appeal to get what he needs

Ideals: Logical. Flaws: Addict. Bonds: Attractive, Nature, Rich, Enemies. Occupation: Apothecary

Voice: Spits words with contempt

Attributes [hide]

Vilberg Clare, Male Half-Orc Sorcerer 1
Medium (6'4") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)15 (+2) 10 (+0)2 (-4)
Skills Intimidation -2, Persuasion -2
Senses Passive Perception 10
Languages Common, Orc, Sylvan, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 80 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Lidda Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'0" has a big stupid grin on her face most of the time. She wears a white vest with golden trim over her white shirt. Her tan leather gloves and pants are well-kept, and her white boots flare out at the collars. Her hair is long and chestnut with streaks of silver, and is pulled back with small white clips. She has hazel eyes.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born in the south. A few years later when the east was not economically sound they moved to her current location. She was granted necromantic powers by her dying brother.

Motivation: She's attracted to the PC; and sabotage a competitor

Ideals: Gifted. Bonds: Job, Immigrant, Has a crush. Occupation: Farmer

Voice: Nasally tone

Attributes [hide]

Lidda Jamjar, Female Halfling Sorcerer 2
Small (3'0") Halfling, True Neutral (CR 2)
Armor Class 14
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)15 (+2) 15 (+2)17 (+3)
Skills Persuasion +5, Religion +4
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Infernal
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 2000 cp.


Social Check DCs


Elegant Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a brown suit, green shirt, and grey tie. His black fur, when down, is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines copper.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born to a pair of adventurers, Elegant grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk.

Flaws: Ugly, Shy, Antagonistic. Bonds: Mentor, Adventurer. Occupation: Spice Merchant

Voice: Stutters

Attributes [hide]

Elegant Treat, Male Tabaxi Sorcerer 1
Medium (5'8") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)17 (+3) 12 (+1)15 (+2)
Skills Religion +5
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: Just what you see.


Social Check DCs


Donaar Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears professional attire. He carries a battered longbow and tarnished morningstar as well. He wears a wide-brimmed hat to cover his moderate length copper crest. This red eyed northerner is not easily forgotten.

Personality: He acts crazy and hedonistic. Donaar is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Fighting. Flaws: Hedonist. Bonds: Attractive, Family, Rich. Occupation: Interpreter

Voice: Aggressive tone

Attributes [hide]

Donaar Hshhsstoroth, Male Dragonborn Sorcerer 1
Medium (6'1") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 15 (+2)15 (+2) 9 (-1)14 (+2)
Skills History +4
Senses Passive Perception 9
Languages Common, Abyssal, Giant
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 600 sp.


Social Check DCs


Kipper Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is constantly adorned with expensive silk clothing, often dyed in bright blue and black, and wears rings and necklaces with large, colorful gems. He wears his hair in dreadlocks. His brown eyes have a joyful gleam in them most of the time.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He comes from a rich eastern family. A few years later when the north was not economically sound they moved to his current location. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is not mentally stable, and does not behave rationally; and he's looking for his big break

Flaws: Selfish, Insane. Bonds: Rich, Religious, Immigrant, Adventurer. Occupation: Cartwright

Voice: Sighs a lot, exhausted

Attributes [hide]

Kipper Horcusporcus, Male Gnome Sorcerer 1
Small (3'3") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)11 (+0) 8 (-1)11 (+0)
Skills Acrobatics +3, Deception +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 500 sp.


Social Check DCs


Felosial Cithreth, Female Elf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy brown stubble. She wears tight fighting clothing, which leaves very little to the imagination. She has a hunchback. Her brown hair, when down, is lengthy. Her hazel eyes dart from person to person to random spaces in the air.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Felosial lived on a farm with her father, near the main road leading to a nearby town. Like her father and her brother before her, after school she went straight into learning to become a Blacksmith. She ran away from her former home and has been making her living as a Blacksmith for the past few years.

Motivation: Sabotage a competitor; and wants to have a good time and be beloved

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Job, Family. Occupation: Blacksmith

Voice: French accent

Attributes [hide]

Felosial Cithreth, Female Elf Sorcerer 1
Medium (4'11") Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 8 (-1)17 (+3) 12 (+1)16 (+3)
Skills Acrobatics +5, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Auran, Terran, Infernal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 3000 cp. Amber (140 gp).


Social Check DCs


Tervaround Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: An older woman who wears a blue vest with golden trim over her white shirt. Her red leather gloves and pants are well-kept, and her blue boots flare out at the collars, she is not a threatening figure. Her auburn hair is kept up in a ponytail inside a small hat. Her face is scarred and worn.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Cursed with unlife at a very young age, Tervaround has worked very hard to control her curse. She has set out to sabotage the competition.

Motivation: Money/treasure; and further expansion of business

Flaws: Ugly, Antagonistic, Disease. Bonds: Job, Rich. Occupation: Bowyer

Voice: Forgets to breathe while speaking

Attributes [hide]

Tervaround Tarkelby, Female Gnome Sorcerer 2
Small (3'4") Gnome, Neutral Evil (CR 2)
Armor Class 14
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 19 (+4)16 (+3) 12 (+1)9 (-1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Draconic, Aquan
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 120 gp. Solid gold idol (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 3 Tanglefoot bags.


Social Check DCs

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